Player Matchup

Kali
Kali
Black_Panther720
Kali
Level 100
God Stats
2W - 1L
1,230 SR
Queue Stats
303W - 281L
1,470 Elo+
Solo
Osiris
Osiris
JollyPenguin911
Osiris
Level 81
God Stats
2W - 1L
1,780 SR
Queue Stats
14W - 23L
1,345 Elo+
Solo
Jing Wei
Jing Wei
YouTubeChemoney
Jing Wei
Level 87
God Stats
5W - 6L
1,489 SR
Queue Stats
1,116W - 1,151L
1,366 Elo+
Solo
Nu Wa
Nu Wa
paweleczek2009
Nu Wa
Level 97
God Stats
5W - 8L
1,373 SR
Queue Stats
206W - 187L
1,468 Elo+
Solo
Athena
Athena
sweety9743
Athena
Level 78
God Stats
22W - 14L
1,396 SR
Queue Stats
214W - 234L
1,437 Elo+
Solo
Team Averages
Level 89
1,454 SR
1,417 Elo+

VS

Team Averages
Level 80
1,396 SR
1,382 Elo+
Rama
Rama
 
Rama
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ElChapoFdez
Sun Wukong
Level 60
God Stats
18W - 36L
1,310 SR
Queue Stats
98W - 164L
1,311 Elo+
Party 1
Tiamat
Tiamat
KING TESCOBAR
Tiamat
Level 145
God Stats
5W - 7L
1,530 SR
Queue Stats
677W - 693L
1,431 Elo+
Solo
Thor
Thor
MrV091259
Thor
Level 49
God Stats
15W - 27L
1,227 SR
Queue Stats
315W - 340L
1,341 Elo+
Solo
Xing Tian
Xing Tian
varoelcapo
Xing Tian
Level 47
God Stats
16W - 14L
1,415 SR
Queue Stats
513W - 609L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,446
545
1,439
4,708
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 2 / 0
5,618
562
5,744
6,607
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
8
0 / 0 / 0
4,625
463
4,168
5,583
1,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
5,389
539
2,446
3,353
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
sweety9743
Athena
7
0 / 1 / 1
4,732
473
2,896
7,620
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 1 / 1
4,839
484
4,478
6,080
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ElChapoFdez
Sun Wukong
9
2 / 3 / 0
5,266
527
5,055
8,120
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 0
5,834
583
3,300
3,615
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
4
0 / 1 / 0
3,863
386
611
1,973
445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
varoelcapo
Xing Tian
7
1 / 0 / 0
5,031
503
2,653
6,023
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
5
Kills
4
4
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
1
0.5
W
2
0
0
2
L
Sun Wukong
ElChapoFdez
Sun Wukong
2
3
0
0.67
W
3
2
0
1.5
L
1
0
0
1
L
Thor
0
1
0
0
W
Jing Wei
0
0
0
0
W
0
1
0
0
W
Athena
sweety9743
Athena
0
1
1
0.5
L
Xing Tian
varoelcapo
Xing Tian
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,693
Damage
16,097
27,871
Taken
25,811
11,102
Mitigated
9,618
12,547
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,478
4,082
0
3,345
6,080
1,659
0
1,145
4,913
0
23,589
W
1,439
611
0
2,828
4,708
1,364
0
688
3,862
0
21,613
L
Sun Wukong
ElChapoFdez
Sun Wukong
5,055
2,471
0
2,015
8,120
3,266
0
312
7,370
0
23,198
W
5,744
2,432
0
1,993
6,607
4,446
0
36
6,571
0
23,131
L
3,300
309
183
2,296
3,615
1,750
336
1,526
1,864
34,045
0
L
Thor
611
271
99
782
1,973
445
0
91
1,835
0
5,922
W
Jing Wei
4,168
2,841
0
3,745
5,583
1,440
0
1,019
4,564
0
24,688
W
2,446
371
0
500
3,353
935
0
1,580
1,570
33,113
0
W
Athena
sweety9743
Athena
2,896
1,001
208
3,273
7,620
2,917
88
2,221
5,351
10,267
0
L
Xing Tian
varoelcapo
Xing Tian
2,653
271
0
2,451
6,023
2,498
0
1,893
4,046
11,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
24,833
223
Minions Killed
199
0
Camps Cleared
0
970,554
Distance Traveled
819,029
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,839
484
46
5
0
156,527
2
W
Kali
5,446
545
53
5
0
207,734
3
L
Sun Wukong
5,266
527
42
4
0
176,978
0
W
Osiris
5,618
562
51
5
0
207,595
0
L
Tiamat
5,834
583
79
8
0
185,835
0
L
Thor
3,863
386
17
2
0
84,522
1
W
Jing Wei
4,625
463
40
4
0
156,065
1
W
Nu Wa
5,389
539
59
6
0
199,829
0
W
Athena
4,732
473
20
2
0
199,331
0
L
Xing Tian
5,031
503
15
2
0
215,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role