Player Matchup

Janus
Janus
Lelleking_02
Janus
Level 23
God Stats
6W - 6L
1,570 SR
Queue Stats
46W - 56L
1,462 Elo+
Party 1
Mulan
Mulan
Unlimitedcomb5
Mulan
Level 27
God Stats
22W - 5L
1,911 SR
Queue Stats
219W - 170L
1,639 Elo+
Solo
Ymir
Ymir
alibabasan
Ymir
Level 33
God Stats
23W - 23L
1,522 SR
Queue Stats
42W - 54L
1,452 Elo+
Party 1
Nemesis
Nemesis
blckwlf-_-
Nemesis
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 142L
1,399 Elo+
Solo
Fenrir
Fenrir
camilo_266
Fenrir
Level 7
God Stats
0W - 2L
1,166 SR
Queue Stats
1W - 5L
1,420 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,474 Elo+

VS

Team Averages
Level 24
1,573 SR
1,439 Elo+
Bellona
Bellona
Anubisbooty
Bellona
Level 29
God Stats
56W - 32L
1,730 SR
Queue Stats
118W - 102L
1,746 Elo+
Solo
Sobek
Sobek
HalyconPrime
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
OutPlayedTyr
Danzaburou
Level 16
God Stats
12W - 7L
1,576 SR
Queue Stats
148W - 152L
1,351 Elo+
Party 2
Anubis
Anubis
ThomasQBF
Anubis
Level 23
God Stats
12W - 10L
1,745 SR
Queue Stats
64W - 87L
1,336 Elo+
Party 3
Ravana
Ravana
drakoluukio
Ravana
Level 37
God Stats
3W - 5L
1,313 SR
Queue Stats
102W - 122L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,243
524
2,527
4,310
889
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 0
5,183
518
3,370
9,956
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 4 / 0
5,389
539
5,497
6,711
3,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
blckwlf-_-
Nemesis
6
0 / 5 / 1
4,445
445
2,099
7,052
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
camilo_266
Fenrir
3
0 / 2 / 0
3,645
365
298
2,374
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anubisbooty
Bellona
12
6 / 1 / 0
7,090
709
8,093
7,113
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 1 / 2
5,900
590
2,574
5,990
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
OutPlayedTyr
Danzaburou
9
2 / 2 / 2
5,404
540
2,738
4,629
2,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
ThomasQBF
Anubis
11
4 / 1 / 3
6,292
629
4,781
4,486
1,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
11
3 / 0 / 2
6,186
619
2,436
3,185
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
18
18
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anubisbooty
Bellona
6
1
0
6
W
3
1
2
4
L
1
3
0
0.33
W
Danzaburou
OutPlayedTyr
Danzaburou
2
2
2
1.5
W
Anubis
ThomasQBF
Anubis
4
1
3
5.5
L
1
4
0
0.25
L
3
4
0
0.75
L
Nemesis
blckwlf-_-
Nemesis
0
5
1
0.1
L
Fenrir
camilo_266
Fenrir
0
2
0
0
W
Ravana
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,791
Damage
20,622
30,403
Taken
25,403
10,573
Mitigated
15,336
5,537
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anubisbooty
Bellona
8,093
3,936
0
3,190
7,113
6,144
955
0
7,113
0
42,564
W
2,574
483
0
1,619
5,990
4,158
247
2,660
3,320
8,481
0
L
2,527
69
0
496
4,310
889
54
2,222
2,088
19,808
0
W
Danzaburou
OutPlayedTyr
Danzaburou
2,738
1,436
0
898
4,629
2,172
1,049
2,898
1,731
0
17,489
W
Anubis
ThomasQBF
Anubis
4,781
336
0
2,421
4,486
1,711
368
2,022
2,132
27,062
0
L
3,370
806
0
4,281
9,956
4,111
0
0
9,956
0
18,364
L
5,497
609
0
450
6,711
3,547
0
1,857
4,854
22,663
0
L
Nemesis
blckwlf-_-
Nemesis
2,099
1,121
0
60
7,052
1,562
0
2,750
4,302
0
15,422
L
Fenrir
camilo_266
Fenrir
298
128
0
250
2,374
464
0
526
1,848
0
2,067
W
Ravana
2,436
939
0
2,347
3,185
1,151
32
92
3,083
0
31,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
30,872
156
Minions Killed
244
0
Camps Cleared
0
821,094
Distance Traveled
969,111
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,090
709
91
9
0
204,846
1
W
Sobek
5,900
590
10
1
0
173,483
1
L
Janus
5,243
524
44
4
0
190,966
0
W
Danzaburou
5,404
540
35
4
0
173,381
0
W
Anubis
6,292
629
41
4
0
186,129
0
L
Mulan
5,183
518
35
4
0
177,459
1
L
Ymir
5,389
539
37
4
0
166,825
0
L
Nemesis
4,445
445
33
3
0
189,175
2
L
Fenrir
3,645
365
7
1
0
96,669
0
W
Ravana
6,186
619
67
7
0
231,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role