Player Matchup

Tsukuyomi
Tsukuyomi
Masters
Aengy
Tsukuyomi
Masters
Level 152
God Stats
27W - 21L
1,628 SR
Queue Stats
160W - 127L
2,682 MMR
Solo
Jing Wei
Jing Wei
Diamond II
ElPutoFeli
Jing Wei
Diamond II
Level 127
God Stats
1W - 1L
1,754 SR
Queue Stats
208W - 203L
2,317 MMR
Solo
He Bo
He Bo
Diamond III
Gãnk
He Bo
Diamond III
Level 149
God Stats
3W - 4L
1,357 SR
Queue Stats
138W - 120L
2,334 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Joak10
Sylvanus
Diamond III
Level 158
God Stats
4W - 4L
1,717 SR
Queue Stats
155W - 152L
2,332 MMR
Solo
Merlin
Merlin
Diamond III
VikingsUwU
Merlin
Diamond III
Level 160
God Stats
5W - 5L
1,567 SR
Queue Stats
202W - 184L
2,389 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,604 SR
2,411 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,633 SR
1,894 MMR
Osiris
Osiris
Diamond III
AicyD
Osiris
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond III
Bakú
Sobek
Diamond III
Level 153
God Stats
18W - 9L
1,820 SR
Queue Stats
186W - 161L
2,398 MMR
Party 1
Janus
Janus
Masters
DixieNοrmous
Janus
Masters
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
Okeanossssss
Xbalanque
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Zarten7
Ao Kuang
Diamond IV
Level 107
God Stats
6W - 2L
1,843 SR
Queue Stats
51W - 19L
2,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aengy
Tsukuyomi
14
2 / 0 / 1
7,747
596
4,062
4,936
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
ElPutoFeli
Jing Wei
12
0 / 0 / 2
6,861
528
3,517
5,880
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Gãnk
He Bo
9
2 / 2 / 0
5,968
459
4,756
5,547
1,945
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Joak10
Sylvanus
9
1 / 5 / 1
6,055
466
3,198
12,340
5,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
VikingsUwU
Merlin
11
0 / 3 / 3
6,457
497
4,487
4,578
1,424
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditePersephoneChang'eSetApollo

VS

Bans
The MorriganDanzaburouScyllaChernobogEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AicyD
Osiris
14
0 / 2 / 1
7,651
589
3,964
10,990
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Bakú
Sobek
11
0 / 1 / 4
6,468
498
2,115
7,961
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 3
7,458
574
2,811
3,607
1,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Okeanossssss
Xbalanque
15
3 / 1 / 1
8,198
631
7,537
7,734
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Zarten7
Ao Kuang
13
4 / 1 / 3
7,596
584
8,707
9,112
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
10
10
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aengy
Tsukuyomi
2
0
1
2.5
W
Osiris
AicyD
Osiris
0
2
1
0.25
W
Sobek
Bakú
Sobek
0
1
4
2
W
3
0
3
4.5
L
Jing Wei
ElPutoFeli
Jing Wei
0
0
2
1
L
He Bo
Gãnk
He Bo
2
2
0
1
L
Sylvanus
Joak10
Sylvanus
1
5
1
0.3
W
Xbalanque
Okeanossssss
Xbalanque
3
1
1
3.5
L
Merlin
VikingsUwU
Merlin
0
3
3
0.5
W
Ao Kuang
Zarten7
Ao Kuang
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
25,134
33,281
Taken
39,404
12,967
Mitigated
16,920
12,940
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aengy
Tsukuyomi
4,062
1,615
0
3,142
4,936
1,807
0
1,134
3,802
0
58,771
W
Osiris
AicyD
Osiris
3,964
1,033
0
5,873
10,990
5,896
646
4,792
6,198
0
47,650
W
Sobek
Bakú
Sobek
2,115
373
0
4,507
7,961
4,780
0
2,019
5,942
12,105
0
W
2,811
490
0
881
3,607
1,016
0
1,820
1,787
54,797
0
L
Jing Wei
ElPutoFeli
Jing Wei
3,517
2,429
0
2,855
5,880
1,852
0
1,646
4,234
0
44,128
L
He Bo
Gãnk
He Bo
4,756
331
0
2,665
5,547
1,945
0
2,070
3,477
23,849
0
L
Sylvanus
Joak10
Sylvanus
3,198
759
806
3,442
12,340
5,939
0
5,355
6,985
17,642
0
W
Xbalanque
Okeanossssss
Xbalanque
7,537
5,033
0
5,120
7,734
2,190
0
658
7,076
0
67,462
L
Merlin
VikingsUwU
Merlin
4,487
108
0
30
4,578
1,424
0
3,428
1,150
45,471
0
W
Ao Kuang
Zarten7
Ao Kuang
8,707
1,599
0
2,805
9,112
3,038
0
3,152
5,960
52,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
37,371
406
Minions Killed
466
0
Camps Cleared
0
1,158,151
Distance Traveled
1,392,189
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,747
596
129
10
0
297,657
1
W
Osiris
7,651
589
114
9
0
268,416
4
W
Sobek
6,468
498
15
1
0
295,529
6
W
Janus
7,458
574
123
9
0
321,991
4
L
Jing Wei
6,861
528
102
8
0
242,638
1
L
He Bo
5,968
459
52
4
0
134,966
2
L
Sylvanus
6,055
466
31
2
0
221,638
5
W
Xbalanque
8,198
631
128
10
0
221,247
4
L
Merlin
6,457
497
92
7
0
261,252
4
W
Ao Kuang
7,596
584
86
7
0
285,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role