Player Matchup

Thor
Thor
CaBoLoT
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,675 Elo+
Solo
Cu Chulainn
Cu Chulainn
XIAOXIAOXIN
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 107L
1,372 Elo+
Solo
Artemis
Artemis
eMkcuFesaelP
Artemis
Level 8
God Stats
3W - 0L
1,772 SR
Queue Stats
159W - 134L
1,616 Elo+
Party 1
Chang'e
Chang'e
plumposg
Chang'e
Level 15
God Stats
6W - 3L
1,640 SR
Queue Stats
39W - 61L
1,263 Elo+
Solo
Kukulkan
Kukulkan
坑神灬杀神
Kukulkan
Level 27
God Stats
76W - 29L
1,745 SR
Queue Stats
225W - 193L
1,512 Elo+
Party 1
Team Averages
Level 12
1,631 SR
1,488 Elo+

VS

Team Averages
Level 19
1,510 SR
1,495 Elo+
Serqet
Serqet
DeuxD2
Serqet
Level 6
God Stats
2W - 5L
1,498 SR
Queue Stats
10W - 15L
1,468 Elo+
Solo
Bastet
Bastet
Eicel123
Bastet
Level 7
God Stats
10W - 14L
1,144 SR
Queue Stats
12W - 17L
1,249 Elo+
Solo
Guan Yu
Guan Yu
RainsGirl
Guan Yu
Level 24
God Stats
4W - 2L
1,703 SR
Queue Stats
9W - 8L
1,649 Elo+
Solo
Ymir
Ymir
reeeettt
Ymir
Level 28
God Stats
14W - 10L
1,706 SR
Queue Stats
376W - 395L
1,608 Elo+
Solo
Ra
Ra
sinistergeek
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CaBoLoT
Thor
20
3 / 15 / 27
12,794
984
16,393
25,997
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
XIAOXIAOXIN
Cu Chulainn
20
3 / 7 / 24
13,036
1,003
11,163
24,240
18,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
eMkcuFesaelP
Artemis
20
17 / 2 / 20
17,624
1,356
40,627
15,653
6,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
plumposg
Chang'e
20
4 / 5 / 22
13,091
1,007
13,567
21,054
6,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
20
12 / 2 / 19
15,456
1,189
33,356
7,755
3,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DeuxD2
Serqet
19
9 / 11 / 13
14,269
1,098
17,734
24,377
10,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Eicel123
Bastet
20
9 / 4 / 12
14,100
1,085
19,047
21,780
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
RainsGirl
Guan Yu
20
7 / 9 / 17
13,131
1,010
18,593
35,204
32,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
20
4 / 6 / 22
13,489
1,038
19,067
24,864
20,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 9 / 14
12,291
945
14,029
17,858
7,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
109
39
Kills
31
31
Deaths
39
112
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Thor
CaBoLoT
Thor
3
15
27
1.1
L
Serqet
DeuxD2
Serqet
9
11
13
1.41
L
Bastet
Eicel123
Bastet
9
4
12
3.75
L
Guan Yu
RainsGirl
Guan Yu
7
9
17
1.72
W
Cu Chulainn
XIAOXIAOXIN
Cu Chulainn
3
7
24
2.14
W
Artemis
eMkcuFesaelP
Artemis
17
2
20
13.5
W
Chang'e
plumposg
Chang'e
4
5
22
3
L
Ymir
4
6
22
2.5
L
2
9
14
1
W
Kukulkan
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,106
Damage
88,470
94,699
Taken
124,083
41,817
Mitigated
80,067
12,599
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
CaBoLoT
Thor
16,393
5,109
0
769
25,997
7,678
0
8,671
16,849
0
24,542
L
Serqet
DeuxD2
Serqet
17,734
6,592
0
0
24,377
10,400
0
9,762
14,615
0
33,491
L
Bastet
Eicel123
Bastet
19,047
2,420
0
350
21,780
9,217
0
9,454
12,326
0
40,221
L
Guan Yu
RainsGirl
Guan Yu
18,593
4,112
1,002
3,088
35,204
32,592
0
9,626
25,578
0
30,208
W
Cu Chulainn
XIAOXIAOXIN
Cu Chulainn
11,163
2,407
0
27
24,240
18,373
0
7,889
15,636
6,759
20,354
W
Artemis
eMkcuFesaelP
Artemis
40,627
28,845
709
3,581
15,653
6,497
0
7,705
7,827
0
63,985
W
Chang'e
plumposg
Chang'e
13,567
361
4,921
2,592
21,054
6,138
0
6,438
13,803
33,865
0
L
Ymir
19,067
3,628
0
0
24,864
20,454
0
11,598
13,266
48,105
0
L
14,029
563
2,837
1,010
17,858
7,404
0
9,312
8,546
36,835
0
W
Kukulkan
33,356
2,928
0
0
7,755
3,131
0
2,393
5,337
78,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,001
Gold Earned
67,280
245
Minions Killed
217
6
Camps Cleared
3
1,161,314
Distance Traveled
1,214,827
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,794
984
7
1
0
207,681
0
L
Serqet
14,269
1,098
29
2
2
238,340
1
L
Bastet
14,100
1,085
59
5
0
285,706
0
L
Guan Yu
13,131
1,010
16
1
0
246,542
0
W
Cu Chulainn
13,036
1,003
23
2
4
248,067
0
W
Artemis
17,624
1,356
54
4
1
228,138
1
W
Chang'e
13,091
1,007
40
3
0
246,020
0
L
Ymir
13,489
1,038
44
3
0
218,442
2
L
Ra
12,291
945
69
5
1
225,797
0
W
Kukulkan
15,456
1,189
121
9
1
231,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role