Player Matchup

Fenrir
Fenrir
Baby Jesus 0307
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ChuckNorris Vic
Erlang Shen
Level 106
God Stats
6W - 8L
1,228 SR
Queue Stats
1,117W - 1,071L
1,535 Elo+
Party 1
Discordia
Discordia
OO2AstralFox
Discordia
Level 82
God Stats
6W - 4L
1,861 SR
Queue Stats
408W - 382L
1,543 Elo+
Party 1
Neith
Neith
Sixgamergirl8
Neith
Level 45
God Stats
1W - 0L
1,425 SR
Queue Stats
1W - 1L
1,348 Elo+
Party 2
Arachne
Arachne
lon3ywolf
Arachne
Level 124
God Stats
33W - 14L
1,781 SR
Queue Stats
308W - 291L
1,564 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,498 Elo+

VS

Team Averages
Level 59
1,597 SR
1,481 Elo+
Izanami
Izanami
EB Catsack
Izanami
Level 84
God Stats
51W - 30L
1,677 SR
Queue Stats
103W - 91L
1,526 Elo+
Solo
Odin
Odin
MIKERULES666
Odin
Level 32
God Stats
20W - 30L
1,556 SR
Queue Stats
230W - 249L
1,475 Elo+
Solo
Ares
Ares
Murrells
Ares
Level 12
God Stats
44W - 47L
1,563 SR
Queue Stats
93W - 118L
1,465 Elo+
Party 3
Mercury
Mercury
Robq1995
Mercury
Level 119
God Stats
3W - 5L
1,688 SR
Queue Stats
244W - 235L
1,465 Elo+
Party 3
Scylla
Scylla
lil wiII
Scylla
Level 49
God Stats
2W - 9L
1,499 SR
Queue Stats
184W - 213L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
6,552
546
4,445
7,515
1,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ChuckNorris Vic
Erlang Shen
13
4 / 1 / 3
8,212
684
6,502
7,126
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
OO2AstralFox
Discordia
12
1 / 1 / 2
7,410
618
2,984
3,595
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 3
7,312
609
2,097
7,155
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
lon3ywolf
Arachne
14
9 / 1 / 3
8,866
739
6,305
7,536
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EB Catsack
Izanami
13
13 / 5 / 0
8,420
702
10,311
9,585
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 2 / 0
4,019
335
412
1,433
712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
7
0 / 5 / 7
5,590
466
1,259
7,043
3,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
Robq1995
Mercury
9
0 / 2 / 3
5,690
474
2,575
5,712
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
lil wiII
Scylla
11
0 / 3 / 1
6,059
505
1,918
5,696
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
17
Kills
13
13
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
6
4
0.5
W
Erlang Shen
ChuckNorris Vic
Erlang Shen
4
1
3
5.5
L
Izanami
EB Catsack
Izanami
13
5
0
2.6
L
0
2
0
0
L
Ares
0
5
7
0.7
W
Discordia
OO2AstralFox
Discordia
1
1
2
2
L
Mercury
Robq1995
Mercury
0
2
3
0.75
W
2
4
3
0.88
L
Scylla
lil wiII
Scylla
0
3
1
0.17
W
Arachne
lon3ywolf
Arachne
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
16,475
32,927
Taken
29,469
13,240
Mitigated
11,646
6,231
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,445
1,027
289
973
7,515
1,951
521
669
6,846
0
19,079
W
Erlang Shen
ChuckNorris Vic
Erlang Shen
6,502
3,978
0
1,590
7,126
5,849
2,092
505
6,621
0
41,620
L
Izanami
EB Catsack
Izanami
10,311
6,942
0
2,698
9,585
4,453
648
10
9,575
0
43,817
L
412
246
0
70
1,433
712
0
0
1,433
0
1,444
L
Ares
1,259
0
0
60
7,043
3,611
0
7
7,036
6,693
0
W
Discordia
OO2AstralFox
Discordia
2,984
0
0
232
3,595
1,120
384
1,413
2,182
32,252
0
L
Mercury
Robq1995
Mercury
2,575
893
0
1,328
5,712
1,317
0
259
5,381
0
19,741
W
2,097
809
0
640
7,155
1,700
2,405
381
6,774
17
28,828
L
Scylla
lil wiII
Scylla
1,918
389
0
755
5,696
1,553
0
2,255
3,043
30,857
0
W
Arachne
lon3ywolf
Arachne
6,305
4,609
0
2,507
7,536
2,620
1,164
209
7,327
0
53,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
29,778
337
Minions Killed
201
0
Camps Cleared
0
1,234,507
Distance Traveled
915,175
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,552
546
30
3
0
260,704
2
W
Erlang Shen
8,212
684
93
8
0
241,499
0
L
Izanami
8,420
702
80
7
0
182,544
3
L
Odin
4,019
335
3
0
0
33,624
0
L
Ares
5,590
466
10
1
0
242,307
0
W
Discordia
7,410
618
70
6
0
220,811
5
L
Mercury
5,690
474
38
3
0
254,168
0
W
Neith
7,312
609
59
5
0
222,636
1
L
Scylla
6,059
505
70
6
0
202,532
4
W
Arachne
8,866
739
85
7
0
288,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role