Player Matchup

Cupid
Cupid
Cilkata16
Cupid
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
128W - 128L
1,559 Elo+
Solo
Ares
Ares
ForrestGrump87
Ares
Level 18
God Stats
12W - 5L
1,726 SR
Queue Stats
118W - 109L
1,546 Elo+
Solo
Thor
Thor
Krcsny15
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,440 Elo+
Solo
Chang'e
Chang'e
TDarkCrypt
Chang'e
Level 26
God Stats
0W - 2L
1,350 SR
Queue Stats
128W - 95L
1,595 Elo+
Solo
Mercury
Mercury
Veezarа
Mercury
Level 18
God Stats
3W - 5L
1,661 SR
Queue Stats
213W - 228L
1,539 Elo+
Solo
Team Averages
Level 15
1,547 SR
1,536 Elo+

VS

Team Averages
Level 25
1,682 SR
1,580 Elo+
Thanatos
Thanatos
DOWEREALLYEXIST
Thanatos
Level 27
God Stats
5W - 4L
1,647 SR
Queue Stats
26W - 22L
1,691 Elo+
Solo
Ao Kuang
Ao Kuang
Kusemagneten
Ao Kuang
Level 29
God Stats
8W - 19L
1,347 SR
Queue Stats
305W - 301L
1,595 Elo+
Solo
Ymir
Ymir
Lerbon1
Ymir
Level 17
God Stats
2W - 1L
1,588 SR
Queue Stats
28W - 21L
1,474 Elo+
Party 1
Apollo
Apollo
ZXC-Ghoul123
Apollo
Level 28
God Stats
8W - 2L
1,980 SR
Queue Stats
100W - 69L
1,594 Elo+
Party 1
Sol
Sol
КоледноПиче
Sol
Level 24
God Stats
37W - 21L
1,850 SR
Queue Stats
225W - 217L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cilkata16
Cupid
13
5 / 3 / 5
8,230
633
9,898
6,875
2,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 3 / 5
8,045
619
6,123
10,674
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
8
0 / 8 / 0
5,325
410
3,501
11,120
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
TDarkCrypt
Chang'e
12
0 / 4 / 4
7,052
542
9,195
9,788
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Veezarа
Mercury
9
1 / 3 / 4
5,947
457
2,319
8,591
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
14 / 1 / 2
9,575
737
13,259
12,545
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Kusemagneten
Ao Kuang
13
5 / 1 / 2
8,051
619
6,765
13,125
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Lerbon1
Ymir
10
0 / 6 / 2
6,466
497
2,518
12,340
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
11
2 / 2 / 3
6,934
533
4,841
8,635
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 9
7,477
575
8,769
9,236
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
12
Kills
21
21
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
Cilkata16
Cupid
5
3
5
2.5
W
Thanatos
14
1
2
15
L
6
3
5
2.83
L
Thor
0
8
0
0
W
Ao Kuang
Kusemagneten
Ao Kuang
5
1
2
6
W
Ymir
Lerbon1
Ymir
0
6
2
0.17
L
Chang'e
TDarkCrypt
Chang'e
0
4
4
0.5
L
Mercury
Veezarа
Mercury
1
3
4
1
W
Apollo
2
2
3
1.75
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,036
Damage
36,152
47,048
Taken
55,881
17,826
Mitigated
24,044
12,570
Healing
26,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Cilkata16
Cupid
9,898
4,904
378
1,876
6,875
2,173
0
1,571
5,304
0
45,566
W
Thanatos
13,259
5,597
0
10,011
12,545
5,031
460
1,754
10,791
0
60,566
L
6,123
306
0
1,790
10,674
6,200
0
2,059
8,615
14,853
0
L
Thor
3,501
826
0
625
11,120
3,314
0
7,309
3,811
0
17,499
W
Ao Kuang
Kusemagneten
Ao Kuang
6,765
1,985
0
8,767
13,125
6,434
2,032
2,894
10,231
37,850
0
W
Ymir
Lerbon1
Ymir
2,518
467
0
1,442
12,340
7,019
104
2,468
9,872
19,492
0
L
Chang'e
TDarkCrypt
Chang'e
9,195
901
1,374
3,661
9,788
3,546
0
5,253
4,535
46,310
0
L
Mercury
Veezarа
Mercury
2,319
638
0
2,866
8,591
2,593
0
1,860
6,731
0
29,957
W
Apollo
4,841
2,773
0
3,144
8,635
2,557
1,049
4,277
4,358
0
36,247
W
8,769
2,063
0
3,569
9,236
3,003
530
3,925
5,311
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
38,503
299
Minions Killed
353
0
Camps Cleared
0
1,253,817
Distance Traveled
1,267,551
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,230
633
97
7
0
230,064
2
W
Thanatos
9,575
737
97
7
0
282,173
7
L
Ares
8,045
619
8
1
0
238,462
8
L
Thor
5,325
410
36
3
0
264,514
1
W
Ao Kuang
8,051
619
66
5
0
261,427
4
W
Ymir
6,466
497
32
2
0
230,773
0
L
Chang'e
7,052
542
92
7
0
257,780
2
L
Mercury
5,947
457
66
5
0
262,997
1
W
Apollo
6,934
533
72
6
0
247,144
4
W
Sol
7,477
575
86
7
0
246,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role