Player Matchup

Bastet
Bastet
Adriien937
Bastet
Level 11
God Stats
11W - 5L
1,702 SR
Queue Stats
287W - 191L
1,667 Elo+
Party 3
Janus
Janus
Birsk
Janus
Level 124
God Stats
2W - 2L
1,732 SR
Queue Stats
36W - 22L
1,644 Elo+
Party 3
Merlin
Merlin
Gemwayne
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 133L
1,567 Elo+
Party 2
Anubis
Anubis
mesosneakyy
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,910 Elo+
Party 2
Ymir
Ymir
pjmiks
Ymir
Level 26
God Stats
51W - 31L
1,707 SR
Queue Stats
241W - 235L
1,625 Elo+
Solo
Team Averages
Level 63
1,628 SR
1,683 Elo+

VS

Team Averages
Level 14
1,543 SR
1,547 Elo+
Sobek
Sobek
AtticEvenings
Sobek
Level 6
God Stats
6W - 10L
1,410 SR
Queue Stats
17W - 15L
1,691 Elo+
Solo
Danzaburou
Danzaburou
GotNoBetterName
Danzaburou
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 76L
1,549 Elo+
Solo
Mercury
Mercury
Spuros_piperias
Mercury
Level 28
God Stats
41W - 22L
1,561 SR
Queue Stats
240W - 159L
1,533 Elo+
Party 1
Osiris
Osiris
deadciul
Osiris
Level 8
God Stats
0W - 1L
1,728 SR
Queue Stats
13W - 34L
1,380 Elo+
Solo
Janus
Janus
makis15
Janus
Level 12
God Stats
2W - 4L
1,514 SR
Queue Stats
31W - 32L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Adriien937
Bastet
10
5 / 1 / 0
5,880
588
4,087
4,680
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Birsk
Janus
9
1 / 0 / 2
5,563
556
1,836
1,521
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Gemwayne
Merlin
8
0 / 2 / 1
4,554
455
2,391
3,441
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
7
0 / 3 / 1
4,506
451
2,807
2,781
974
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
pjmiks
Ymir
11
8 / 0 / 0
6,869
687
7,602
5,872
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 5
5,303
530
3,015
6,342
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
GotNoBetterName
Danzaburou
9
5 / 0 / 1
5,870
587
2,752
4,655
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,143
514
1,534
6,027
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
deadciul
Osiris
7
0 / 6 / 0
4,211
421
2,246
6,835
3,365
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
makis15
Janus
6
0 / 6 / 0
4,181
418
315
5,013
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
14
Kills
6
6
Deaths
15
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
Adriien937
Bastet
5
1
0
5
L
1
1
5
3.5
W
Janus
Birsk
Janus
1
0
2
2
W
Merlin
Gemwayne
Merlin
0
2
1
0.25
L
Danzaburou
GotNoBetterName
Danzaburou
5
0
1
5.5
L
0
2
0
0
L
Osiris
deadciul
Osiris
0
6
0
0
L
Janus
makis15
Janus
0
6
0
0
W
Anubis
0
3
1
0.17
W
Ymir
pjmiks
Ymir
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
9,862
18,295
Taken
28,872
6,774
Mitigated
10,675
7,318
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Adriien937
Bastet
4,087
1,708
0
2,480
4,680
1,269
0
856
3,824
0
26,482
L
3,015
392
0
2,496
6,342
2,922
0
3,111
3,231
9,170
0
W
Janus
Birsk
Janus
1,836
167
0
0
1,521
353
297
162
1,310
30,378
0
W
Merlin
Gemwayne
Merlin
2,391
230
0
1,388
3,441
727
0
661
2,780
20,393
0
L
Danzaburou
GotNoBetterName
Danzaburou
2,752
1,123
0
2,444
4,655
1,262
0
2,087
2,568
0
31,255
L
1,534
785
0
500
6,027
1,851
0
1,742
4,235
0
31,346
L
Osiris
deadciul
Osiris
2,246
1,087
0
835
6,835
3,365
0
5,503
1,082
0
9,530
L
Janus
makis15
Janus
315
129
0
248
5,013
1,275
0
1,868
3,120
12,431
0
W
Anubis
2,807
259
0
364
2,781
974
0
1,498
1,283
17,661
0
W
Ymir
pjmiks
Ymir
7,602
2,958
0
3,086
5,872
3,451
167
129
5,556
33,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
24,708
225
Minions Killed
200
0
Camps Cleared
0
927,838
Distance Traveled
847,697
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,880
588
52
5
0
194,962
4
L
Sobek
5,303
530
13
1
0
188,368
5
W
Janus
5,563
556
50
5
0
199,839
0
W
Merlin
4,554
455
26
3
0
182,444
3
L
Danzaburou
5,870
587
70
7
0
154,837
1
L
Mercury
5,143
514
76
8
0
195,910
1
L
Osiris
4,211
421
15
2
0
142,123
3
L
Janus
4,181
418
26
3
0
166,459
0
W
Anubis
4,506
451
36
4
0
174,556
1
W
Ymir
6,869
687
61
6
0
176,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role