Player Matchup

Cernunnos
Cernunnos
AllahNahuy
Cernunnos
Level 82
God Stats
44W - 27L
1,511 SR
Queue Stats
197W - 191L
1,539 Elo+
Solo
Thanatos
Thanatos
Cross10
Thanatos
Level 62
God Stats
8W - 2L
1,771 SR
Queue Stats
45W - 42L
1,475 Elo+
Solo
Xing Tian
Xing Tian
DerpyMe
Xing Tian
Level 128
God Stats
8W - 4L
1,628 SR
Queue Stats
109W - 101L
1,516 Elo+
Party 1
Chang'e
Chang'e
Munashy
Chang'e
Level 105
God Stats
12W - 5L
1,721 SR
Queue Stats
65W - 55L
1,471 Elo+
Solo
Nu Wa
Nu Wa
MyBeta
Nu Wa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 92
1,626 SR
1,500 Elo+

VS

Team Averages
Level 56
1,470 SR
1,395 Elo+
Cthulhu
Cthulhu
Bramblespro
Cthulhu
Level 40
God Stats
35W - 29L
1,515 SR
Queue Stats
435W - 475L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vegetq
Tsukuyomi
Level 68
God Stats
26W - 18L
1,380 SR
Queue Stats
592W - 652L
1,382 Elo+
Party 2
Agni
Agni
WalterWhite26
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
chiqzi-btw
Anhur
Level 20
God Stats
3W - 7L
1,422 SR
Queue Stats
180W - 222L
1,292 Elo+
Party 2
Amaterasu
Amaterasu
zUchiha_Sasxke_z
Amaterasu
Level 68
God Stats
50W - 36L
1,534 SR
Queue Stats
429W - 469L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AllahNahuy
Cernunnos
18
6 / 2 / 8
11,356
568
13,761
14,230
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Cross10
Thanatos
18
11 / 5 / 5
11,493
575
16,527
16,852
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
DerpyMe
Xing Tian
14
3 / 3 / 17
9,581
479
10,289
16,016
13,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Munashy
Chang'e
17
8 / 4 / 7
11,030
552
14,543
15,195
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
MyBeta
Nu Wa
14
2 / 7 / 9
9,188
459
5,183
11,348
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bramblespro
Cthulhu
14
1 / 4 / 9
9,390
470
10,672
15,421
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Vegetq
Tsukuyomi
16
12 / 7 / 1
10,831
542
15,413
16,738
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 7 / 7
10,457
523
12,605
11,802
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
1 / 7 / 0
7,883
394
4,530
14,124
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
16
3 / 6 / 3
9,694
485
8,059
18,340
15,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
30
Kills
21
21
Deaths
31
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AllahNahuy
Cernunnos
6
2
8
5
L
Cthulhu
Bramblespro
Cthulhu
1
4
9
1.38
W
Thanatos
Cross10
Thanatos
11
5
5
2.7
W
Xing Tian
DerpyMe
Xing Tian
3
3
17
3.83
W
Chang'e
Munashy
Chang'e
8
4
7
2.88
W
Nu Wa
MyBeta
Nu Wa
2
7
9
0.93
L
Tsukuyomi
Vegetq
Tsukuyomi
12
7
1
1.79
L
4
7
7
1.07
L
Anhur
1
7
0
0.14
L
Amaterasu
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,303
Damage
51,279
73,641
Taken
76,425
34,032
Mitigated
47,841
32,981
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AllahNahuy
Cernunnos
13,761
7,951
0
8,071
14,230
5,404
1,072
3,959
10,217
0
88,176
L
Cthulhu
Bramblespro
Cthulhu
10,672
432
1,008
1,726
15,421
15,617
0
6,151
9,121
48,370
0
W
Thanatos
Cross10
Thanatos
16,527
6,276
0
12,571
16,852
6,129
0
4,294
12,444
0
68,846
W
Xing Tian
DerpyMe
Xing Tian
10,289
998
411
511
16,016
13,641
0
4,674
11,222
32,156
0
W
Chang'e
Munashy
Chang'e
14,543
1,335
4,295
7,031
15,195
5,343
772
3,778
11,331
56,936
0
W
Nu Wa
MyBeta
Nu Wa
5,183
905
0
91
11,348
3,515
110
5,970
5,104
33,899
0
L
Tsukuyomi
Vegetq
Tsukuyomi
15,413
4,826
0
4,457
16,738
9,054
0
4,675
12,006
0
59,804
L
12,605
552
0
470
11,802
3,926
0
5,940
5,648
67,309
0
L
Anhur
4,530
1,760
0
2,027
14,124
3,867
0
3,950
10,167
0
23,938
L
Amaterasu
8,059
2,586
0
5,399
18,340
15,377
0
8,323
9,468
46
48,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,648
Gold Earned
48,255
409
Minions Killed
445
0
Camps Cleared
0
1,886,013
Distance Traveled
1,773,499
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,356
568
136
7
0
330,910
3
L
Cthulhu
9,390
470
78
4
0
369,164
3
W
Thanatos
11,493
575
83
4
0
412,848
7
W
Xing Tian
9,581
479
29
1
0
420,979
9
W
Chang'e
11,030
552
111
6
0
383,804
2
W
Nu Wa
9,188
459
50
3
0
337,472
2
L
Tsukuyomi
10,831
542
86
4
0
365,242
0
L
Agni
10,457
523
134
7
0
346,014
5
L
Anhur
7,883
394
48
2
0
314,530
0
L
Amaterasu
9,694
485
99
5
0
378,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role