Player Matchup

Hercules
Hercules
AhmedSan1
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
CrazyPhrogThog
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LeeHamTheMan
Ah Muzen Cab
Level 122
God Stats
4W - 2L
1,703 SR
Queue Stats
16W - 14L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
peachfrox
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
peralbo_sb
Sol
Level 123
God Stats
4W - 5L
1,499 SR
Queue Stats
374W - 384L
1,504 Elo+
Solo
Team Averages
Level 112
1,540 SR
1,514 Elo+

VS

Team Averages
Level 91
1,594 SR
1,436 Elo+
Guan Yu
Guan Yu
Chipetta
Guan Yu
Level 128
God Stats
5W - 5L
1,820 SR
Queue Stats
120W - 169L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
InniePanda
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
MrKitsuné
Discordia
Level 28
God Stats
4W - 3L
1,652 SR
Queue Stats
5W - 4L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
MrRoyal95
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 69L
1,369 Elo+
Party 3
Fenrir
Fenrir
TechBrute
Fenrir
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 134L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AhmedSan1
Hercules
18
3 / 4 / 16
11,778
785
14,220
25,345
24,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 6 / 18
11,833
789
8,733
19,964
22,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
LeeHamTheMan
Ah Muzen Cab
20
12 / 3 / 9
13,446
896
22,717
15,119
6,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
peachfrox
Baron Samedi
18
9 / 4 / 14
13,405
894
16,292
16,282
9,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 4 / 17
11,199
747
16,757
15,685
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chipetta
Guan Yu
16
2 / 7 / 12
11,724
782
4,110
23,259
25,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
InniePanda
Danzaburou
18
6 / 6 / 8
12,804
854
21,918
17,640
7,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MrKitsuné
Discordia
17
2 / 3 / 6
10,306
687
14,739
10,278
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MrRoyal95
Cthulhu
15
0 / 7 / 9
9,299
620
15,629
19,735
15,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
TechBrute
Fenrir
19
11 / 5 / 8
13,927
928
21,625
20,255
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
64
28
Kills
21
21
Deaths
28
74
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
AhmedSan1
Hercules
3
4
16
2.75
L
Guan Yu
Chipetta
Guan Yu
2
7
12
1.14
W
3
6
18
2
L
Danzaburou
InniePanda
Danzaburou
6
6
8
1.67
W
Ah Muzen Cab
LeeHamTheMan
Ah Muzen Cab
12
3
9
5.5
L
Discordia
MrKitsuné
Discordia
2
3
6
1.67
L
Cthulhu
MrRoyal95
Cthulhu
0
7
9
0.64
L
Fenrir
TechBrute
Fenrir
11
5
8
3
W
Baron Samedi
peachfrox
Baron Samedi
9
4
14
4
W
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,719
Damage
78,021
92,395
Taken
91,167
69,248
Mitigated
67,119
39,941
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AhmedSan1
Hercules
14,220
5,568
0
9,872
25,345
24,276
882
10,122
15,024
0
33,712
L
Guan Yu
Chipetta
Guan Yu
4,110
445
2,696
4,850
23,259
25,892
0
10,638
12,301
596
14,237
W
8,733
1,483
5,206
5,288
19,964
22,906
393
6,612
13,152
16,893
0
L
Danzaburou
InniePanda
Danzaburou
21,918
7,704
0
4,422
17,640
7,792
1,546
8,185
9,293
0
52,027
W
Ah Muzen Cab
LeeHamTheMan
Ah Muzen Cab
22,717
11,106
0
4,095
15,119
6,607
2,316
4,492
10,552
0
61,832
L
Discordia
MrKitsuné
Discordia
14,739
72
0
1,104
10,278
3,630
940
5,177
4,971
36,785
0
L
Cthulhu
MrRoyal95
Cthulhu
15,629
993
758
1,532
19,735
15,551
1
9,077
10,512
37,050
0
L
Fenrir
TechBrute
Fenrir
21,625
5,965
0
3,962
20,255
14,254
0
8,241
11,717
0
44,876
W
Baron Samedi
peachfrox
Baron Samedi
16,292
1,222
5,824
5,511
16,282
9,301
425
4,460
11,722
33,750
0
W
16,757
3,887
0
4,145
15,685
6,158
2,145
5,843
9,742
53,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,661
Gold Earned
58,060
314
Minions Killed
297
9
Camps Cleared
7
1,340,077
Distance Traveled
1,358,800
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,778
785
57
4
2
279,539
3
L
Guan Yu
11,724
782
20
1
0
281,294
6
W
Terra
11,833
789
21
1
0
264,817
0
L
Danzaburou
12,804
854
95
6
2
255,865
0
W
Ah Muzen Cab
13,446
896
98
7
1
284,884
1
L
Discordia
10,306
687
74
5
0
265,265
1
L
Cthulhu
9,299
620
50
3
0
264,914
0
L
Fenrir
13,927
928
58
4
5
291,462
3
W
Baron Samedi
13,405
894
45
3
1
258,185
0
W
Sol
11,199
747
93
6
5
252,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role