Player Matchup

Guan Yu
Guan Yu
AlyooKova
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
NeXot1c
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Samiracle321
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
Vitmohara
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
缔造者灬菲菲ie
Izanami
Level 26
God Stats
1W - 2L
1,701 SR
Queue Stats
33W - 23L
1,631 Elo+
Solo
Team Averages
Level 7
1,540 SR
1,526 Elo+

VS

Team Averages
Level 10
1,524 SR
1,402 Elo+
Medusa
Medusa
Acfunkanna
Medusa
Level 6
God Stats
2W - 1L
1,683 SR
Queue Stats
5W - 10L
1,243 Elo+
Party 1
Pele
Pele
Slyyster
Pele
Level 28
God Stats
5W - 2L
1,435 SR
Queue Stats
227W - 230L
1,526 Elo+
Solo
Bellona
Bellona
UchihaHiruma
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
numb69
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
wsnbb233
Sylvanus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlyooKova
Guan Yu
11
3 / 4 / 0
6,248
521
3,599
7,828
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
NeXot1c
Nemesis
8
2 / 8 / 1
5,171
431
2,285
7,591
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
7
0 / 7 / 2
4,699
392
3,640
8,222
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Vitmohara
Yemoja
7
0 / 7 / 1
4,823
402
865
8,949
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
5,705
475
6,987
9,252
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acfunkanna
Medusa
11
9 / 0 / 1
6,967
581
8,892
6,610
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
13
6 / 1 / 3
7,323
610
5,155
8,441
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
UchihaHiruma
Bellona
10
3 / 3 / 0
6,211
518
3,024
6,751
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
numb69
Olorun
11
11 / 1 / 6
7,646
637
10,349
7,922
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
wsnbb233
Sylvanus
9
1 / 1 / 6
6,073
506
1,963
4,882
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
30
31
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Acfunkanna
Medusa
9
0
1
9.5
L
Guan Yu
AlyooKova
Guan Yu
3
4
0
0.75
L
Nemesis
NeXot1c
Nemesis
2
8
1
0.31
L
Olorun
0
7
2
0.14
W
Pele
6
1
3
7.5
W
Bellona
UchihaHiruma
Bellona
3
3
0
1
L
Yemoja
Vitmohara
Yemoja
0
7
1
0.07
W
Olorun
numb69
Olorun
11
1
6
14
W
Sylvanus
wsnbb233
Sylvanus
1
1
6
4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
29,383
41,842
Taken
34,606
16,402
Mitigated
14,411
5,837
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Acfunkanna
Medusa
8,892
3,674
0
3,167
6,610
2,007
198
314
6,296
0
37,186
L
Guan Yu
AlyooKova
Guan Yu
3,599
1,121
0
999
7,828
5,827
74
729
6,800
0
22,446
L
Nemesis
NeXot1c
Nemesis
2,285
1,333
0
190
7,591
2,096
40
3,296
4,295
0
8,199
L
Olorun
3,640
1,543
0
1,601
8,222
2,564
247
3,740
4,432
12,097
0
W
Pele
5,155
1,037
0
4,088
8,441
2,741
0
425
7,991
0
40,341
W
Bellona
UchihaHiruma
Bellona
3,024
870
0
1,694
6,751
4,716
556
901
5,589
0
21,053
L
Yemoja
Vitmohara
Yemoja
865
383
199
310
8,949
3,369
0
2,805
6,144
6,932
0
W
Olorun
numb69
Olorun
10,349
5,099
463
4,972
7,922
2,646
2,614
2,639
5,258
30,433
0
W
Sylvanus
wsnbb233
Sylvanus
1,963
1,047
631
1,198
4,882
2,301
72
226
4,656
8,739
0
L
6,987
4,279
0
2,538
9,252
2,546
0
1,742
7,510
0
35,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
34,220
147
Minions Killed
260
0
Camps Cleared
0
984,970
Distance Traveled
1,015,814
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,967
581
74
6
0
208,535
3
L
Guan Yu
6,248
521
45
4
0
230,115
0
L
Nemesis
5,171
431
18
2
0
213,903
1
L
Olorun
4,699
392
12
1
0
203,278
0
W
Pele
7,323
610
81
7
0
225,644
0
W
Bellona
6,211
518
45
4
0
177,255
1
L
Yemoja
4,823
402
9
1
0
146,211
1
W
Olorun
7,646
637
52
4
0
235,477
2
W
Sylvanus
6,073
506
8
1
0
168,903
1
L
Izanami
5,705
475
63
5
0
191,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role