Player Matchup

Artemis
Artemis
Lemushki
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,340 Elo+
Solo
Sol
Sol
Paulwall322
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,158 Elo+
Solo
Skadi
Skadi
Vamp_Association
Skadi
Level 28
God Stats
123W - 109L
1,491 SR
Queue Stats
409W - 442L
1,392 Elo+
Solo
Izanami
Izanami
josh15650
Izanami
Level 8
God Stats
3W - 4L
1,264 SR
Queue Stats
196W - 220L
1,230 Elo+
Solo
Ao Kuang
Ao Kuang
lllAudaciouslll
Ao Kuang
Level 12
God Stats
8W - 15L
1,303 SR
Queue Stats
463W - 431L
1,406 Elo+
Solo
Team Averages
Level 17
1,412 SR
1,305 Elo+

VS

Team Averages
Level 13
1,592 SR
1,367 Elo+
Baba Yaga
Baba Yaga
Giupibocci
Baba Yaga
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,099 Elo+
Solo
Fenrir
Fenrir
LaidBackAlien
Fenrir
Level 14
God Stats
6W - 7L
1,519 SR
Queue Stats
6W - 7L
1,459 Elo+
Solo
Artemis
Artemis
STAFFY_STACKGANG
Artemis
Level 16
God Stats
9W - 4L
1,768 SR
Queue Stats
63W - 68L
1,340 Elo+
Solo
Neith
Neith
StanTheMan275
Neith
Level 21
God Stats
21W - 18L
1,466 SR
Queue Stats
125W - 126L
1,455 Elo+
Solo
Cthulhu
Cthulhu
TeamworldHERO
Cthulhu
Level 6
God Stats
14W - 12L
1,708 SR
Queue Stats
117W - 120L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lemushki
Artemis
13
1 / 4 / 5
7,650
956
5,839
9,017
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 2
7,299
912
2,091
5,884
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 7 / 4
8,068
1,009
7,179
12,168
4,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
josh15650
Izanami
14
0 / 5 / 5
8,055
1,007
6,625
12,418
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
7 / 6 / 4
9,612
1,202
8,747
16,471
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

226

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Giupibocci
Baba Yaga
11
0 / 1 / 1
6,551
819
204
720
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
16 / 2 / 7
11,559
1,445
17,379
9,336
4,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 13
9,509
1,189
14,895
9,896
5,891
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 13
9,531
1,191
10,510
5,504
2,287
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
15
3 / 5 / 10
9,210
1,151
7,865
9,237
7,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
11
Kills
27
27
Deaths
11
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Giupibocci
Baba Yaga
0
1
1
0.5
W
16
2
7
9.75
L
Artemis
Lemushki
Artemis
1
4
5
0.88
L
1
5
2
0.4
W
5
3
13
3.83
W
3
0
13
9.5
W
Cthulhu
3
5
10
1.6
L
2
7
4
0.57
L
Izanami
josh15650
Izanami
0
5
5
0.5
L
Ao Kuang
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,481
Damage
50,853
55,958
Taken
34,693
22,351
Mitigated
20,832
8,263
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Giupibocci
Baba Yaga
204
0
0
0
720
237
0
307
413
204
0
W
17,379
8,237
414
2,936
9,336
4,424
0
2,812
6,524
0
21,490
L
Artemis
Lemushki
Artemis
5,839
3,490
0
1,184
9,017
3,644
0
1,758
7,259
0
11,691
L
2,091
949
0
653
5,884
1,725
0
357
5,527
7,235
0
W
14,895
9,643
0
0
9,896
5,891
0
4,343
5,553
0
21,725
W
10,510
5,951
0
1,549
5,504
2,287
0
834
4,670
0
34,198
W
Cthulhu
7,865
1,019
274
0
9,237
7,993
0
2,542
6,695
21,906
0
L
7,179
4,345
0
0
12,168
4,517
0
2,580
9,588
0
18,162
L
Izanami
josh15650
Izanami
6,625
4,980
0
1,932
12,418
5,248
0
707
11,711
0
26,756
L
Ao Kuang
8,747
2,948
0
4,494
16,471
7,217
0
2,667
13,804
21,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
46,360
97
Minions Killed
90
5
Camps Cleared
2
594,747
Distance Traveled
591,960
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,551
819
0
0
0
16,335
0
W
Fenrir
11,559
1,445
4
1
1
169,311
1
L
Artemis
7,650
956
8
1
0
134,703
0
L
Sol
7,299
912
11
1
0
70,061
0
W
Artemis
9,509
1,189
6
1
1
131,002
0
W
Neith
9,531
1,191
51
6
0
126,411
0
W
Cthulhu
9,210
1,151
29
4
0
148,901
0
L
Skadi
8,068
1,009
15
2
3
127,770
0
L
Izanami
8,055
1,007
42
5
0
126,238
0
L
Ao Kuang
9,612
1,202
21
3
2
135,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role