Player Matchup

Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AedanAaron97
Danzaburou
Level 145
God Stats
7W - 8L
1,581 SR
Queue Stats
396W - 414L
1,562 Elo+
Party 1
Cerberus
Cerberus
BlazingWuKong
Cerberus
Level 84
God Stats
6W - 5L
1,552 SR
Queue Stats
93W - 106L
1,456 Elo+
Solo
Bastet
Bastet
CrimsonTwilight6
Bastet
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 90L
1,374 Elo+
Party 1
Hades
Hades
GUARDIAN2612
Hades
Level 83
God Stats
15W - 7L
1,747 SR
Queue Stats
236W - 213L
1,525 Elo+
Solo
Team Averages
Level 110
1,576 SR
1,483 Elo+

VS

Team Averages
Level 91
1,504 SR
1,612 Elo+
Yemoja
Yemoja
CBK-GlxckYT
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,698 Elo+
Solo
Bastet
Bastet
CrystalMountain4
Bastet
Level 59
God Stats
5W - 6L
1,594 SR
Queue Stats
7W - 8L
1,674 Elo+
Solo
Tiamat
Tiamat
SubarcticSiren
Tiamat
Level 129
God Stats
19W - 15L
1,574 SR
Queue Stats
472W - 444L
1,588 Elo+
Solo
Hun Batz
Hun Batz
VNCZZZIUSS
Hun Batz
Level 87
God Stats
4W - 6L
1,425 SR
Queue Stats
116W - 105L
1,534 Elo+
Solo
Anhur
Anhur
rlfelipee
Anhur
Level 115
God Stats
7W - 15L
1,426 SR
Queue Stats
145W - 131L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
3 / 3 / 5
5,521
552
4,571
9,443
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
AedanAaron97
Danzaburou
10
2 / 1 / 4
6,031
603
2,966
5,798
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
BlazingWuKong
Cerberus
10
2 / 2 / 4
5,665
567
1,748
5,997
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
5 / 1 / 3
5,880
588
4,113
5,152
2,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 7
5,480
548
4,653
6,954
3,051
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 4 / 3
4,730
473
3,241
7,308
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 3 / 1
4,623
462
3,451
4,538
1,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 2 / 0
5,259
526
4,636
4,309
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
VNCZZZIUSS
Hun Batz
10
1 / 1 / 3
5,486
549
3,962
5,643
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
rlfelipee
Anhur
6
1 / 3 / 1
4,189
419
4,116
5,980
1,402
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
7
7
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
3
5
1.83
W
Danzaburou
AedanAaron97
Danzaburou
2
1
4
4
W
Cerberus
BlazingWuKong
Cerberus
2
2
4
2
L
Yemoja
0
4
3
0.38
W
5
1
3
6.5
L
2
3
1
0.83
W
1
0
7
4.5
L
3
2
0
1.5
L
Hun Batz
VNCZZZIUSS
Hun Batz
1
1
3
2.5
L
Anhur
rlfelipee
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
19,406
33,344
Taken
27,778
12,944
Mitigated
9,302
12,474
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,571
722
637
2,583
9,443
3,761
0
3,029
6,286
14,955
0
W
Danzaburou
AedanAaron97
Danzaburou
2,966
811
0
2,672
5,798
1,452
709
983
4,807
0
28,453
W
Cerberus
BlazingWuKong
Cerberus
1,748
94
0
1,411
5,997
2,237
1,407
830
5,129
23,765
0
L
Yemoja
3,241
428
520
909
7,308
3,091
0
3,355
3,953
14,231
0
W
4,113
1,371
0
260
5,152
2,443
0
625
4,506
0
21,964
L
3,451
1,171
123
1,341
4,538
1,107
221
1,071
3,467
0
11,103
W
4,653
230
390
4,521
6,954
3,051
0
2,091
4,739
23,445
0
L
4,636
672
0
844
4,309
2,204
33
2,261
2,048
24,187
0
L
Hun Batz
VNCZZZIUSS
Hun Batz
3,962
1,022
0
2,381
5,643
1,498
0
1,145
4,498
0
29,174
L
Anhur
rlfelipee
Anhur
4,116
2,644
0
1,999
5,980
1,402
0
3,140
2,840
0
13,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
24,287
229
Minions Killed
184
0
Camps Cleared
0
930,301
Distance Traveled
845,564
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,521
552
20
2
0
203,257
0
W
Danzaburou
6,031
603
58
6
0
163,527
1
W
Cerberus
5,665
567
54
5
0
165,136
3
L
Yemoja
4,730
473
25
3
0
160,906
2
W
Bastet
5,880
588
40
4
0
211,794
1
L
Bastet
4,623
462
18
2
0
166,165
0
W
Hades
5,480
548
57
6
0
186,587
2
L
Tiamat
5,259
526
46
5
0
166,434
2
L
Hun Batz
5,486
549
71
7
0
219,023
3
L
Anhur
4,189
419
24
2
0
133,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role