Player Matchup

Mulan
Mulan
ASURAhellseye
Mulan
Level 103
God Stats
7W - 5L
1,500 SR
Queue Stats
211W - 205L
1,495 Elo+
Solo
Tiamat
Tiamat
CARLQUITI
Tiamat
Level 89
God Stats
6W - 6L
1,513 SR
Queue Stats
243W - 248L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
NooberVN
Kumbhakarna
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ThisISswitch
Danzaburou
Level 153
God Stats
10W - 12L
1,517 SR
Queue Stats
87W - 94L
1,505 Elo+
Solo
Ne Zha
Ne Zha
咖咖鹏丶
Ne Zha
Level 51
God Stats
9W - 10L
1,453 SR
Queue Stats
335W - 360L
1,512 Elo+
Solo
Team Averages
Level 92
1,497 SR
1,490 Elo+

VS

Team Averages
Level 83
1,449 SR
1,508 Elo+
Scylla
Scylla
TheSiberias
Scylla
Level 88
God Stats
7W - 12L
1,274 SR
Queue Stats
259W - 235L
1,508 Elo+
Solo
Hercules
Hercules
VinnyVelvet
Hercules
Level 44
God Stats
2W - 6L
1,204 SR
Queue Stats
26W - 44L
1,641 Elo+
Solo
Mercury
Mercury
sissa6373
Mercury
Level 84
God Stats
6W - 9L
1,542 SR
Queue Stats
364W - 602L
1,440 Elo+
Solo
Ymir
Ymir
swagboi3000
Ymir
Level 96
God Stats
5W - 7L
1,854 SR
Queue Stats
105W - 105L
1,481 Elo+
Solo
Cupid
Cupid
xAculous
Cupid
Level 104
God Stats
10W - 10L
1,374 SR
Queue Stats
282W - 307L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,765
485
6,813
12,823
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
CARLQUITI
Tiamat
11
0 / 3 / 0
6,418
401
2,229
5,422
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
NooberVN
Kumbhakarna
13
1 / 1 / 4
8,001
500
2,981
11,002
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ThisISswitch
Danzaburou
13
3 / 4 / 4
7,825
489
9,123
10,763
4,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
13
3 / 4 / 0
7,736
484
4,715
13,269
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
8 / 0 / 2
9,330
583
11,538
5,319
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
VinnyVelvet
Hercules
15
2 / 1 / 5
9,160
573
10,267
10,794
11,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
sissa6373
Mercury
16
3 / 2 / 3
9,116
570
2,834
9,709
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 8
7,730
483
5,714
10,481
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
xAculous
Cupid
13
3 / 3 / 2
7,730
483
5,960
8,244
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
16
16
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Tiamat
CARLQUITI
Tiamat
0
3
0
0
L
Kumbhakarna
NooberVN
Kumbhakarna
1
1
4
3
W
Scylla
8
0
2
9
L
Danzaburou
ThisISswitch
Danzaburou
3
4
4
1.25
W
Hercules
VinnyVelvet
Hercules
2
1
5
4.5
W
Mercury
sissa6373
Mercury
3
2
3
2.25
W
0
2
8
2
W
Cupid
xAculous
Cupid
3
3
2
1.33
L
Ne Zha
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
36,313
53,279
Taken
44,547
30,721
Mitigated
29,658
15,258
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,813
1,034
0
5,551
12,823
11,849
0
0
12,823
0
46,521
L
Tiamat
CARLQUITI
Tiamat
2,229
152
0
1,486
5,422
3,018
0
3,922
1,244
27,539
0
L
Kumbhakarna
NooberVN
Kumbhakarna
2,981
141
0
3,640
11,002
6,865
0
4,451
6,391
25,634
0
W
Scylla
11,538
1,161
0
809
5,319
1,825
270
960
4,211
57,378
0
L
Danzaburou
ThisISswitch
Danzaburou
9,123
4,015
0
2,800
10,763
4,048
114
4,310
6,321
0
35,340
W
Hercules
VinnyVelvet
Hercules
10,267
6,163
0
5,461
10,794
11,930
846
0
10,144
0
50,277
W
Mercury
sissa6373
Mercury
2,834
1,539
0
835
9,709
4,706
58
283
9,386
0
74,351
W
5,714
939
0
1,095
10,481
8,355
70
2,137
8,270
29,693
0
W
Cupid
xAculous
Cupid
5,960
2,713
303
3,315
8,244
2,842
1,412
1,521
6,676
0
33,799
L
Ne Zha
4,715
1,236
0
1,781
13,269
4,941
0
3,927
9,248
0
54,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
43,066
369
Minions Killed
453
0
Camps Cleared
0
1,339,958
Distance Traveled
1,500,936
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,765
485
95
6
0
280,721
5
L
Tiamat
6,418
401
64
4
0
161,979
0
L
Kumbhakarna
8,001
500
51
3
0
337,612
7
W
Scylla
9,330
583
109
7
0
298,804
7
L
Danzaburou
7,825
489
58
4
0
258,241
6
W
Hercules
9,160
573
98
6
0
261,148
0
W
Mercury
9,116
570
124
8
0
370,831
4
W
Ymir
7,730
483
48
3
0
291,744
0
W
Cupid
7,730
483
74
5
0
278,409
3
L
Ne Zha
7,736
484
101
6
0
301,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role