Player Matchup

Nemesis
Nemesis
Vanillia15
Nemesis
Level 14
God Stats
37W - 42L
1,690 SR
Queue Stats
92W - 102L
1,581 Elo+
Solo
Merlin
Merlin
iFlowers
Merlin
Level 15
God Stats
2W - 4L
1,183 SR
Queue Stats
30W - 19L
1,414 Elo+
Solo
Jing Wei
Jing Wei
白月光与朱砂痣
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,443 Elo+
Party 1
Yemoja
Yemoja
都是2B
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
里的是否
Nu Wa
Level 8
God Stats
9W - 10L
1,324 SR
Queue Stats
32W - 32L
1,505 Elo+
Party 1
Team Averages
Level 10
1,439 SR
1,480 Elo+

VS

Team Averages
Level 15
1,459 SR
1,565 Elo+
Osiris
Osiris
GodstatusYabs
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,787 Elo+
Solo
Danzaburou
Danzaburou
LSYI
Danzaburou
Level 14
God Stats
4W - 5L
1,270 SR
Queue Stats
19W - 24L
1,347 Elo+
Solo
Janus
Janus
SuperKawaiSenpai
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,646 Elo+
Solo
Set
Set
xMamarre
Set
Level 28
God Stats
19W - 19L
1,523 SR
Queue Stats
128W - 122L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
人间正道是沧桑
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Vanillia15
Nemesis
20
14 / 1 / 5
15,900
636
16,721
16,846
9,436
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
iFlowers
Merlin
20
6 / 5 / 2
15,173
607
9,633
14,746
6,669
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 8 / 2
14,705
588
15,980
24,346
11,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
都是2B
Yemoja
3
0 / 0 / 0
5,767
231
0
0
0
20
4 / 6 / 5
14,108
564
21,752
11,319
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,712
188
0
2,452
760
Danzaburou
LSYI
Danzaburou
19
4 / 6 / 3
12,613
505
14,255
26,336
10,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 1
12,636
505
9,954
16,733
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 8 / 0
13,591
544
13,102
27,461
12,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 10 / 2
9,414
377
4,684
19,654
9,597
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
28
Kills
19
20
Deaths
29
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Danzaburou
LSYI
Danzaburou
4
6
3
0.92
L
6
5
1
1.3
W
Nemesis
Vanillia15
Nemesis
14
1
5
16.5
W
Merlin
iFlowers
Merlin
6
5
2
1.4
L
9
8
0
1.13
L
0
10
2
0.1
W
4
8
2
0.63
W
Yemoja
都是2B
Yemoja
0
0
0
0
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,086
Damage
41,995
67,257
Taken
92,636
34,294
Mitigated
39,107
20,673
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,452
760
0
2,452
0
0
0
L
Danzaburou
LSYI
Danzaburou
14,255
6,805
0
11,100
26,336
10,863
1,058
2,491
23,845
0
99,629
L
9,954
1,273
0
2,234
16,733
5,587
456
8,406
8,327
89,098
0
W
Nemesis
Vanillia15
Nemesis
16,721
8,469
0
8,023
16,846
9,436
229
2,143
14,703
0
116,725
W
Merlin
iFlowers
Merlin
9,633
1,483
0
2,615
14,746
6,669
3,214
4,107
10,639
112,350
0
L
13,102
5,168
0
3,468
27,461
12,300
0
8,044
19,257
0
112,032
L
4,684
1,382
0
1,565
19,654
9,597
0
9,992
9,662
0
52,199
W
15,980
11,231
0
10,035
24,346
11,735
4,861
207
24,139
0
109,994
W
Yemoja
都是2B
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
21,752
6,495
0
0
11,319
6,454
6,303
3,497
7,822
95,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,653
Gold Earned
52,966
712
Minions Killed
582
0
Camps Cleared
0
1,692,368
Distance Traveled
1,555,920
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,712
188
0
0
0
0
0
L
Danzaburou
12,613
505
154
6
0
369,967
0
L
Janus
12,636
505
158
6
0
367,230
5
W
Nemesis
15,900
636
161
6
0
517,051
4
W
Merlin
15,173
607
196
8
0
414,307
6
L
Set
13,591
544
179
7
0
437,462
2
L
Sun Wukong
9,414
377
91
4
0
381,261
3
W
Jing Wei
14,705
588
196
8
0
403,735
1
W
Yemoja
5,767
231
0
0
0
0
0
W
Nu Wa
14,108
564
159
6
0
357,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role