Player Matchup

Ah Puch
Ah Puch
Atomvintern
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ebbski117
Achilles
Level 18
God Stats
4W - 13L
1,604 SR
Queue Stats
29W - 37L
1,510 Elo+
Solo
Danzaburou
Danzaburou
HuwRobot
Danzaburou
Level 6
God Stats
1W - 3L
1,318 SR
Queue Stats
5W - 8L
1,383 Elo+
Solo
Hades
Hades
hypper1987
Hades
Level 29
God Stats
79W - 67L
1,417 SR
Queue Stats
289W - 280L
1,399 Elo+
Solo
Neith
Neith
limp_q
Neith
Level 28
God Stats
48W - 48L
1,587 SR
Queue Stats
357W - 353L
1,417 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,442 Elo+

VS

Team Averages
Level 22
1,416 SR
1,400 Elo+
Osiris
Osiris
Drago9546
Osiris
Level 27
God Stats
25W - 42L
1,524 SR
Queue Stats
178W - 210L
1,470 Elo+
Solo
Izanami
Izanami
Nakls11527
Izanami
Level 8
God Stats
165W - 205L
1,194 SR
Queue Stats
400W - 500L
1,311 Elo+
Solo
Ah Puch
Ah Puch
TarT0P0ire
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,465 Elo+
Solo
Ymir
Ymir
WarriorDan
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,374 Elo+
Solo
Rama
Rama
ahmadmohsen
Rama
Level 20
God Stats
59W - 65L
1,365 SR
Queue Stats
107W - 118L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Atomvintern
Ah Puch
17
2 / 4 / 12
10,319
938
11,281
8,128
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Ebbski117
Achilles
17
10 / 4 / 11
11,995
1,090
19,423
16,879
14,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HuwRobot
Danzaburou
19
8 / 1 / 16
12,815
1,165
23,786
11,789
5,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
17
4 / 0 / 13
10,834
985
9,698
6,426
3,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
limp_q
Neith
18
7 / 3 / 14
12,148
1,104
14,050
11,021
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Drago9546
Osiris
16
0 / 5 / 4
9,414
856
5,005
17,581
15,972
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Nakls11527
Izanami
17
4 / 7 / 4
11,526
1,048
10,945
18,524
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
TarT0P0ire
Ah Puch
16
4 / 7 / 2
10,871
988
19,156
15,005
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 8 / 7
9,927
902
7,524
19,667
24,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 4 / 4
10,362
942
5,279
15,009
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
31
Kills
12
12
Deaths
31
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Atomvintern
Ah Puch
2
4
12
2
L
Osiris
Drago9546
Osiris
0
5
4
0.4
W
Achilles
Ebbski117
Achilles
10
4
11
3.88
W
Danzaburou
HuwRobot
Danzaburou
8
1
16
16
L
Izanami
Nakls11527
Izanami
4
7
4
0.86
L
Ah Puch
TarT0P0ire
Ah Puch
4
7
2
0.71
L
1
8
7
0.56
L
3
4
4
1.25
W
Hades
4
0
13
10.5
W
Neith
limp_q
Neith
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,238
Damage
47,909
54,243
Taken
85,786
30,838
Mitigated
59,078
7,080
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Atomvintern
Ah Puch
11,281
1,361
0
226
8,128
3,227
0
3,572
4,556
31,503
0
L
Osiris
Drago9546
Osiris
5,005
2,050
0
150
17,581
15,972
0
5,119
12,462
0
10,998
W
Achilles
Ebbski117
Achilles
19,423
7,626
0
1,186
16,879
14,409
0
7,213
9,537
0
27,283
W
Danzaburou
HuwRobot
Danzaburou
23,786
14,753
0
1,120
11,789
5,169
0
6,071
5,693
0
47,770
L
Izanami
Nakls11527
Izanami
10,945
7,207
0
2,374
18,524
7,140
0
5,096
13,428
0
28,667
L
Ah Puch
TarT0P0ire
Ah Puch
19,156
2,020
0
1,371
15,005
5,481
0
2,029
12,976
52,468
0
L
7,524
2,084
0
0
19,667
24,522
0
6,919
12,748
19,176
0
L
5,279
5,082
0
2,538
15,009
5,963
0
1,816
13,193
0
20,661
W
Hades
9,698
815
48
1,080
6,426
3,876
0
3,172
3,206
22,368
0
W
Neith
limp_q
Neith
14,050
8,645
0
3,420
11,021
4,157
0
6,652
4,369
0
29,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,111
Gold Earned
52,100
205
Minions Killed
228
4
Camps Cleared
6
927,086
Distance Traveled
830,887
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,319
938
49
4
1
159,990
3
L
Osiris
9,414
856
12
1
1
166,130
10
W
Achilles
11,995
1,090
14
1
0
204,745
0
W
Danzaburou
12,815
1,165
68
6
0
190,292
0
L
Izanami
11,526
1,048
56
5
5
174,926
0
L
Ah Puch
10,871
988
86
8
0
164,110
0
L
Ymir
9,927
902
34
3
0
140,478
1
L
Rama
10,362
942
40
4
0
185,243
0
W
Hades
10,834
985
37
3
0
199,917
0
W
Neith
12,148
1,104
37
3
3
172,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role