Player Matchup

Danzaburou
Danzaburou
Arctichaven
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DiamondDingo
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
EkohWolf
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,500 Elo+

VS

Team Averages
Level 137
1,695 SR
1,691 Elo+
Hou Yi
Hou Yi
DomGabriel
Hou Yi
Level 99
God Stats
3W - 3L
1,730 SR
Queue Stats
48W - 31L
1,662 Elo+
Solo
Tiamat
Tiamat
txtglow
Tiamat
Level 156
God Stats
26W - 17L
1,642 SR
Queue Stats
192W - 119L
1,670 Elo+
Party 1
Eset
Eset
wombatkombat
Eset
Level 156
God Stats
16W - 7L
1,714 SR
Queue Stats
418W - 252L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arctichaven
Danzaburou
11
0 / 3 / 3
7,607
634
5,211
11,306
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
DiamondDingo
Amaterasu
11
2 / 7 / 0
7,792
649
3,492
11,207
4,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
EkohWolf
Janus
11
2 / 9 / 1
8,330
694
4,464
9,910
2,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DomGabriel
Hou Yi
13
5 / 2 / 11
9,620
802
6,813
6,868
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
txtglow
Tiamat
14
4 / 0 / 14
9,592
799
9,174
5,594
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
10 / 2 / 8
9,993
833
10,821
7,618
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
19
19
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arctichaven
Danzaburou
0
3
3
0.5
L
Amaterasu
DiamondDingo
Amaterasu
2
7
0
0.29
W
Hou Yi
DomGabriel
Hou Yi
5
2
11
5.25
L
Janus
EkohWolf
Janus
2
9
1
0.28
W
Tiamat
txtglow
Tiamat
4
0
14
11
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,167
Damage
26,808
32,423
Taken
20,080
10,790
Mitigated
14,105
2,608
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arctichaven
Danzaburou
5,211
1,625
0
2,031
11,306
3,550
0
8,157
2,529
0
24,422
L
Amaterasu
DiamondDingo
Amaterasu
3,492
2,433
0
119
11,207
4,499
0
4,848
6,019
0
7,579
W
Hou Yi
DomGabriel
Hou Yi
6,813
2,682
0
2,045
6,868
3,055
1,002
2,027
4,841
0
37,584
L
Janus
EkohWolf
Janus
4,464
102
0
458
9,910
2,741
0
5,466
3,864
33,518
0
W
Tiamat
txtglow
Tiamat
9,174
916
0
2,310
5,594
8,473
788
1,008
4,586
30,981
0
W
10,821
441
636
1,434
7,618
2,577
608
1,483
6,135
42,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,729
Gold Earned
29,205
121
Minions Killed
182
0
Camps Cleared
0
642,567
Distance Traveled
674,953
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,607
634
47
4
0
230,155
2
L
Amaterasu
7,792
649
22
2
0
206,031
0
W
Hou Yi
9,620
802
50
4
0
193,293
5
L
Janus
8,330
694
52
4
0
206,381
0
W
Tiamat
9,592
799
63
5
0
255,841
0
W
Eset
9,993
833
69
6
0
225,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role