Player Matchup

Artio
Artio
D_wrig
Artio
Level 26
God Stats
4W - 3L
1,564 SR
Queue Stats
35W - 30L
1,507 Elo+
Solo
Neith
Neith
HerMajesty90
Neith
Level 27
God Stats
86W - 73L
1,489 SR
Queue Stats
114W - 131L
1,418 Elo+
Solo
Fenrir
Fenrir
Iagzz
Fenrir
Level 27
God Stats
11W - 8L
1,642 SR
Queue Stats
65W - 56L
1,637 Elo+
Solo
Olorun
Olorun
Yams_tag1
Olorun
Level 28
God Stats
113W - 135L
1,481 SR
Queue Stats
741W - 768L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
doomquake666
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,508 Elo+
Solo
Team Averages
Level 27
1,535 SR
1,519 Elo+

VS

Team Averages
Level 22
1,638 SR
1,489 Elo+
Kukulkan
Kukulkan
Fluid 2one6
Kukulkan
Level 13
God Stats
175W - 161L
1,652 SR
Queue Stats
208W - 196L
1,545 Elo+
Solo
Bellona
Bellona
SockenMauL
Bellona
Level 26
God Stats
36W - 28L
1,591 SR
Queue Stats
631W - 668L
1,463 Elo+
Solo
Cupid
Cupid
Thay46Lua
Cupid
Level 64
God Stats
4W - 3L
1,531 SR
Queue Stats
161W - 220L
1,472 Elo+
Party 1
Ra
Ra
X-_GANMAROQ_-X
Ra
Level 4
God Stats
4W - 7L
1,689 SR
Queue Stats
40W - 54L
1,523 Elo+
Party 1
Cerberus
Cerberus
baller_100
Cerberus
Level 5
God Stats
3W - 1L
1,727 SR
Queue Stats
5W - 7L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
D_wrig
Artio
17
2 / 2 / 17
11,461
1,042
9,947
19,805
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 1 / 10
10,869
988
9,949
9,291
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Iagzz
Fenrir
17
10 / 4 / 11
11,828
1,075
17,714
14,365
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Yams_tag1
Olorun
18
6 / 0 / 11
11,808
1,073
10,118
9,773
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
doomquake666
Ratatoskr
18
6 / 3 / 13
11,732
1,067
10,074
11,888
9,608
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

275

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fluid 2one6
Kukulkan
16
4 / 3 / 4
10,840
985
18,181
9,403
3,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
SockenMauL
Bellona
15
1 / 10 / 6
9,798
891
11,324
24,900
21,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Thay46Lua
Cupid
16
2 / 5 / 7
10,308
937
16,725
13,061
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 8 / 6
10,282
935
9,536
12,840
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
baller_100
Cerberus
13
1 / 1 / 1
8,692
790
1,297
2,970
717
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
27
Kills
10
10
Deaths
27
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
D_wrig
Artio
2
2
17
5.25
L
Kukulkan
Fluid 2one6
Kukulkan
4
3
4
2
W
3
1
10
8
W
Fenrir
Iagzz
Fenrir
10
4
11
3.88
L
Bellona
SockenMauL
Bellona
1
10
6
0.4
L
Cupid
Thay46Lua
Cupid
2
5
7
1.1
L
2
8
6
0.63
W
Olorun
Yams_tag1
Olorun
6
0
11
11.5
L
Cerberus
baller_100
Cerberus
1
1
1
1.5
W
Ratatoskr
doomquake666
Ratatoskr
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,802
Damage
57,063
65,122
Taken
63,174
48,506
Mitigated
36,176
21,482
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
D_wrig
Artio
9,947
674
2,230
7,112
19,805
22,107
0
10,088
9,377
26,003
0
L
Kukulkan
Fluid 2one6
Kukulkan
18,181
906
0
120
9,403
3,726
0
2,549
6,854
39,674
0
W
9,949
5,278
147
2,471
9,291
3,793
0
2,976
6,227
0
28,187
W
Fenrir
Iagzz
Fenrir
17,714
4,405
0
1,620
14,365
8,434
0
6,256
8,029
0
26,304
L
Bellona
SockenMauL
Bellona
11,324
2,881
0
2,577
24,900
21,531
0
7,600
17,300
0
20,502
L
Cupid
Thay46Lua
Cupid
16,725
10,543
756
1,901
13,061
5,192
0
2,650
10,411
0
33,380
L
9,536
1,205
357
1,068
12,840
5,010
0
6,151
6,689
29,212
0
W
Olorun
Yams_tag1
Olorun
10,118
5,267
1,457
5,758
9,773
4,564
0
4,254
5,427
42,227
0
L
Cerberus
baller_100
Cerberus
1,297
106
0
413
2,970
717
0
1,115
1,855
2,932
0
W
Ratatoskr
doomquake666
Ratatoskr
10,074
2,942
0
687
11,888
9,608
0
4,708
7,048
0
28,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,698
Gold Earned
49,920
199
Minions Killed
159
14
Camps Cleared
3
963,000
Distance Traveled
775,935
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,461
1,042
32
3
4
225,472
0
L
Kukulkan
10,840
985
57
5
2
203,308
3
W
Neith
10,869
988
48
4
1
150,608
1
W
Fenrir
11,828
1,075
21
2
1
198,310
1
L
Bellona
9,798
891
17
2
1
189,446
1
L
Cupid
10,308
937
28
3
0
171,233
0
L
Ra
10,282
935
50
5
0
169,129
0
W
Olorun
11,808
1,073
58
5
5
192,140
0
L
Cerberus
8,692
790
7
1
0
42,819
1
W
Ratatoskr
11,732
1,067
40
4
3
196,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role