Player Matchup

Chaac
Chaac
DoggerBum
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,693 Elo+
Party 1
Ra
Ra
Liame6823
Ra
Level 33
God Stats
4W - 3L
1,419 SR
Queue Stats
14W - 12L
1,298 Elo+
Party 1
Ymir
Ymir
The Judge Kill
Ymir
Level 20
God Stats
6W - 6L
1,439 SR
Queue Stats
16W - 19L
1,372 Elo+
Party 1
Team Averages
Level 46
1,453 SR
1,454 Elo+

VS

Team Averages
Level 68
1,631 SR
1,524 Elo+
Raijin
Raijin
BTA BanterCoD27
Raijin
Level 29
God Stats
2W - 2L
1,567 SR
Queue Stats
31W - 39L
1,340 Elo+
Party 2
Cupid
Cupid
BTA InfinityCoD
Cupid
Level 61
God Stats
5W - 3L
1,610 SR
Queue Stats
81W - 116L
1,394 Elo+
Party 2
Chaac
Chaac
Jbuijs1
Chaac
Level 113
God Stats
2W - 3L
1,716 SR
Queue Stats
75W - 86L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DoggerBum
Chaac
14
1 / 6 / 2
10,944
521
11,541
19,564
18,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 6 / 1
11,132
530
12,616
13,776
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 8 / 2
11,049
526
7,567
26,572
20,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
12,388
590
16,727
12,181
4,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 0 / 8
14,888
709
22,576
11,149
4,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Jbuijs1
Chaac
18
6 / 0 / 13
13,557
646
14,774
19,911
17,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
20
20
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
12
0
8
16
L
Chaac
DoggerBum
Chaac
1
6
2
0.33
W
Chaac
Jbuijs1
Chaac
6
0
13
12.5
L
1
6
1
0.25
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
54,077
59,912
Taken
43,241
44,892
Mitigated
26,828
15,126
Healing
19,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,727
663
0
722
12,181
4,660
276
6,921
5,260
49,637
0
W
22,576
17,096
220
6,732
11,149
4,264
979
4,610
6,539
0
93,846
L
Chaac
DoggerBum
Chaac
11,541
681
1,089
4,851
19,564
18,691
0
5,045
14,133
0
40,815
W
Chaac
Jbuijs1
Chaac
14,774
3,353
2,289
9,064
19,911
17,904
1,725
8,761
11,150
0
73,667
L
12,616
387
1,603
3,840
13,776
5,734
0
4,034
9,492
69,415
0
L
7,567
947
812
2,931
26,572
20,467
0
7,780
18,629
21,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
40,833
205
Minions Killed
254
0
Camps Cleared
0
1,056,489
Distance Traveled
1,070,967
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,388
590
59
3
0
319,802
0
W
Cupid
14,888
709
128
6
0
345,055
1
L
Chaac
10,944
521
62
3
0
401,359
0
W
Chaac
13,557
646
67
3
0
406,110
4
L
Ra
11,132
530
90
4
0
347,162
2
L
Ymir
11,049
526
53
3
0
307,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role