Player Matchup

Arachne
Arachne
MattyRiina1
Arachne
Level 28
God Stats
17W - 23L
1,406 SR
Queue Stats
58W - 85L
1,322 Elo+
Party 2
Bellona
Bellona
Paddy9Iron
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,110 Elo+
Solo
Neith
Neith
Select_Glitcherz
Neith
Level 16
God Stats
12W - 11L
1,592 SR
Queue Stats
140W - 165L
1,424 Elo+
Solo
Yemoja
Yemoja
Vacant94
Yemoja
Level 18
God Stats
5W - 2L
1,783 SR
Queue Stats
11W - 4L
1,847 Elo+
Solo
Osiris
Osiris
Vik_White_00
Osiris
Level 25
God Stats
2W - 2L
1,446 SR
Queue Stats
81W - 140L
1,301 Elo+
Party 2
Team Averages
Level 19
1,545 SR
1,401 Elo+

VS

Team Averages
Level 22
1,524 SR
1,378 Elo+
Tsukuyomi
Tsukuyomi
Andres-_-Menorca
Tsukuyomi
Level 29
God Stats
16W - 19L
1,408 SR
Queue Stats
78W - 110L
1,356 Elo+
Party 1
Khepri
Khepri
DarkPrexy
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,397 Elo+
Solo
Raijin
Raijin
EtherWho
Raijin
Level 17
God Stats
22W - 16L
1,493 SR
Queue Stats
327W - 327L
1,423 Elo+
Solo
Geb
Geb
JanzTopo_13
Geb
Level 29
God Stats
10W - 5L
1,718 SR
Queue Stats
50W - 66L
1,331 Elo+
Party 1
Xbalanque
Xbalanque
bartolux20
Xbalanque
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 107L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MattyRiina1
Arachne
15
5 / 3 / 1
10,308
469
9,541
15,696
5,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Paddy9Iron
Bellona
13
0 / 9 / 3
8,449
384
6,690
16,448
13,529
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
3 / 2 / 5
10,425
474
10,526
12,710
5,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Vacant94
Yemoja
14
2 / 4 / 3
9,097
414
7,424
15,125
8,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
17
3 / 7 / 4
10,570
480
9,485
19,773
18,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
11 / 0 / 3
12,516
569
13,683
15,093
6,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
DarkPrexy
Khepri
15
3 / 4 / 11
9,852
448
9,501
14,612
14,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
EtherWho
Raijin
17
7 / 4 / 7
10,855
493
19,350
11,767
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 3
9,576
435
5,122
11,097
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
bartolux20
Xbalanque
16
1 / 5 / 4
9,718
442
6,517
13,175
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
13
Kills
25
25
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
11
0
3
12.5
W
Khepri
DarkPrexy
Khepri
3
4
11
2.13
W
Raijin
EtherWho
Raijin
7
4
7
2.63
W
3
1
3
4.5
L
Arachne
MattyRiina1
Arachne
5
3
1
1.83
L
Bellona
Paddy9Iron
Bellona
0
9
3
0.17
L
3
2
5
2.75
L
Yemoja
Vacant94
Yemoja
2
4
3
0.88
L
Osiris
3
7
4
0.71
W
Xbalanque
bartolux20
Xbalanque
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,666
Damage
54,173
79,752
Taken
65,744
51,702
Mitigated
40,178
19,293
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
13,683
5,416
267
7,375
15,093
6,766
0
663
14,330
0
98,583
W
Khepri
DarkPrexy
Khepri
9,501
886
0
2,170
14,612
14,168
0
1,197
12,840
29,838
0
W
Raijin
EtherWho
Raijin
19,350
2,226
272
3,256
11,767
5,072
745
519
11,248
78,121
0
W
5,122
43
282
2,076
11,097
9,732
437
1,662
9,410
33,047
0
L
Arachne
MattyRiina1
Arachne
9,541
7,523
0
7,422
15,696
5,854
53
5,878
9,651
0
49,455
L
Bellona
Paddy9Iron
Bellona
6,690
2,624
0
1,237
16,448
13,529
314
6,350
9,556
0
35,787
L
10,526
4,972
0
5,094
12,710
5,895
992
4,027
8,569
0
64,973
L
Yemoja
Vacant94
Yemoja
7,424
1,859
1,319
215
15,125
8,157
668
9,210
5,570
36,902
0
L
Osiris
9,485
3,020
0
4,006
19,773
18,267
1,839
6,590
12,433
0
63,942
W
Xbalanque
bartolux20
Xbalanque
6,517
3,622
0
2,913
13,175
4,440
1,463
3,383
9,742
0
57,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,849
Gold Earned
52,517
420
Minions Killed
469
0
Camps Cleared
0
1,992,720
Distance Traveled
1,955,748
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,516
569
141
6
0
496,186
2
W
Khepri
9,852
448
52
2
0
368,431
2
W
Raijin
10,855
493
113
5
0
343,465
2
W
Geb
9,576
435
37
2
0
366,757
1
L
Arachne
10,308
469
74
3
0
444,396
0
L
Bellona
8,449
384
62
3
0
356,987
0
L
Neith
10,425
474
122
6
0
393,881
3
L
Yemoja
9,097
414
47
2
0
386,810
5
L
Osiris
10,570
480
115
5
0
410,646
0
W
Xbalanque
9,718
442
126
6
0
380,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role