Player Matchup

Osiris
Osiris
Dredgit
Osiris
Level 8
God Stats
0W - 4L
1,291 SR
Queue Stats
9W - 19L
1,292 Elo+
Solo
Izanami
Izanami
Szbotii
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo
Neith
Neith
V-O-N-13
Neith
Level 29
God Stats
54W - 57L
1,492 SR
Queue Stats
62W - 71L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
VonGaia
Kuzenbo
Level 13
God Stats
1W - 5L
1,505 SR
Queue Stats
18W - 27L
1,355 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thien8concu
Tsukuyomi
Level 5
God Stats
0W - 4L
1,141 SR
Queue Stats
3W - 5L
1,141 Elo+
Solo
Team Averages
Level 12
1,386 SR
1,339 Elo+

VS

Team Averages
Level 15
1,372 SR
1,389 Elo+
Cabrakan
Cabrakan
Joaka2000
Cabrakan
Level 14
God Stats
2W - 6L
1,200 SR
Queue Stats
300W - 317L
1,499 Elo+
Solo
Discordia
Discordia
Sold1er56
Discordia
Level 24
God Stats
4W - 7L
1,410 SR
Queue Stats
10W - 14L
1,460 Elo+
Solo
Set
Set
b3astbaugh
Set
Level 27
God Stats
2W - 1L
1,295 SR
Queue Stats
79W - 71L
1,236 Elo+
Solo
King Arthur
King Arthur
凌雪寒箫
King Arthur
Level 6
God Stats
4W - 8L
1,456 SR
Queue Stats
26W - 35L
1,637 Elo+
Solo
Izanami
Izanami
噬血Anna
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dredgit
Osiris
9
1 / 3 / 5
6,003
429
3,669
8,811
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Szbotii
Izanami
11
6 / 5 / 3
7,597
543
4,464
8,593
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Neith
V-O-N-13
Neith
11
4 / 5 / 2
7,512
537
4,326
7,464
2,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
VonGaia
Kuzenbo
9
2 / 5 / 4
6,920
494
1,863
9,220
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
thien8concu
Tsukuyomi
9
1 / 6 / 1
6,023
430
4,262
8,068
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Joaka2000
Cabrakan
11
7 / 2 / 9
7,893
564
7,911
11,393
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Sold1er56
Discordia
13
2 / 1 / 3
7,519
537
4,609
4,467
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
11 / 3 / 2
8,179
584
10,465
8,711
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
凌雪寒箫
King Arthur
9
1 / 6 / 0
5,948
425
2,881
10,345
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
噬血Anna
Izanami
5
2 / 2 / 1
5,298
378
1,377
2,132
409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
14
Kills
23
24
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
Dredgit
Osiris
1
3
5
1.17
W
Cabrakan
Joaka2000
Cabrakan
7
2
9
5.75
W
Discordia
Sold1er56
Discordia
2
1
3
3.5
L
Izanami
Szbotii
Izanami
6
5
3
1.5
L
Neith
V-O-N-13
Neith
4
5
2
1
L
Kuzenbo
VonGaia
Kuzenbo
2
5
4
0.8
W
11
3
2
4
L
Tsukuyomi
thien8concu
Tsukuyomi
1
6
1
0.25
W
King Arthur
凌雪寒箫
King Arthur
1
6
0
0.17
W
Izanami
噬血Anna
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
27,243
42,156
Taken
37,048
19,013
Mitigated
20,184
7,883
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Dredgit
Osiris
3,669
1,873
0
175
8,811
5,519
186
1,957
6,829
0
18,382
W
Cabrakan
Joaka2000
Cabrakan
7,911
830
0
1,976
11,393
9,362
41
1,060
10,333
32,716
0
W
Discordia
Sold1er56
Discordia
4,609
466
0
800
4,467
1,346
1,269
99
4,343
43,055
0
L
Izanami
Szbotii
Izanami
4,464
2,765
0
1,637
8,593
2,242
1,151
2,013
6,405
0
18,803
L
Neith
V-O-N-13
Neith
4,326
1,694
333
1,936
7,464
2,247
660
3,192
4,272
0
32,590
L
Kuzenbo
VonGaia
Kuzenbo
1,863
685
0
2,037
9,220
6,684
364
2,518
6,677
13,182
0
W
10,465
4,619
0
2,853
8,711
3,964
147
480
8,132
0
43,856
L
Tsukuyomi
thien8concu
Tsukuyomi
4,262
984
0
1,765
8,068
2,321
0
2,840
5,228
0
27,083
W
King Arthur
凌雪寒箫
King Arthur
2,881
456
0
200
10,345
5,103
170
113
10,058
24
22,005
W
Izanami
噬血Anna
Izanami
1,377
1,018
0
416
2,132
409
0
111
2,021
0
7,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
34,837
200
Minions Killed
255
0
Camps Cleared
0
1,157,118
Distance Traveled
1,073,509
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,003
429
35
3
0
249,271
1
W
Cabrakan
7,893
564
45
3
0
227,251
1
W
Discordia
7,519
537
80
6
0
229,085
3
L
Izanami
7,597
543
35
3
0
260,634
0
L
Neith
7,512
537
65
5
0
205,990
1
L
Kuzenbo
6,920
494
17
1
0
239,070
2
W
Set
8,179
584
80
6
0
269,890
2
L
Tsukuyomi
6,023
430
48
3
0
202,153
1
W
King Arthur
5,948
425
38
3
0
254,598
0
W
Izanami
5,298
378
12
1
0
92,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role