Player Matchup

Hera
Hera
MissSleepy1
Hera
Level 7
God Stats
3W - 9L
1,091 SR
Queue Stats
6W - 17L
1,030 Elo+
Party 1
Odin
Odin
MrSleepy1
Odin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,090 Elo+
Party 1
Cupid
Cupid
PapaGibbier
Cupid
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 21L
1,316 Elo+
Solo
Team Averages
Level 11
1,292 SR
1,145 Elo+

VS

Team Averages
Level 14
1,521 SR
1,348 Elo+
Thoth
Thoth
Celsius512
Thoth
Level 24
God Stats
1W - 2L
1,245 SR
Queue Stats
21W - 37L
1,342 Elo+
Party 2
Neith
Neith
Natrapss117
Neith
Level 3
God Stats
0W - 1L
1,683 SR
Queue Stats
7W - 20L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jaksikage
Cthulhu
Level 16
God Stats
3W - 3L
1,635 SR
Queue Stats
14W - 35L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 7
9,052
823
9,523
6,182
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
4 / 2 / 12
8,823
802
7,928
7,187
4,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
6 / 1 / 9
8,914
810
6,948
8,829
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
4 / 1 / 2
8,131
739
7,132
3,807
1,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 4 / 3
7,621
693
6,125
8,080
2,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jaksikage
Cthulhu
10
1 / 12 / 2
7,223
657
1,531
17,823
11,334
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
7
7
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
4
1
2
5
W
7
4
7
2.63
W
Odin
4
2
12
5
L
2
4
3
0.88
W
6
1
9
10.5
L
Cthulhu
jaksikage
Cthulhu
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
14,788
22,198
Taken
29,710
9,303
Mitigated
15,398
4,165
Healing
1,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
7,132
465
0
624
3,807
1,107
0
938
2,841
17,930
0
W
9,523
2,393
0
4
6,182
1,923
1,099
1,775
4,407
37,439
0
W
Odin
7,928
1,768
0
0
7,187
4,497
701
2,298
4,889
0
16,680
L
6,125
2,451
0
708
8,080
2,957
62
1,605
6,315
0
22,025
W
6,948
4,052
496
3,665
8,829
2,883
895
4,590
4,239
0
23,991
L
Cthulhu
jaksikage
Cthulhu
1,531
305
0
0
17,823
11,334
96
6,570
10,983
15,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
22,975
108
Minions Killed
83
0
Camps Cleared
0
583,857
Distance Traveled
544,587
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,131
739
23
2
0
195,304
3
W
Hera
9,052
823
60
5
0
160,560
0
W
Odin
8,823
802
26
2
0
231,711
1
L
Neith
7,621
693
42
4
0
196,236
1
W
Cupid
8,914
810
22
2
0
191,586
0
L
Cthulhu
7,223
657
18
2
0
153,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role