Player Matchup

Izanami
Izanami
Artic_Howler
Izanami
Level 13
God Stats
10W - 10L
1,376 SR
Queue Stats
174W - 205L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Mrpancakesmax01
Heimdallr
Level 5
God Stats
1W - 1L
1,260 SR
Queue Stats
3W - 6L
1,311 Elo+
Solo
Amaterasu
Amaterasu
Neko GoutFraise
Amaterasu
Level 27
God Stats
90W - 81L
1,542 SR
Queue Stats
184W - 195L
1,454 Elo+
Solo
Ymir
Ymir
TheFrozenMerc
Ymir
Level 29
God Stats
2W - 2L
1,484 SR
Queue Stats
50W - 43L
1,523 Elo+
Solo
Janus
Janus
WalkinTaco
Janus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 18L
1,605 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,482 Elo+

VS

Team Averages
Level 12
1,553 SR
1,375 Elo+
Sobek
Sobek
IslandBeatZ
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,449 Elo+
Party 1
Apollo
Apollo
Vxsillio
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,310 Elo+
Party 1
Set
Set
bEbeJuIcE67oNe
Set
Level 14
God Stats
2W - 1L
1,672 SR
Queue Stats
16W - 16L
1,352 Elo+
Party 1
Scylla
Scylla
iK_Quasi
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
whynotsure
Amaterasu
Level 18
God Stats
9W - 7L
1,593 SR
Queue Stats
13W - 15L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artic_Howler
Izanami
18
6 / 2 / 8
12,052
574
17,285
15,543
5,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Mrpancakesmax01
Heimdallr
18
8 / 2 / 18
12,264
584
19,092
16,641
7,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Neko GoutFraise
Amaterasu
17
4 / 3 / 16
11,565
551
10,034
16,353
11,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
14 / 2 / 14
13,008
619
15,167
16,183
10,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
19
17 / 4 / 13
13,305
634
19,989
11,863
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
9,005
429
5,714
28,528
24,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Vxsillio
Apollo
12
1 / 13 / 3
8,318
396
5,612
18,391
5,899
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 9 / 4
12,152
579
13,551
19,422
9,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
iK_Quasi
Scylla
12
1 / 14 / 2
8,173
389
6,276
16,399
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
whynotsure
Amaterasu
18
3 / 4 / 4
10,477
499
9,262
22,352
13,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
29
49
Kills
13
13
Deaths
49
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Artic_Howler
Izanami
6
2
8
5
L
1
9
3
0.28
W
Heimdallr
Mrpancakesmax01
Heimdallr
8
2
18
8.5
W
Amaterasu
Neko GoutFraise
Amaterasu
4
3
16
4
W
14
2
14
10.5
L
Apollo
Vxsillio
Apollo
1
13
3
0.19
W
Janus
17
4
13
5.88
L
7
9
4
1
L
Scylla
iK_Quasi
Scylla
1
14
2
0.14
L
Amaterasu
whynotsure
Amaterasu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,567
Damage
40,415
76,583
Taken
105,092
38,906
Mitigated
58,622
27,460
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Artic_Howler
Izanami
17,285
12,567
948
8,236
15,543
5,430
4,974
1,874
13,669
0
83,058
L
5,714
675
0
5,561
28,528
24,881
96
9,173
19,207
27,656
0
W
Heimdallr
Mrpancakesmax01
Heimdallr
19,092
11,024
0
8,486
16,641
7,207
3,904
3,470
13,171
0
73,577
W
Amaterasu
Neko GoutFraise
Amaterasu
10,034
3,405
0
3,852
16,353
11,157
1,926
1,618
14,735
593
43,340
W
15,167
3,821
0
3,598
16,183
10,983
1,877
3,171
13,012
46,037
1,814
L
Apollo
Vxsillio
Apollo
5,612
3,373
0
1,612
18,391
5,899
0
6,884
11,387
0
36,234
W
Janus
19,989
2,448
0
2,340
11,863
4,129
2,986
1,857
10,006
86,009
0
L
13,551
7,260
0
1,374
19,422
9,606
655
4,866
14,350
0
54,446
L
Scylla
iK_Quasi
Scylla
6,276
1,416
0
1,237
16,399
5,151
587
8,655
7,479
23,039
0
L
Amaterasu
whynotsure
Amaterasu
9,262
2,786
0
10,916
22,352
13,085
0
4,883
17,411
0
62,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,194
Gold Earned
48,125
512
Minions Killed
313
0
Camps Cleared
0
1,815,404
Distance Traveled
1,812,819
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,052
574
141
7
0
334,963
4
L
Sobek
9,005
429
35
2
0
466,901
1
W
Heimdallr
12,264
584
85
4
0
331,927
1
W
Amaterasu
11,565
551
76
4
0
418,809
0
W
Ymir
13,008
619
64
3
0
369,188
2
L
Apollo
8,318
396
69
3
0
303,711
3
W
Janus
13,305
634
146
7
0
360,517
1
L
Set
12,152
579
71
3
0
369,258
0
L
Scylla
8,173
389
37
2
0
273,764
0
L
Amaterasu
10,477
499
101
5
0
399,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role