Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MR-KLOPSIK
Tsukuyomi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,241 Elo+
Party 2
Janus
Janus
Visperekk
Janus
Level 48
God Stats
2W - 3L
1,414 SR
Queue Stats
7W - 8L
1,241 Elo+
Party 2
Team Averages
Level 47
1,471 SR
1,327 Elo+

VS

Team Averages
Level 38
1,501 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Magik145
Ra
Level 18
God Stats
2W - 2L
1,715 SR
Queue Stats
19W - 41L
1,257 Elo+
Solo
Osiris
Osiris
Ruben131995
Osiris
Level 17
God Stats
1W - 0L
1,287 SR
Queue Stats
20W - 7L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
2 / 5 / 4
6,776
678
6,401
7,644
5,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MR-KLOPSIK
Tsukuyomi
11
3 / 5 / 5
7,384
738
8,608
8,860
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Visperekk
Janus
10
3 / 8 / 3
7,382
738
6,079
7,319
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 3 / 10
8,374
837
10,567
11,669
5,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
7 / 2 / 7
8,639
864
4,311
7,951
3,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
5 / 3 / 11
8,615
862
4,696
11,480
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
17
18
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
4
0.8
W
Fenrir
 
Fenrir
5
3
10
3.33
L
Tsukuyomi
MR-KLOPSIK
Tsukuyomi
3
5
5
1.1
W
7
2
7
5.25
W
Osiris
5
3
11
3.5
L
Janus
Visperekk
Janus
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,088
Damage
19,574
23,823
Taken
31,100
10,716
Mitigated
15,080
2,334
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,401
1,525
0
1,154
7,644
5,191
78
1,089
6,555
18,371
0
W
Fenrir
 
Fenrir
10,567
2,264
286
4,972
11,669
5,803
1,410
4,153
7,274
0
33,749
L
Tsukuyomi
MR-KLOPSIK
Tsukuyomi
8,608
2,178
0
1,180
8,860
3,127
0
2,278
6,582
0
27,068
W
4,311
422
2,227
4,396
7,951
3,160
890
3,964
3,771
19,673
0
W
Osiris
4,696
1,690
0
5,321
11,480
6,117
714
3,801
7,473
0
26,435
L
Janus
Visperekk
Janus
6,079
651
0
0
7,319
2,398
0
964
6,355
14,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,542
Gold Earned
25,628
91
Minions Killed
121
0
Camps Cleared
0
492,595
Distance Traveled
546,522
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,776
678
37
4
0
164,051
3
W
Fenrir
8,374
837
33
3
0
190,093
2
L
Tsukuyomi
7,384
738
30
3
0
190,021
1
W
Ra
8,639
864
43
4
0
180,024
0
W
Osiris
8,615
862
45
5
0
176,405
2
L
Janus
7,382
738
24
2
0
138,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role