Player Matchup

Medusa
Medusa
BerserkerOfFate
Medusa
Level 147
God Stats
7W - 5L
1,604 SR
Queue Stats
307W - 266L
1,681 Elo+
Solo
Ah Puch
Ah Puch
FruitlessWall01
Ah Puch
Level 106
God Stats
1W - 3L
1,216 SR
Queue Stats
18W - 32L
1,378 Elo+
Solo
Athena
Athena
YeTa Caticlism
Athena
Level 57
God Stats
4W - 0L
1,500 SR
Queue Stats
85W - 98L
1,352 Elo+
Solo
Team Averages
Level 103
1,440 SR
1,470 Elo+

VS

Team Averages
Level 87
1,535 SR
1,535 Elo+
Neith
Neith
Barr312
Neith
Level 127
God Stats
8W - 11L
1,620 SR
Queue Stats
97W - 101L
1,632 Elo+
Solo
Yemoja
Yemoja
Fifthmoon16
Yemoja
Level 101
God Stats
5W - 9L
1,484 SR
Queue Stats
169W - 241L
1,314 Elo+
Solo
Scylla
Scylla
NeoVerux
Scylla
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 140L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
10,230
682
7,726
11,395
4,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 0 / 8
10,675
712
15,267
7,011
2,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 4 / 10
10,997
733
8,738
14,038
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barr312
Neith
13
2 / 5 / 4
9,635
642
8,646
14,616
5,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
3 / 4 / 5
9,306
620
10,427
10,731
10,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Scylla
NeoVerux
Scylla
13
2 / 6 / 5
9,493
633
3,969
12,211
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
7
9
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Barr312
Neith
2
5
4
0.8
W
4
5
5
1.3
L
Yemoja
3
4
5
1.38
W
6
0
8
10
L
Scylla
NeoVerux
Scylla
2
6
5
0.75
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
23,042
32,444
Taken
37,558
13,469
Mitigated
19,889
2,831
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Barr312
Neith
8,646
3,266
0
1,844
14,616
5,199
921
8,887
5,729
0
42,527
W
7,726
1,291
0
841
11,395
4,297
583
4,793
6,436
0
66,272
L
Yemoja
10,427
1,072
2,465
817
10,731
10,773
178
8,464
2,267
22,201
0
W
15,267
500
0
976
7,011
2,360
225
3,605
3,314
37,791
0
L
Scylla
NeoVerux
Scylla
3,969
422
0
451
12,211
3,917
543
6,682
5,529
39,461
0
W
8,738
3,272
0
1,014
14,038
6,812
649
5,566
8,230
23,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
28,434
166
Minions Killed
181
0
Camps Cleared
0
757,021
Distance Traveled
712,483
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,635
642
80
5
0
236,624
6
W
Medusa
10,230
682
88
6
0
231,232
4
L
Yemoja
9,306
620
25
2
0
234,347
1
W
Ah Puch
10,675
712
55
4
0
275,673
5
L
Scylla
9,493
633
76
5
0
241,512
2
W
Athena
10,997
733
23
2
0
250,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role