Player Matchup

Thor
Thor
BjornnOfWinter
Thor
Level 8
God Stats
2W - 2L
1,598 SR
Queue Stats
38W - 27L
1,524 Elo+
Solo
Artemis
Artemis
LukewarmEagle65
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,398 Elo+
Solo
Merlin
Merlin
MatthewMPeter
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,453 Elo+
Solo
Ne Zha
Ne Zha
slow846mars
Ne Zha
Level 27
God Stats
5W - 10L
1,298 SR
Queue Stats
54W - 64L
1,288 Elo+
Solo
Nemesis
Nemesis
systemic_knot7
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,362 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,405 Elo+

VS

Team Averages
Level 15
1,551 SR
1,385 Elo+
Nu Wa
Nu Wa
II J0KER420 II
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 164L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OMGitsAPACHE
Cthulhu
Level 13
God Stats
3W - 1L
1,720 SR
Queue Stats
15W - 10L
1,589 Elo+
Solo
Izanami
Izanami
mcyarali_sisman_
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,197 Elo+
Solo
Thanatos
Thanatos
vengeful2all
Thanatos
Level 24
God Stats
7W - 10L
1,500 SR
Queue Stats
111W - 138L
1,213 Elo+
Solo
Bastet
Bastet
xxGoldNGuyxx
Bastet
Level 14
God Stats
4W - 6L
1,535 SR
Queue Stats
10W - 18L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 5
12,993
928
16,093
30,471
12,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 9 / 6
12,522
894
18,448
15,884
5,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 5 / 5
12,108
865
13,480
12,900
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
17
1 / 10 / 1
11,154
797
7,000
19,326
5,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 14 / 6
12,657
904
13,387
29,112
9,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 30
14,402
1,029
28,796
12,683
5,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
OMGitsAPACHE
Cthulhu
20
15 / 0 / 25
17,266
1,233
26,519
24,078
32,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
0 / 2 / 3
10,387
742
284
1,970
558
Thanatos
vengeful2all
Thanatos
20
6 / 8 / 14
13,162
940
9,982
20,089
8,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
20
20 / 1 / 18
17,445
1,246
33,481
17,010
15,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
136
13
Kills
46
46
Deaths
13
23
Assists
90
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
5
2
30
10
L
2
9
6
0.56
L
1
5
5
0.7
W
Cthulhu
OMGitsAPACHE
Cthulhu
15
0
25
27.5
W
0
2
3
0.75
L
Ne Zha
1
10
1
0.15
L
4
14
6
0.5
W
Thanatos
vengeful2all
Thanatos
6
8
14
1.63
W
Bastet
20
1
18
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,408
Damage
99,062
107,693
Taken
75,830
36,157
Mitigated
62,023
8,201
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,093
5,988
706
1,183
30,471
12,236
0
15,605
14,866
0
30,853
W
28,796
8,694
0
39
12,683
5,375
0
2,497
10,186
53,806
0
L
18,448
9,729
0
0
15,884
5,126
0
10,582
5,302
0
55,393
L
13,480
1,367
552
1,505
12,900
3,527
0
5,825
7,075
62,812
0
W
Cthulhu
OMGitsAPACHE
Cthulhu
26,519
2,497
1,094
9,213
24,078
32,676
0
4,223
19,855
56,681
0
W
284
280
0
0
1,970
558
0
243
1,727
0
2,151
L
Ne Zha
7,000
2,053
0
770
19,326
5,449
0
8,802
10,524
0
28,576
L
13,387
5,130
0
3,485
29,112
9,819
0
14,501
14,611
0
30,415
W
Thanatos
vengeful2all
Thanatos
9,982
3,699
510
6,567
20,089
8,363
0
2,520
16,229
0
26,617
W
Bastet
33,481
12,002
0
720
17,010
15,051
0
3,997
13,013
0
63,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,434
Gold Earned
72,662
275
Minions Killed
245
4
Camps Cleared
7
1,087,342
Distance Traveled
1,043,377
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,993
928
23
2
0
235,402
0
W
Nu Wa
14,402
1,029
71
5
0
223,948
0
L
Artemis
12,522
894
80
6
2
157,635
0
L
Merlin
12,108
865
98
7
1
230,961
0
W
Cthulhu
17,266
1,233
58
4
1
298,868
0
W
Izanami
10,387
742
6
0
2
33,410
0
L
Ne Zha
11,154
797
40
3
1
203,069
0
L
Nemesis
12,657
904
34
2
0
260,275
1
W
Thanatos
13,162
940
44
3
2
205,458
0
W
Bastet
17,445
1,246
66
5
2
281,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role