Player Matchup

Aphrodite
Aphrodite
MilitantChris
Aphrodite
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,138 Elo+
Solo
Danzaburou
Danzaburou
X_BlackPhoenix
Danzaburou
Level 43
God Stats
6W - 11L
1,591 SR
Queue Stats
49W - 66L
1,597 Elo+
Party 2
Fafnir
Fafnir
xIxPONExUx
Fafnir
Level 148
God Stats
1W - 2L
1,917 SR
Queue Stats
49W - 78L
1,502 Elo+
Party 2
Team Averages
Level 88
1,670 SR
1,412 Elo+

VS

Team Averages
Level 93
1,461 SR
1,408 Elo+
Merlin
Merlin
BoyzInBlue81
Merlin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,452 Elo+
Party 1
Vamana
Vamana
Satowaa
Vamana
Level 147
God Stats
3W - 6L
1,246 SR
Queue Stats
263W - 350L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Unkle Sledge
Nu Wa
Level 15
God Stats
8W - 9L
1,638 SR
Queue Stats
10W - 18L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MilitantChris
Aphrodite
15
4 / 7 / 5
12,331
617
9,252
18,542
7,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
X_BlackPhoenix
Danzaburou
14
3 / 7 / 6
11,840
592
16,482
19,804
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
xIxPONExUx
Fafnir
14
4 / 5 / 7
12,088
604
11,212
22,772
29,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 4 / 10
12,854
643
16,951
13,689
5,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Satowaa
Vamana
17
9 / 5 / 6
13,949
697
20,341
19,595
8,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 3 / 11
13,593
680
13,998
13,225
4,733
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
19
19
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
4
10
2.25
L
Aphrodite
MilitantChris
Aphrodite
4
7
5
0.93
W
Vamana
Satowaa
Vamana
9
5
6
2.4
W
6
3
11
3.83
L
Danzaburou
X_BlackPhoenix
Danzaburou
3
7
6
0.86
L
Fafnir
xIxPONExUx
Fafnir
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,946
Damage
51,290
61,118
Taken
46,509
43,948
Mitigated
18,457
23,219
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,951
802
0
3,652
13,689
5,316
1,934
4,577
9,112
71,417
0
L
Aphrodite
MilitantChris
Aphrodite
9,252
1,547
4,214
8,984
18,542
7,786
232
9,662
8,880
47,069
0
W
Vamana
Satowaa
Vamana
20,341
12,693
0
3,800
19,595
8,408
257
8,253
11,342
0
54,574
W
13,998
3,534
0
1,623
13,225
4,733
554
7,720
5,505
68,469
0
L
Danzaburou
X_BlackPhoenix
Danzaburou
16,482
4,727
0
5,594
19,804
6,675
571
11,693
8,111
0
58,247
L
Fafnir
xIxPONExUx
Fafnir
11,212
3,623
0
4,427
22,772
29,487
78
9,651
13,121
41,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,259
Gold Earned
40,396
200
Minions Killed
234
0
Camps Cleared
0
911,707
Distance Traveled
1,015,391
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,854
643
109
5
0
308,165
2
L
Aphrodite
12,331
617
88
4
0
307,453
0
W
Vamana
13,949
697
30
2
0
378,375
4
W
Nu Wa
13,593
680
95
5
0
328,851
5
L
Danzaburou
11,840
592
82
4
0
311,634
6
L
Fafnir
12,088
604
30
2
0
292,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role