Player Matchup

Thor
Thor
BeenanaMan
Thor
Level 140
God Stats
1W - 1L
1,699 SR
Queue Stats
105W - 102L
1,518 Elo+
Solo
Bellona
Bellona
BrunoDaleste765
Bellona
Level 61
God Stats
36W - 42L
1,440 SR
Queue Stats
91W - 101L
1,409 Elo+
Solo
Freya
Freya
akita41
Freya
Level 67
God Stats
230W - 235L
1,604 SR
Queue Stats
318W - 304L
1,499 Elo+
Party 1
Cupid
Cupid
ice-koneko
Cupid
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
418W - 414L
1,519 Elo+
Party 1
Tiamat
Tiamat
rei24ren
Tiamat
Level 59
God Stats
14W - 22L
1,204 SR
Queue Stats
134W - 144L
1,340 Elo+
Solo
Team Averages
Level 85
1,489 SR
1,457 Elo+

VS

Team Averages
Level 84
1,501 SR
1,382 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GreatnessCapture
Ao Kuang
Level 87
God Stats
78W - 75L
1,550 SR
Queue Stats
228W - 199L
1,509 Elo+
Solo
Cthulhu
Cthulhu
H0odinni88
Cthulhu
Level 58
God Stats
4W - 6L
1,500 SR
Queue Stats
405W - 447L
1,183 Elo+
Solo
Scylla
Scylla
Immorsin
Scylla
Level 101
God Stats
87W - 95L
1,455 SR
Queue Stats
369W - 435L
1,368 Elo+
Solo
Neith
Neith
Rondog1994
Neith
Level 67
God Stats
12W - 11L
1,500 SR
Queue Stats
107W - 103L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,109
541
4,562
9,758
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
6,965
464
8,729
12,005
6,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
akita41
Freya
12
2 / 3 / 6
6,979
465
4,265
7,932
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
12
6 / 2 / 3
7,335
489
7,572
8,126
2,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
rei24ren
Tiamat
10
0 / 7 / 1
6,583
439
3,117
9,804
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 2 / 1
8,878
592
8,722
12,885
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
10 / 1 / 1
8,996
600
9,959
10,721
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
H0odinni88
Cthulhu
10
0 / 5 / 4
5,993
400
3,328
9,035
6,519
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Immorsin
Scylla
11
1 / 1 / 4
7,020
468
4,445
5,632
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
1 / 3 / 2
6,740
449
4,966
6,866
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
11
Kills
16
16
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
1
2.25
L
2
0
1
2.5
L
1
4
0
0.25
W
10
1
1
10.5
W
Cthulhu
H0odinni88
Cthulhu
0
5
4
0.4
W
Scylla
Immorsin
Scylla
1
1
4
3
W
Neith
1
3
2
0.67
L
Freya
akita41
Freya
2
3
6
1.67
L
Cupid
6
2
3
3.75
L
Tiamat
rei24ren
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
31,420
47,625
Taken
45,139
19,231
Mitigated
27,089
17,192
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,722
5,023
0
4,592
12,885
10,545
0
505
12,380
0
57,736
L
4,562
845
0
5,936
9,758
3,541
0
3,216
6,418
0
52,266
L
8,729
3,064
0
2,512
12,005
6,894
0
1,234
10,771
0
34,766
W
9,959
2,033
0
5,438
10,721
6,244
0
1,503
9,218
40,540
8,249
W
Cthulhu
H0odinni88
Cthulhu
3,328
44
141
0
9,035
6,519
33
1,878
7,157
18,187
0
W
Scylla
Immorsin
Scylla
4,445
54
0
0
5,632
1,765
1,217
1,770
3,862
28,800
0
W
Neith
4,966
1,629
0
2,591
6,866
2,016
742
1,726
5,140
0
37,969
L
Freya
akita41
Freya
4,265
1,281
0
1,697
7,932
2,527
368
3,941
3,939
34,658
0
L
Cupid
7,572
4,367
508
3,889
8,126
2,695
522
2,642
5,458
0
34,572
L
Tiamat
rei24ren
Tiamat
3,117
156
0
2,650
9,804
3,574
577
5,881
3,693
28,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,971
Gold Earned
37,627
339
Minions Killed
359
0
Camps Cleared
0
1,311,240
Distance Traveled
1,271,014
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,878
592
117
8
0
254,986
3
L
Thor
8,109
541
104
7
0
310,601
2
L
Bellona
6,965
464
70
5
0
272,449
0
W
Ao Kuang
8,996
600
77
5
0
298,803
5
W
Cthulhu
5,993
400
29
2
0
234,460
0
W
Scylla
7,020
468
61
4
0
253,389
3
W
Neith
6,740
449
75
5
0
229,376
5
L
Freya
6,979
465
61
4
0
260,755
1
L
Cupid
7,335
489
56
4
0
246,724
3
L
Tiamat
6,583
439
48
3
0
220,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role