Player Matchup

Da Ji
Da Ji
Astra2132
Da Ji
Level 28
God Stats
11W - 8L
1,500 SR
Queue Stats
103W - 145L
1,341 Elo+
Solo
Mulan
Mulan
LegionReborn2112
Mulan
Level 27
God Stats
7W - 3L
1,528 SR
Queue Stats
294W - 320L
1,449 Elo+
Solo
Ymir
Ymir
Luminusd
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Solo
Rama
Rama
karthuzan
Rama
Level 27
God Stats
16W - 12L
1,465 SR
Queue Stats
68W - 69L
1,333 Elo+
Solo
Chang'e
Chang'e
rxcu
Chang'e
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,392 Elo+

VS

Team Averages
Level 15
1,604 SR
1,387 Elo+
Medusa
Medusa
Acfunkanna
Medusa
Level 6
God Stats
2W - 1L
1,791 SR
Queue Stats
5W - 10L
1,289 Elo+
Party 1
Freya
Freya
babyjinjin
Freya
Level 29
God Stats
6W - 6L
1,451 SR
Queue Stats
31W - 40L
1,299 Elo+
Solo
Sylvanus
Sylvanus
wsnbb233
Sylvanus
Level 7
God Stats
2W - 1L
1,733 SR
Queue Stats
5W - 10L
1,289 Elo+
Party 1
Ra
Ra
xXxFeArNxXx
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Chaac
Chaac
缔造者灬菲菲ie
Chaac
Level 26
God Stats
3W - 3L
1,543 SR
Queue Stats
33W - 23L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Astra2132
Da Ji
18
14 / 1 / 4
11,939
597
18,032
14,041
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 5
11,118
556
9,101
16,599
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
1 / 2 / 6
8,354
418
6,132
10,831
8,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
17
4 / 3 / 0
10,683
534
7,051
11,779
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
rxcu
Chang'e
13
2 / 5 / 4
8,918
446
4,997
11,161
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acfunkanna
Medusa
13
2 / 3 / 4
8,036
402
8,345
11,127
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
13
7 / 5 / 1
8,810
441
12,023
13,166
5,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
wsnbb233
Sylvanus
12
1 / 2 / 5
8,391
420
5,542
10,236
12,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 12 / 1
6,984
349
1,233
10,417
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 0
9,811
491
12,395
16,305
14,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
26
Kills
13
13
Deaths
26
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Acfunkanna
Medusa
2
3
4
1.33
W
Da Ji
Astra2132
Da Ji
14
1
4
16
W
5
2
5
3.75
W
Ymir
1
2
6
2
L
Freya
7
5
1
1.5
W
Rama
4
3
0
1.33
W
Chang'e
rxcu
Chang'e
2
5
4
0.8
L
Sylvanus
wsnbb233
Sylvanus
1
2
5
1.75
L
0
12
1
0.04
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,313
Damage
39,538
64,411
Taken
61,251
35,237
Mitigated
39,571
22,490
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Acfunkanna
Medusa
8,345
3,078
0
3,166
11,127
4,518
880
1,689
9,438
0
45,369
W
Da Ji
Astra2132
Da Ji
18,032
4,413
0
4,478
14,041
6,010
0
3,909
10,082
0
86,470
W
9,101
2,067
0
6,350
16,599
12,865
0
1,385
14,689
0
68,142
W
Ymir
6,132
761
0
811
10,831
8,163
0
4,595
6,236
24,456
0
L
Freya
12,023
3,730
0
5,105
13,166
5,040
0
3,260
9,881
32,365
0
W
Rama
7,051
5,222
0
5,784
11,779
4,020
2,730
3,071
8,708
0
69,264
W
Chang'e
rxcu
Chang'e
4,997
1,059
1,661
3,406
11,161
4,179
1,243
5,838
5,256
28,587
0
L
Sylvanus
wsnbb233
Sylvanus
5,542
1,987
824
2,498
10,236
12,785
270
2,838
7,373
20,932
0
L
1,233
238
48
650
10,417
2,767
0
851
9,441
23,415
0
L
12,395
2,547
0
4,975
16,305
14,461
0
2,491
13,464
0
64,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
42,032
487
Minions Killed
325
0
Camps Cleared
0
1,736,055
Distance Traveled
1,556,364
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,036
402
86
4
0
323,925
3
W
Da Ji
11,939
597
132
7
0
393,235
5
W
Mulan
11,118
556
146
7
0
352,889
1
W
Ymir
8,354
418
26
1
0
353,597
7
L
Freya
8,810
441
37
2
0
289,063
0
W
Rama
10,683
534
131
7
0
340,183
2
W
Chang'e
8,918
446
52
3
0
296,151
1
L
Sylvanus
8,391
420
35
2
0
282,210
3
L
Ra
6,984
349
38
2
0
302,032
2
L
Chaac
9,811
491
129
6
0
359,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role