Player Matchup

Apollo
Apollo
Gold IV
Cintaar
Apollo
Gold IV
Level 117
God Stats
20W - 6L
1,660 SR
Queue Stats
120W - 127L
1,429 MMR
Solo
Hel
Hel
Silver III
RegelioTheThird
Hel
Silver III
Level 46
God Stats
1W - 0L
1,328 SR
Queue Stats
10W - 10L
1,420 MMR
Solo
Scylla
Scylla
Silver I
T0X1C1TIE
Scylla
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
TheLastMartyr7
Discordia
Silver II
Level 129
God Stats
46W - 42L
1,568 SR
Queue Stats
154W - 159L
1,479 MMR
Solo
Chang'e
Chang'e
Gold V
x LoonToon x
Chang'e
Gold V
Level 157
God Stats
16W - 11L
1,705 SR
Queue Stats
61W - 63L
1,458 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,552 SR
1,457 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,478 SR
1,442 MMR
Achilles
Achilles
Bronze III
Agent Paralyzer
Achilles
Bronze III
Level 124
God Stats
0W - 3L
1,376 SR
Queue Stats
1W - 3L
1,458 MMR
Solo
Izanami
Izanami
Gold IV
Breezy1838
Izanami
Gold IV
Level 122
God Stats
8W - 13L
1,408 SR
Queue Stats
164W - 160L
1,437 MMR
Solo
Zeus
Zeus
Gold III
GlobDabzOnly
Zeus
Gold III
Level 88
God Stats
38W - 47L
1,537 SR
Queue Stats
39W - 50L
1,425 MMR
Solo
Osiris
Osiris
Bronze III
komandokill
Osiris
Bronze III
Level 85
God Stats
0W - 1L
1,567 SR
Queue Stats
7W - 14L
1,470 MMR
Solo
Ganesha
Ganesha
Bronze III
vT Lopes
Ganesha
Bronze III
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 91L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cintaar
Apollo
20
12 / 1 / 6
13,952
634
12,610
14,772
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 20
13,282
604
12,792
21,783
26,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
T0X1C1TIE
Scylla
16
5 / 2 / 15
11,704
532
10,104
14,671
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
TheLastMartyr7
Discordia
17
6 / 3 / 14
12,381
563
20,067
16,610
7,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
x LoonToon x
Chang'e
19
3 / 1 / 6
12,959
589
8,901
10,104
9,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
DanzaburouPersephoneJanusCthulhuNemesis

VS

Bans
TsukuyomiBakasuraYemojaKumbhakarnaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 7 / 2
8,167
371
7,907
18,927
14,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Breezy1838
Izanami
16
3 / 4 / 2
9,883
449
9,646
15,170
5,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 8 / 1
10,482
476
12,999
17,118
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
0 / 6 / 0
8,005
364
3,404
18,649
17,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
vT Lopes
Ganesha
13
0 / 8 / 3
8,263
376
5,426
18,153
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
15
33
Kills
7
8
Deaths
33
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
7
2
0.14
L
Izanami
Breezy1838
Izanami
3
4
2
1
W
Apollo
Cintaar
Apollo
12
1
6
15
L
4
8
1
0.56
W
7
1
20
17
W
Scylla
T0X1C1TIE
Scylla
5
2
15
6.25
W
Discordia
TheLastMartyr7
Discordia
6
3
14
4.33
L
Osiris
0
6
0
0
L
Ganesha
vT Lopes
Ganesha
0
8
3
0.19
W
Chang'e
x LoonToon x
Chang'e
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,474
Damage
39,382
77,940
Taken
88,017
55,836
Mitigated
56,533
49,534
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,907
2,946
0
2,239
18,927
14,808
260
11,361
7,334
0
51,067
L
Izanami
Breezy1838
Izanami
9,646
5,409
0
4,388
15,170
5,281
801
9,506
5,396
0
64,425
W
Apollo
Cintaar
Apollo
12,610
7,497
0
7,580
14,772
6,994
8,396
2,259
12,466
0
126,348
L
12,999
447
183
3,977
17,118
6,099
0
13,259
3,429
65,733
0
W
12,792
1,689
10,388
16,043
21,783
26,841
1,088
4,129
17,491
58,341
0
W
Scylla
T0X1C1TIE
Scylla
10,104
1,070
0
3,299
14,671
5,529
1,220
4,017
10,483
63,124
0
W
Discordia
TheLastMartyr7
Discordia
20,067
524
208
4,891
16,610
7,085
476
6,118
10,087
74,964
0
L
Osiris
3,404
1,311
0
670
18,649
17,722
0
7,626
10,962
0
39,558
L
Ganesha
vT Lopes
Ganesha
5,426
273
0
1,939
18,153
12,623
0
8,845
9,032
24,803
0
W
Chang'e
x LoonToon x
Chang'e
8,901
323
2,062
5,063
10,104
9,387
1,436
1,374
8,646
78,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,278
Gold Earned
44,800
569
Minions Killed
417
0
Camps Cleared
0
2,058,984
Distance Traveled
1,865,942
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,167
371
83
4
0
405,665
0
L
Izanami
9,883
449
119
5
0
364,505
3
W
Apollo
13,952
634
166
8
0
445,261
6
L
Zeus
10,482
476
129
6
0
375,530
6
W
Hel
13,282
604
55
3
0
431,058
4
W
Scylla
11,704
532
94
4
0
406,500
1
W
Discordia
12,381
563
117
5
0
414,049
5
L
Osiris
8,005
364
78
4
0
330,494
1
L
Ganesha
8,263
376
8
0
0
389,748
1
W
Chang'e
12,959
589
137
6
0
362,116
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role