Player Matchup

Fenrir
Fenrir
LevShrider
Fenrir
Level 5
God Stats
1W - 3L
1,195 SR
Queue Stats
25W - 38L
1,485 Elo+
Solo
Ares
Ares
WhyY11
Ares
Level 8
God Stats
0W - 2L
1,254 SR
Queue Stats
10W - 11L
1,436 Elo+
Solo
Cupid
Cupid
YuzuroNishimia
Cupid
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,441 Elo+
Solo
Yemoja
Yemoja
lordchpires
Yemoja
Level 18
God Stats
123W - 79L
1,543 SR
Queue Stats
273W - 305L
1,473 Elo+
Solo
Tiamat
Tiamat
将月夜点星火
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,399 SR
1,467 Elo+

VS

Team Averages
Level 19
1,495 SR
1,454 Elo+
Guan Yu
Guan Yu
Headharmer
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,360 Elo+
Solo
Neith
Neith
JookBox
Neith
Level 18
God Stats
72W - 63L
1,622 SR
Queue Stats
870W - 897L
1,494 Elo+
Solo
Tiamat
Tiamat
Saychir
Tiamat
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SimpleNA
Apollo
Level 7
God Stats
10W - 13L
1,500 SR
Queue Stats
65W - 61L
1,515 Elo+
Party 1
Discordia
Discordia
SplatteredPaint6
Discordia
Level 27
God Stats
9W - 10L
1,351 SR
Queue Stats
54W - 66L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LevShrider
Fenrir
15
2 / 8 / 2
9,895
900
9,919
18,730
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
WhyY11
Ares
15
1 / 6 / 1
10,129
921
6,392
26,028
24,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 2
9,816
892
10,200
15,936
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
15
0 / 7 / 1
9,615
874
7,593
25,843
26,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 1
9,614
874
14,679
17,005
27,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

64

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Headharmer
Guan Yu
17
5 / 1 / 13
11,285
1,026
13,054
15,343
18,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
JookBox
Neith
18
4 / 1 / 17
11,348
1,032
19,840
7,247
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Saychir
Tiamat
18
8 / 2 / 14
11,945
1,086
21,810
9,760
9,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
SimpleNA
Apollo
17
3 / 1 / 11
10,358
942
15,252
11,920
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
18
6 / 0 / 14
11,673
1,061
26,752
10,902
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
95
5
Kills
26
26
Deaths
5
7
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Headharmer
Guan Yu
5
1
13
11.5
W
Neith
JookBox
Neith
4
1
17
12.5
L
Fenrir
LevShrider
Fenrir
2
8
2
0.38
W
Tiamat
Saychir
Tiamat
8
2
14
7.5
W
Apollo
SimpleNA
Apollo
3
1
11
8.5
W
Discordia
6
0
14
13
L
Ares
WhyY11
Ares
1
6
1
0.25
L
1
2
2
1
L
Yemoja
0
7
1
0.07
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,783
Damage
96,708
103,542
Taken
55,172
93,103
Mitigated
40,948
10,282
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Headharmer
Guan Yu
13,054
1,249
6,084
6,231
15,343
18,749
0
6,993
8,350
0
24,212
W
Neith
JookBox
Neith
19,840
13,607
0
1,578
7,247
2,860
0
3,333
3,914
0
40,676
L
Fenrir
LevShrider
Fenrir
9,919
1,471
0
502
18,730
8,696
0
7,999
10,429
0
12,615
W
Tiamat
Saychir
Tiamat
21,810
4,078
306
3,746
9,760
9,772
0
4,466
5,294
38,855
0
W
Apollo
SimpleNA
Apollo
15,252
10,500
0
2,162
11,920
5,167
0
7,146
4,774
0
33,243
W
Discordia
26,752
2,069
254
3,013
10,902
4,400
0
6,726
4,176
44,105
0
L
Ares
WhyY11
Ares
6,392
484
0
991
26,028
24,500
0
8,438
17,001
17,194
0
L
10,200
6,118
440
4,084
15,936
6,086
0
9,039
6,245
0
37,030
L
Yemoja
7,593
774
1,050
793
25,843
26,053
0
12,396
13,103
19,754
0
L
14,679
941
0
2,422
17,005
27,768
0
9,047
7,529
30,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,069
Gold Earned
56,609
150
Minions Killed
221
4
Camps Cleared
8
931,813
Distance Traveled
1,034,895
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,285
1,026
19
2
1
248,083
1
W
Neith
11,348
1,032
60
5
4
182,454
0
L
Fenrir
9,895
900
5
0
0
198,228
0
W
Tiamat
11,945
1,086
45
4
2
200,448
0
W
Apollo
10,358
942
51
5
1
191,013
0
W
Discordia
11,673
1,061
46
4
0
212,897
0
L
Ares
10,129
921
17
2
1
189,640
0
L
Cupid
9,816
892
58
5
2
191,457
0
L
Yemoja
9,615
874
28
3
0
127,568
0
L
Tiamat
9,614
874
42
4
1
224,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role