Player Matchup

Erlang Shen
Erlang Shen
Frihk
Erlang Shen
Level 49
God Stats
36W - 18L
1,628 SR
Queue Stats
787W - 402L
1,689 Elo+
Party 3
Artemis
Artemis
Galaxia-magica
Artemis
Level 109
God Stats
2W - 2L
1,313 SR
Queue Stats
490W - 365L
1,557 Elo+
Party 2
Janus
Janus
MyTeamsFeeding
Janus
Level 160
God Stats
14W - 16L
1,745 SR
Queue Stats
351W - 289L
1,670 Elo+
Party 3
Anubis
Anubis
kiNG2Oo9R
Anubis
Level 47
God Stats
154W - 158L
1,526 SR
Queue Stats
214W - 231L
1,477 Elo+
Solo
Izanami
Izanami
papagaioFurioso2
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 67L
1,660 Elo+
Party 2
Team Averages
Level 78
1,542 SR
1,611 Elo+

VS

Team Averages
Level 62
1,512 SR
1,606 Elo+
Agni
Agni
AxHAMxSANDWICH
Agni
Level 97
God Stats
48W - 21L
1,521 SR
Queue Stats
310W - 329L
1,472 Elo+
Party 1
Tyr
Tyr
Sad Drag
Tyr
Level 69
God Stats
4W - 3L
1,904 SR
Queue Stats
98W - 26L
1,846 Elo+
Party 4
Ares
Ares
Sadder Drag
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 13L
1,848 Elo+
Party 4
Danzaburou
Danzaburou
iNeverSave-_-
Danzaburou
Level 88
God Stats
4W - 4L
1,317 SR
Queue Stats
69W - 89L
1,387 Elo+
Party 1
Fenrir
Fenrir
iforgotmyname420
Fenrir
Level 29
God Stats
1W - 4L
1,316 SR
Queue Stats
62W - 77L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Frihk
Erlang Shen
11
5 / 0 / 1
6,607
661
4,865
6,712
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 4
5,676
568
4,418
4,835
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 5
6,317
632
5,439
3,772
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anubis
kiNG2Oo9R
Anubis
12
2 / 1 / 0
6,824
682
3,584
3,086
1,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 0
5,909
591
2,294
5,145
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,852
485
1,539
5,674
2,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
5,941
594
1,534
6,192
2,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
2 / 4 / 1
5,092
509
3,372
6,757
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
iNeverSave-_-
Danzaburou
9
1 / 0 / 1
5,408
541
2,254
4,700
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 1
5,095
510
1,208
7,615
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
4
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Erlang Shen
Frihk
Erlang Shen
5
0
1
5.5
W
0
1
4
2
W
1
1
5
3.5
L
1
2
0
0.5
L
2
4
1
0.63
L
Danzaburou
iNeverSave-_-
Danzaburou
1
0
1
1.5
L
0
2
1
0.25
W
Anubis
kiNG2Oo9R
Anubis
2
1
0
2
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
9,907
23,550
Taken
30,938
7,979
Mitigated
10,364
10,460
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,539
131
0
2,430
5,674
2,009
0
3,407
1,903
22,439
0
W
Erlang Shen
Frihk
Erlang Shen
4,865
2,607
0
4,459
6,712
2,792
0
1,230
5,482
0
37,206
W
4,418
1,891
0
2,042
4,835
1,363
1,153
861
3,974
0
25,914
W
5,439
485
0
419
3,772
1,181
292
2,241
1,531
33,865
0
L
1,534
325
0
1,696
6,192
2,111
0
3,584
2,608
0
30,562
L
3,372
595
0
1,375
6,757
2,679
0
457
6,230
10,865
0
L
Danzaburou
iNeverSave-_-
Danzaburou
2,254
428
0
1,412
4,700
1,160
0
0
4,700
0
25,884
L
1,208
440
0
2,709
7,615
2,405
0
1,003
6,474
0
27,858
W
Anubis
kiNG2Oo9R
Anubis
3,584
475
0
1,113
3,086
1,250
428
0
3,086
36,366
0
W
2,294
1,513
0
2,427
5,145
1,393
283
579
4,566
0
33,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
26,388
351
Minions Killed
259
0
Camps Cleared
0
969,881
Distance Traveled
977,688
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,852
485
47
5
0
190,608
2
W
Erlang Shen
6,607
661
72
7
0
253,029
6
W
Artemis
5,676
568
50
5
0
168,920
1
W
Janus
6,317
632
73
7
0
199,410
3
L
Tyr
5,941
594
79
8
0
172,562
3
L
Ares
5,092
509
11
1
0
199,174
0
L
Danzaburou
5,408
541
59
6
0
189,579
2
L
Fenrir
5,095
510
63
6
0
225,765
1
W
Anubis
6,824
682
91
9
0
149,134
2
W
Izanami
5,909
591
65
7
0
199,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role