Player Matchup

Anubis
Anubis
GodOfWarRaaa
Anubis
Level 4
God Stats
7W - 4L
1,500 SR
Queue Stats
9W - 10L
1,509 Elo+
Solo
Olorun
Olorun
HulkAli
Olorun
Level 5
God Stats
2W - 0L
1,813 SR
Queue Stats
14W - 1L
1,840 Elo+
Solo
Ymir
Ymir
MAFIABUZZD100
Ymir
Level 22
God Stats
9W - 5L
1,356 SR
Queue Stats
134W - 125L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoloTiamat
Ah Muzen Cab
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 43L
1,640 Elo+
Solo
Chaac
Chaac
Stotty4470
Chaac
Level 18
God Stats
2W - 4L
1,314 SR
Queue Stats
22W - 18L
1,425 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,596 Elo+

VS

Team Averages
Level 21
1,552 SR
1,570 Elo+
Rama
Rama
Gokulcool
Rama
Level 23
God Stats
10W - 11L
1,616 SR
Queue Stats
79W - 77L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
Highkeyy
Ratatoskr
Level 14
God Stats
5W - 5L
1,638 SR
Queue Stats
522W - 481L
1,494 Elo+
Solo
Kali
Kali
JanusHelpMid
Kali
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 27L
1,736 Elo+
Solo
Cthulhu
Cthulhu
OpiumSeeds
Cthulhu
Level 26
God Stats
7W - 7L
1,507 SR
Queue Stats
88W - 98L
1,567 Elo+
Solo
Ra
Ra
komagomwife
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 2 / 0
6,802
680
5,034
6,655
2,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Olorun
HulkAli
Olorun
10
5 / 0 / 2
6,091
609
9,692
7,026
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 3 / 2
5,057
506
2,392
6,260
3,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
SoloTiamat
Ah Muzen Cab
9
1 / 2 / 2
5,231
523
4,176
4,855
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
10
1 / 2 / 0
5,283
528
1,763
3,993
1,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
2 / 2 / 0
5,642
564
2,866
7,049
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Highkeyy
Ratatoskr
10
2 / 1 / 2
5,741
574
1,494
5,052
1,450
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 2 / 1
6,080
608
3,092
9,059
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
OpiumSeeds
Cthulhu
7
1 / 4 / 3
5,213
521
4,381
8,977
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,525
553
2,613
5,007
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
13
Kills
9
9
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
0
2.5
L
Rama
2
2
0
1
L
Ratatoskr
Highkeyy
Ratatoskr
2
1
2
3
W
Olorun
HulkAli
Olorun
5
0
2
6
L
3
2
1
1.75
W
1
3
2
0.67
L
Cthulhu
OpiumSeeds
Cthulhu
1
4
3
0.63
W
Ah Muzen Cab
SoloTiamat
Ah Muzen Cab
1
2
2
1
W
Chaac
1
2
0
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
14,446
28,789
Taken
35,144
11,150
Mitigated
11,133
10,658
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,034
725
0
3,477
6,655
2,818
0
3,252
3,215
39,276
0
L
Rama
2,866
2,019
0
3,164
7,049
2,032
0
3,376
3,673
0
24,942
L
Ratatoskr
Highkeyy
Ratatoskr
1,494
456
0
2,346
5,052
1,450
0
1,990
3,062
0
19,500
W
Olorun
HulkAli
Olorun
9,692
8,532
113
1,981
7,026
1,992
1,432
867
6,109
26,945
0
L
3,092
975
0
4,875
9,059
3,084
0
3,287
5,772
171
29,107
W
2,392
259
271
1,870
6,260
3,118
122
1,740
4,520
14,318
0
L
Cthulhu
OpiumSeeds
Cthulhu
4,381
546
0
1,136
8,977
3,475
0
5,132
3,845
10,936
0
W
Ah Muzen Cab
SoloTiamat
Ah Muzen Cab
4,176
1,254
0
1,754
4,855
1,564
0
1,040
3,815
0
29,450
W
Chaac
1,763
183
0
1,192
3,993
1,658
320
13
3,980
0
16,006
L
2,613
391
118
806
5,007
1,092
321
3,333
1,674
26,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,464
Gold Earned
28,201
237
Minions Killed
243
0
Camps Cleared
0
1,074,020
Distance Traveled
987,135
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,802
680
81
8
0
164,729
1
L
Rama
5,642
564
63
6
0
185,883
2
L
Ratatoskr
5,741
574
56
6
0
199,179
2
W
Olorun
6,091
609
35
4
0
407,554
1
L
Kali
6,080
608
56
6
0
205,807
1
W
Ymir
5,057
506
20
2
0
168,114
0
L
Cthulhu
5,213
521
13
1
0
223,547
4
W
Ah Muzen Cab
5,231
523
51
5
0
137,248
0
W
Chaac
5,283
528
50
5
0
196,375
0
L
Ra
5,525
553
55
6
0
172,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role