Player Matchup

Skadi
Skadi
JaSamuraiii
Skadi
Level 31
God Stats
1W - 3L
1,462 SR
Queue Stats
22W - 24L
1,434 Elo+
Solo
Sol
Sol
Manu9217
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToshinRaizen
Tsukuyomi
Level 44
God Stats
23W - 33L
1,212 SR
Queue Stats
179W - 231L
1,347 Elo+
Solo
Athena
Athena
gravityprimus
Athena
Level 37
God Stats
27W - 33L
1,490 SR
Queue Stats
99W - 111L
1,402 Elo+
Solo
Chaac
Chaac
МариупольскийПоц
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 50
1,433 SR
1,392 Elo+

VS

Team Averages
Level 91
1,483 SR
1,429 Elo+
Ra
Ra
Hynmz
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KyraniJ
Ymir
Level 160
God Stats
17W - 11L
1,721 SR
Queue Stats
194W - 243L
1,291 Elo+
Solo
Cerberus
Cerberus
TheHornyShrimp
Cerberus
Level 28
God Stats
3W - 2L
1,504 SR
Queue Stats
69W - 70L
1,514 Elo+
Party 1
Da Ji
Da Ji
Yfrit
Da Ji
Level 25
God Stats
1W - 3L
1,328 SR
Queue Stats
52W - 55L
1,428 Elo+
Party 1
Neith
Neith
fonq
Neith
Level 106
God Stats
23W - 25L
1,364 SR
Queue Stats
120W - 142L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,687
474
5,719
9,425
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 5 / 0
6,185
515
6,696
9,462
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
ToshinRaizen
Tsukuyomi
8
0 / 1 / 2
5,618
468
1,221
4,543
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 2
5,776
481
2,596
9,379
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 1
6,841
570
5,971
11,475
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
5 / 2 / 5
8,158
680
9,631
6,569
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
KyraniJ
Ymir
11
3 / 1 / 7
7,206
601
4,548
7,769
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
13
3 / 2 / 1
7,500
625
6,175
8,391
6,948
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Yfrit
Da Ji
11
5 / 3 / 2
6,854
571
4,002
8,228
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
fonq
Neith
11
2 / 2 / 8
6,870
573
6,490
7,419
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
10
Kills
18
18
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
5
2
5
3.75
L
2
4
1
0.63
W
Ymir
KyraniJ
Ymir
3
1
7
6.5
L
3
5
0
0.6
W
Cerberus
3
2
1
1.75
L
Tsukuyomi
ToshinRaizen
Tsukuyomi
0
1
2
1
W
Da Ji
Yfrit
Da Ji
5
3
2
2
W
Neith
fonq
Neith
2
2
8
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
30,846
44,284
Taken
38,376
15,165
Mitigated
19,156
12,467
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,631
1,432
89
2,511
6,569
2,617
534
3,007
3,537
57,584
0
L
5,719
2,591
0
2,529
9,425
2,410
0
2,702
6,723
0
33,679
W
Ymir
KyraniJ
Ymir
4,548
777
0
2,020
7,769
4,824
561
1,869
5,850
14,567
0
L
6,696
919
0
2,269
9,462
2,953
635
5,574
3,888
29,908
0
W
Cerberus
6,175
867
0
3,427
8,391
6,948
470
1,371
6,695
39,409
0
L
Tsukuyomi
ToshinRaizen
Tsukuyomi
1,221
336
0
1,410
4,543
1,656
323
1,992
2,551
0
18,596
W
Da Ji
Yfrit
Da Ji
4,002
1,107
0
2,922
8,228
2,811
0
1,893
6,235
0
30,494
W
Neith
fonq
Neith
6,490
2,645
0
4,866
7,419
1,956
1,636
1,152
6,267
0
40,069
L
2,596
987
0
1,750
9,379
2,845
0
3,478
5,901
9,037
0
L
5,971
1,485
294
4,215
11,475
5,301
70
6,608
4,867
0
29,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
36,588
227
Minions Killed
319
0
Camps Cleared
0
1,053,856
Distance Traveled
1,127,691
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,158
680
98
8
0
249,593
3
L
Skadi
5,687
474
54
5
0
229,345
0
W
Ymir
7,206
601
16
1
0
231,308
4
L
Sol
6,185
515
46
4
0
199,229
0
W
Cerberus
7,500
625
87
7
0
231,702
5
L
Tsukuyomi
5,618
468
63
5
0
175,499
1
W
Da Ji
6,854
571
54
5
0
222,009
3
W
Neith
6,870
573
64
5
0
193,079
6
L
Athena
5,776
481
12
1
0
228,342
0
L
Chaac
6,841
570
52
4
0
221,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role