Player Matchup

Fenrir
Fenrir
Bronze III
Chastity Girl
Fenrir
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,365 MMR
Solo
Heimdallr
Heimdallr
Silver II
KarlToughLove
Heimdallr
Silver II
Level 145
God Stats
3W - 7L
1,366 SR
Queue Stats
212W - 190L
1,444 MMR
Solo
Ne Zha
Ne Zha
Gold V
avramgb347597
Ne Zha
Gold V
Level 83
God Stats
2W - 1L
1,570 SR
Queue Stats
21W - 27L
1,395 MMR
Solo
Chang'e
Chang'e
Gold V
dearne1234
Chang'e
Gold V
Level 146
God Stats
69W - 48L
1,664 SR
Queue Stats
170W - 170L
1,384 MMR
Solo
Khepri
Khepri
Gold V
luscious-head
Khepri
Gold V
Level 119
God Stats
5W - 3L
1,442 SR
Queue Stats
97W - 108L
1,377 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,508 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,630 SR
1,393 MMR
Jormungandr
Jormungandr
Silver III
CosaNostraLord
Jormungandr
Silver III
Level 60
God Stats
8W - 9L
1,388 SR
Queue Stats
17W - 23L
1,407 MMR
Solo
Tyr
Tyr
Silver II
FHER1116
Tyr
Silver II
Level 129
God Stats
8W - 9L
1,610 SR
Queue Stats
145W - 154L
1,361 MMR
Solo
Cupid
Cupid
Gold III
FKAJOSH
Cupid
Gold III
Level 159
God Stats
2W - 4L
1,722 SR
Queue Stats
370W - 391L
1,381 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
M8AH
Tsukuyomi
Gold V
Level 139
God Stats
13W - 6L
1,811 SR
Queue Stats
304W - 304L
1,406 MMR
Solo
Janus
Janus
Gold III
Mighty Bomber
Janus
Gold III
Level 154
God Stats
12W - 16L
1,621 SR
Queue Stats
221W - 213L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,592
409
2,409
13,590
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
KarlToughLove
Heimdallr
18
1 / 3 / 7
10,744
512
8,642
8,417
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 2 / 4
12,157
579
10,852
15,405
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
dearne1234
Chang'e
18
8 / 3 / 2
11,808
562
15,632
17,767
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 8 / 8
9,101
433
6,441
22,410
13,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
DanzaburouSetCthulhuApolloScylla

VS

Bans
Cu ChulainnGebAphroditeGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CosaNostraLord
Jormungandr
15
4 / 4 / 6
9,491
452
10,247
16,030
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 1 / 5
10,445
497
9,656
14,632
10,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
FKAJOSH
Cupid
12
0 / 3 / 4
8,512
405
3,318
10,410
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
M8AH
Tsukuyomi
19
11 / 5 / 3
11,841
564
16,795
16,085
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 5 / 6
10,963
522
11,018
10,983
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
16
Kills
19
19
Deaths
18
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
Jormungandr
CosaNostraLord
Jormungandr
4
4
6
1.75
L
1
1
5
3.5
L
Cupid
FKAJOSH
Cupid
0
3
4
0.67
W
Heimdallr
KarlToughLove
Heimdallr
1
3
7
1.5
L
Tsukuyomi
M8AH
Tsukuyomi
11
5
3
2.5
L
3
5
6
1.2
W
5
2
4
3.5
W
Chang'e
dearne1234
Chang'e
8
3
2
3
W
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,976
Damage
51,034
77,589
Taken
68,140
38,350
Mitigated
39,739
30,673
Healing
19,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,409
448
0
5,133
13,590
5,873
774
2,322
11,116
0
30,096
L
Jormungandr
CosaNostraLord
Jormungandr
10,247
2,033
0
2,261
16,030
14,391
224
5,961
10,069
47,694
0
L
9,656
902
0
5,875
14,632
10,574
203
4,189
10,443
0
58,005
L
Cupid
FKAJOSH
Cupid
3,318
2,045
221
4,508
10,410
3,172
668
959
9,448
0
39,612
W
Heimdallr
KarlToughLove
Heimdallr
8,642
4,282
0
1,708
8,417
4,682
1,893
2,935
5,225
0
87,994
L
Tsukuyomi
M8AH
Tsukuyomi
16,795
4,632
0
3,982
16,085
7,384
142
5,750
10,335
0
76,340
L
11,018
771
0
2,692
10,983
4,218
612
5,214
5,769
80,124
0
W
10,852
3,579
0
6,713
15,405
6,863
0
2,842
12,380
0
96,123
W
Chang'e
dearne1234
Chang'e
15,632
1,178
3,482
8,264
17,767
6,998
35
5,264
12,121
84,941
0
W
6,441
711
393
4,980
22,410
13,934
0
6,552
15,482
36,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
51,252
579
Minions Killed
535
0
Camps Cleared
0
1,946,070
Distance Traveled
1,893,635
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,592
409
75
4
0
344,546
1
L
Jormungandr
9,491
452
72
3
0
374,483
0
L
Tyr
10,445
497
118
6
0
459,087
9
L
Cupid
8,512
405
87
4
0
283,441
2
W
Heimdallr
10,744
512
156
7
0
375,859
1
L
Tsukuyomi
11,841
564
115
5
0
403,565
4
L
Janus
10,963
522
143
7
0
373,059
9
W
Ne Zha
12,157
579
163
8
0
457,033
1
W
Chang'e
11,808
562
138
7
0
370,594
4
W
Khepri
9,101
433
47
2
0
398,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role