Player Matchup

Neith
Neith
NikSmaiL_
Neith
Level 24
God Stats
3W - 5L
1,207 SR
Queue Stats
73W - 51L
1,574 Elo+
Solo
Bellona
Bellona
ReesePuffZ 75
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,753 Elo+
Solo
Discordia
Discordia
Reevrom
Discordia
Level 27
God Stats
12W - 12L
1,603 SR
Queue Stats
284W - 281L
1,567 Elo+
Solo
Tiamat
Tiamat
Thelenghty
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,551 Elo+
Solo
Danzaburou
Danzaburou
mishanya_322
Danzaburou
Level 26
God Stats
39W - 37L
1,458 SR
Queue Stats
55W - 51L
1,412 Elo+
Solo
Team Averages
Level 19
1,454 SR
1,571 Elo+

VS

Team Averages
Level 26
1,449 SR
1,551 Elo+
Tsukuyomi
Tsukuyomi
Antoniotemato007
Tsukuyomi
Level 26
God Stats
1W - 3L
1,115 SR
Queue Stats
169W - 122L
1,582 Elo+
Party 1
Ares
Ares
Cresit Xcite
Ares
Level 20
God Stats
2W - 1L
1,539 SR
Queue Stats
39W - 42L
1,450 Elo+
Solo
Izanami
Izanami
Micrack12
Izanami
Level 29
God Stats
5W - 2L
1,711 SR
Queue Stats
143W - 103L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
MikelAngelo52
Kukulkan
Level 25
God Stats
30W - 23L
1,681 SR
Queue Stats
86W - 78L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Ossi I Hate I
Baron Samedi
Level 29
God Stats
1W - 0L
1,198 SR
Queue Stats
9W - 10L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NikSmaiL_
Neith
20
11 / 9 / 8
16,576
1,184
29,924
28,959
12,215
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
18
1 / 8 / 7
12,048
861
8,340
28,470
20,365
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Reevrom
Discordia
20
6 / 9 / 7
14,700
1,050
28,345
19,270
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
Thelenghty
Tiamat
20
1 / 10 / 11
13,012
929
11,871
21,458
14,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
mishanya_322
Danzaburou
20
1 / 6 / 7
13,654
975
8,522
16,231
10,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
4 / 2 / 23
13,590
971
10,394
16,966
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 5 / 23
14,306
1,022
9,555
21,431
18,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Micrack12
Izanami
20
22 / 6 / 9
17,477
1,248
36,199
20,710
8,419
Kukulkan
MikelAngelo52
Kukulkan
20
7 / 3 / 19
14,844
1,060
30,658
10,498
3,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
Ossi I Hate I
Baron Samedi
20
4 / 4 / 23
14,150
1,011
23,182
21,045
10,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
139
20
Kills
42
42
Deaths
20
40
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
4
2
23
7.75
W
5
5
23
3.3
W
Izanami
Micrack12
Izanami
22
6
9
4.42
W
Kukulkan
MikelAngelo52
Kukulkan
7
3
19
5.5
L
Neith
NikSmaiL_
Neith
11
9
8
1.67
W
Baron Samedi
Ossi I Hate I
Baron Samedi
4
4
23
3.88
L
Bellona
1
8
7
0.56
L
Discordia
Reevrom
Discordia
6
9
7
1.06
L
Tiamat
Thelenghty
Tiamat
1
10
11
0.65
L
Danzaburou
mishanya_322
Danzaburou
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,002
Damage
109,988
114,388
Taken
90,650
63,968
Mitigated
49,397
13,838
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
10,394
2,977
0
947
16,966
7,603
0
7,952
8,989
0
21,193
W
9,555
718
0
256
21,431
18,938
0
6,962
14,344
18,970
0
W
Izanami
Micrack12
Izanami
36,199
26,150
999
960
20,710
8,419
0
8,647
11,988
0
57,168
W
Kukulkan
MikelAngelo52
Kukulkan
30,658
1,150
0
0
10,498
3,857
0
6,229
4,244
85,536
0
L
Neith
NikSmaiL_
Neith
29,924
13,955
0
7,714
28,959
12,215
0
14,314
14,645
0
72,837
W
Baron Samedi
Ossi I Hate I
Baron Samedi
23,182
1,112
6,323
5,256
21,045
10,580
0
10,426
10,594
44,592
0
L
Bellona
8,340
1,066
0
330
28,470
20,365
0
17,055
11,415
0
20,416
L
Discordia
Reevrom
Discordia
28,345
2,221
543
2,351
19,270
6,682
0
10,496
8,774
68,228
0
L
Tiamat
Thelenghty
Tiamat
11,871
799
0
1,896
21,458
14,493
0
9,461
11,997
22,149
0
L
Danzaburou
mishanya_322
Danzaburou
8,522
1,273
0
1,004
16,231
10,213
0
12,069
4,162
0
42,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,990
Gold Earned
74,367
291
Minions Killed
294
9
Camps Cleared
7
1,203,715
Distance Traveled
1,301,788
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,590
971
23
2
0
319,864
0
W
Ares
14,306
1,022
10
1
0
239,698
0
W
Izanami
17,477
1,248
58
4
5
239,698
1
W
Kukulkan
14,844
1,060
138
10
0
252,772
0
L
Neith
16,576
1,184
66
5
5
270,881
0
W
Baron Samedi
14,150
1,011
65
5
2
249,756
1
L
Bellona
12,048
861
30
2
0
202,527
3
L
Discordia
14,700
1,050
97
7
4
268,704
1
L
Tiamat
13,012
929
26
2
0
265,904
0
L
Danzaburou
13,654
975
72
5
0
195,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role