Player Matchup

Nemesis
Nemesis
Belisarius5195
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,363 Elo+
Solo
Neith
Neith
ChestyBro
Neith
Level 17
God Stats
9W - 9L
1,548 SR
Queue Stats
129W - 157L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
Imlaggingbruvv
Cu Chulainn
Level 27
God Stats
9W - 6L
1,582 SR
Queue Stats
61W - 40L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
N0bOdi
Kukulkan
Level 27
God Stats
3W - 0L
1,294 SR
Queue Stats
95W - 115L
1,568 Elo+
Solo
Yemoja
Yemoja
julosjc
Yemoja
Level 26
God Stats
14W - 18L
1,560 SR
Queue Stats
117W - 127L
1,345 Elo+
Party 1
Team Averages
Level 20
1,497 SR
1,505 Elo+

VS

Team Averages
Level 19
1,461 SR
1,511 Elo+
Danzaburou
Danzaburou
KarlosXD XD9286
Danzaburou
Level 8
God Stats
5W - 14L
1,317 SR
Queue Stats
14W - 21L
1,338 Elo+
Solo
Chernobog
Chernobog
So_caliber2005
Chernobog
Level 20
God Stats
12W - 10L
1,471 SR
Queue Stats
94W - 98L
1,396 Elo+
Solo
Tiamat
Tiamat
Soxine
Tiamat
Level 8
God Stats
0W - 1L
1,277 SR
Queue Stats
11W - 6L
1,762 Elo+
Solo
Scylla
Scylla
cybergothh
Scylla
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
jxrddean
Fenrir
Level 29
God Stats
7W - 2L
1,741 SR
Queue Stats
422W - 434L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 5
9,077
648
13,046
10,411
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
ChestyBro
Neith
13
5 / 0 / 1
8,239
589
5,300
6,519
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Imlaggingbruvv
Cu Chulainn
14
3 / 3 / 3
8,469
605
7,329
11,408
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
N0bOdi
Kukulkan
13
2 / 2 / 6
8,127
581
3,980
5,010
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
julosjc
Yemoja
12
5 / 0 / 8
8,153
582
4,023
5,380
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KarlosXD XD9286
Danzaburou
10
0 / 6 / 0
5,801
414
4,275
9,843
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
So_caliber2005
Chernobog
7
0 / 8 / 0
5,176
370
1,241
8,753
2,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Soxine
Tiamat
12
2 / 3 / 1
7,127
509
7,981
9,643
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
cybergothh
Scylla
7
0 / 5 / 0
5,050
361
889
5,530
1,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
jxrddean
Fenrir
10
3 / 5 / 1
6,785
485
4,930
9,841
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
27
Kills
5
5
Deaths
27
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
0
5
14.5
W
Neith
ChestyBro
Neith
5
0
1
5.5
W
Cu Chulainn
Imlaggingbruvv
Cu Chulainn
3
3
3
1.5
L
Danzaburou
KarlosXD XD9286
Danzaburou
0
6
0
0
W
Kukulkan
N0bOdi
Kukulkan
2
2
6
2.5
L
Chernobog
So_caliber2005
Chernobog
0
8
0
0
L
Tiamat
Soxine
Tiamat
2
3
1
0.83
L
Scylla
cybergothh
Scylla
0
5
0
0
W
Yemoja
julosjc
Yemoja
5
0
8
9
L
Fenrir
jxrddean
Fenrir
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,678
Damage
19,316
38,728
Taken
43,610
19,506
Mitigated
15,435
12,365
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,046
7,133
0
1,604
10,411
4,368
618
1,545
8,866
0
49,562
W
Neith
ChestyBro
Neith
5,300
2,871
0
3,556
6,519
2,365
2,239
0
6,519
0
44,747
W
Cu Chulainn
Imlaggingbruvv
Cu Chulainn
7,329
1,421
0
3,310
11,408
7,715
0
5,471
5,937
6,623
45,446
L
Danzaburou
KarlosXD XD9286
Danzaburou
4,275
1,386
0
2,597
9,843
2,912
0
1,437
8,406
0
27,342
W
Kukulkan
N0bOdi
Kukulkan
3,980
496
0
1,405
5,010
1,543
1,371
647
4,363
45,520
0
L
Chernobog
So_caliber2005
Chernobog
1,241
828
123
945
8,753
2,245
0
1,525
7,203
0
16,725
L
Tiamat
Soxine
Tiamat
7,981
1,440
0
4,072
9,643
5,358
0
1,218
8,045
38,638
0
L
Scylla
cybergothh
Scylla
889
165
99
345
5,530
1,722
0
2,877
2,628
10,090
0
W
Yemoja
julosjc
Yemoja
4,023
714
687
1,803
5,380
3,515
1,090
1,207
4,173
20,525
0
L
Fenrir
jxrddean
Fenrir
4,930
1,542
183
1,997
9,841
3,198
0
1,690
8,151
0
29,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
29,939
403
Minions Killed
216
0
Camps Cleared
0
1,338,160
Distance Traveled
1,108,798
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,077
648
74
5
0
332,770
3
W
Neith
8,239
589
93
7
0
217,576
4
W
Cu Chulainn
8,469
605
105
8
0
287,675
4
L
Danzaburou
5,801
414
44
3
0
233,181
0
W
Kukulkan
8,127
581
92
7
0
236,813
2
L
Chernobog
5,176
370
35
3
0
210,221
4
L
Tiamat
7,127
509
77
6
0
244,131
1
L
Scylla
5,050
361
14
1
0
183,836
2
W
Yemoja
8,153
582
39
3
0
263,326
3
L
Fenrir
6,785
485
46
3
0
237,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role