Player Matchup

Vulcan
Vulcan
DarthPumpkin
Vulcan
Level 28
God Stats
0W - 3L
1,166 SR
Queue Stats
98W - 100L
1,373 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dawnlighter
Kumbhakarna
Level 31
God Stats
0W - 6L
1,357 SR
Queue Stats
45W - 70L
1,435 Elo+
Solo
Pele
Pele
Headshotbuns
Pele
Level 68
God Stats
3W - 7L
1,382 SR
Queue Stats
41W - 47L
1,375 Elo+
Party 1
Chronos
Chronos
Kqastr
Chronos
Level 40
God Stats
36W - 35L
1,503 SR
Queue Stats
127W - 157L
1,379 Elo+
Solo
Izanami
Izanami
NATI1664
Izanami
Level 33
God Stats
4W - 8L
1,544 SR
Queue Stats
287W - 309L
1,459 Elo+
Solo
Team Averages
Level 40
1,390 SR
1,404 Elo+

VS

Team Averages
Level 91
1,563 SR
1,477 Elo+
Athena
Athena
Arrechim
Athena
Level 86
God Stats
10W - 8L
1,704 SR
Queue Stats
234W - 183L
1,582 Elo+
Solo
Da Ji
Da Ji
Impellus
Da Ji
Level 147
God Stats
6W - 5L
1,684 SR
Queue Stats
495W - 487L
1,547 Elo+
Solo
Neith
Neith
betterside
Neith
Level 79
God Stats
19W - 19L
1,328 SR
Queue Stats
71W - 74L
1,240 Elo+
Solo
Tiamat
Tiamat
hellrazor16f
Tiamat
Level 61
God Stats
65W - 54L
1,601 SR
Queue Stats
491W - 508L
1,517 Elo+
Solo
Ra
Ra
juanNahuel
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 2 / 0
5,857
532
1,277
3,105
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Dawnlighter
Kumbhakarna
7
0 / 4 / 0
4,802
437
1,031
7,935
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 0
4,852
441
1,811
6,695
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Kqastr
Chronos
12
0 / 0 / 0
6,540
595
2,509
5,283
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
NATI1664
Izanami
8
1 / 3 / 0
5,240
476
2,434
6,046
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arrechim
Athena
9
1 / 0 / 8
6,074
552
3,481
5,964
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Impellus
Da Ji
11
2 / 0 / 4
6,331
576
2,171
5,853
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
11
3 / 2 / 2
6,617
602
5,138
4,310
1,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
12
0 / 0 / 0
7,011
637
3,531
4,488
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
6 / 0 / 2
7,332
667
4,907
3,725
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
12
12
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
Arrechim
Athena
1
0
8
5
L
Vulcan
0
2
0
0
L
Kumbhakarna
Dawnlighter
Kumbhakarna
0
4
0
0
L
1
3
0
0.33
W
Da Ji
Impellus
Da Ji
2
0
4
4
L
Chronos
Kqastr
Chronos
0
0
0
0
L
Izanami
NATI1664
Izanami
1
3
0
0.33
W
Neith
3
2
2
2
W
Tiamat
0
0
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,062
Damage
19,228
29,064
Taken
24,340
10,779
Mitigated
10,431
9,038
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arrechim
Athena
3,481
1,575
0
2,239
5,964
2,465
0
975
4,939
15,271
0
L
Vulcan
1,277
126
0
380
3,105
938
0
1,153
1,872
35,960
0
L
Kumbhakarna
Dawnlighter
Kumbhakarna
1,031
229
0
1,228
7,935
3,696
0
3,238
4,649
2,738
0
L
1,811
690
0
2,058
6,695
1,869
0
1,997
4,630
0
15,719
W
Da Ji
Impellus
Da Ji
2,171
642
0
1,000
5,853
1,901
0
96
5,757
0
40,235
L
Chronos
Kqastr
Chronos
2,509
617
0
3,738
5,283
1,651
0
3,158
1,673
40,604
0
L
Izanami
NATI1664
Izanami
2,434
1,358
294
1,340
6,046
2,625
0
1,688
4,321
0
29,084
W
Neith
5,138
1,912
222
1,244
4,310
1,304
2,450
581
3,729
0
30,116
W
Tiamat
3,531
192
0
2,689
4,488
3,622
348
2,413
2,075
38,605
0
W
4,907
874
385
1,869
3,725
1,139
0
648
3,023
40,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,291
Gold Earned
33,365
281
Minions Killed
320
0
Camps Cleared
0
1,030,758
Distance Traveled
1,098,272
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,074
552
18
2
0
262,204
4
L
Vulcan
5,857
532
75
7
0
231,603
2
L
Kumbhakarna
4,802
437
4
0
0
155,458
0
L
Pele
4,852
441
35
3
0
254,476
5
W
Da Ji
6,331
576
73
7
0
229,256
3
L
Chronos
6,540
595
114
10
0
208,253
1
L
Izanami
5,240
476
53
5
0
180,968
2
W
Neith
6,617
602
47
4
0
186,310
0
W
Tiamat
7,011
637
100
9
0
182,887
3
W
Ra
7,332
667
82
7
0
237,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role