Player Matchup

Raijin
Raijin
Cedrikfds
Raijin
Level 23
God Stats
17W - 13L
1,869 SR
Queue Stats
167W - 142L
1,575 Elo+
Solo
Bellona
Bellona
NyZ Serafim
Bellona
Level 27
God Stats
4W - 1L
1,627 SR
Queue Stats
63W - 43L
1,448 Elo+
Solo
Loki
Loki
nagax720
Loki
Level 29
God Stats
55W - 41L
1,550 SR
Queue Stats
69W - 62L
1,479 Elo+
Solo
Chernobog
Chernobog
oluisao
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,391 Elo+
Solo
Hel
Hel
vithiarrito
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 179L
1,527 Elo+
Solo
Team Averages
Level 27
1,609 SR
1,484 Elo+

VS

Team Averages
Level 11
1,441 SR
1,515 Elo+
Cthulhu
Cthulhu
F3l1p3Mestre
Cthulhu
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 136L
1,439 Elo+
Solo
Anubis
Anubis
HypnOtizZe93
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Thor
Thor
JackFr0rst
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
RxTormentoTrool
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
askingmyexes
Merlin
Level 5
God Stats
0W - 2L
1,205 SR
Queue Stats
6W - 5L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cedrikfds
Raijin
13
6 / 1 / 2
7,181
653
7,958
5,216
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NyZ Serafim
Bellona
12
4 / 1 / 2
6,678
607
5,602
6,938
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
8 / 1 / 2
7,617
692
6,044
7,668
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
oluisao
Chernobog
1
0 / 0 / 0
3,882
353
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 1 / 2
5,552
505
1,140
6,047
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F3l1p3Mestre
Cthulhu
10
1 / 2 / 0
5,896
536
2,974
6,734
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
8
1 / 5 / 0
5,496
500
2,142
5,240
1,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 1
5,411
492
1,583
6,581
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 0
5,616
511
1,710
5,887
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
9
1 / 5 / 1
5,853
532
2,405
4,415
1,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
19
Kills
4
4
Deaths
20
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
Cedrikfds
Raijin
6
1
2
7
L
Cthulhu
F3l1p3Mestre
Cthulhu
1
2
0
0.5
L
Anubis
1
5
0
0.2
L
0
5
1
0.1
W
Bellona
NyZ Serafim
Bellona
4
1
2
5
L
1
3
0
0.33
L
Merlin
1
5
1
0.3
W
Loki
8
1
2
9
W
Chernobog
oluisao
Chernobog
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
10,814
25,869
Taken
28,857
9,762
Mitigated
12,343
11,496
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Cedrikfds
Raijin
7,958
1,286
0
1,023
5,216
1,661
802
1,202
4,014
41,658
0
L
Cthulhu
F3l1p3Mestre
Cthulhu
2,974
595
0
1,412
6,734
5,600
0
0
6,734
23,925
0
L
Anubis
2,142
270
0
562
5,240
1,618
711
936
4,304
9,380
0
L
1,583
394
0
0
6,581
2,112
369
3,963
2,618
0
13,211
W
Bellona
NyZ Serafim
Bellona
5,602
1,969
0
4,041
6,938
3,640
563
2,876
3,787
0
28,428
L
1,710
1,311
0
986
5,887
1,804
1,012
2,111
3,776
0
24,679
L
Merlin
2,405
315
0
90
4,415
1,209
0
2,088
2,327
16,161
0
W
Loki
6,044
1,814
0
4,017
7,668
2,455
635
1,509
6,108
0
40,383
W
Chernobog
oluisao
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
1,140
205
397
2,018
6,047
2,006
96
1,510
4,439
16,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
28,272
239
Minions Killed
172
0
Camps Cleared
0
848,613
Distance Traveled
989,079
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,181
653
90
8
0
194,964
0
L
Cthulhu
5,896
536
54
5
0
175,713
0
L
Anubis
5,496
500
19
2
0
196,201
0
L
Thor
5,411
492
26
2
0
196,722
0
W
Bellona
6,678
607
60
5
0
231,555
3
L
Izanami
5,616
511
48
4
0
214,298
0
L
Merlin
5,853
532
25
2
0
206,145
3
W
Loki
7,617
692
72
7
0
228,171
3
W
Chernobog
3,882
353
0
0
0
0
0
W
Hel
5,552
505
17
2
0
193,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role