Player Matchup

Sylvanus
Sylvanus
Do82Muc
Sylvanus
Level 63
God Stats
0W - 4L
1,424 SR
Queue Stats
4W - 14L
1,283 Elo+
Party 1
Nu Wa
Nu Wa
MindOfAlexa
Nu Wa
Level 18
God Stats
3W - 11L
1,346 SR
Queue Stats
4W - 17L
1,243 Elo+
Party 1
Neith
Neith
PvPDemon
Neith
Level 88
God Stats
7W - 13L
1,503 SR
Queue Stats
64W - 68L
1,516 Elo+
Solo
Team Averages
Level 56
1,424 SR
1,347 Elo+

VS

Team Averages
Level 50
1,484 SR
1,480 Elo+
Hachiman
Hachiman
DestructiveTen10
Hachiman
Level 71
God Stats
58W - 85L
1,369 SR
Queue Stats
506W - 636L
1,486 Elo+
Solo
Anubis
Anubis
patricksylwunia
Anubis
Level 60
God Stats
65W - 56L
1,538 SR
Queue Stats
71W - 72L
1,505 Elo+
Solo
Cthulhu
Cthulhu
perdeee
Cthulhu
Level 18
God Stats
15W - 12L
1,543 SR
Queue Stats
63W - 65L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Do82Muc
Sylvanus
11
0 / 5 / 1
9,272
618
4,717
12,527
9,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 8 / 0
9,485
632
3,593
11,275
3,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
PvPDemon
Neith
14
1 / 2 / 2
9,489
633
10,848
10,997
4,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
10,912
727
9,031
12,370
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 1 / 5
10,992
733
14,163
7,970
3,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
perdeee
Cthulhu
14
3 / 0 / 9
10,071
671
7,366
11,107
11,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Sylvanus
Do82Muc
Sylvanus
0
5
1
0.1
L
2
8
0
0.25
L
Neith
PvPDemon
Neith
1
2
2
1
W
7
1
5
9.5
W
Cthulhu
perdeee
Cthulhu
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
30,560
34,799
Taken
31,447
16,866
Mitigated
21,472
10,442
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,031
4,516
0
5,133
12,370
6,304
2,502
3,179
9,191
0
58,323
L
Sylvanus
Do82Muc
Sylvanus
4,717
681
2,732
3,656
12,527
9,362
92
8,240
4,287
16,718
0
L
3,593
717
0
446
11,275
3,258
60
8,129
3,146
23,291
0
L
Neith
PvPDemon
Neith
10,848
5,005
0
3,608
10,997
4,246
0
5,215
5,782
0
60,027
W
14,163
1,043
0
4,213
7,970
3,972
80
2,465
5,505
54,766
0
W
Cthulhu
perdeee
Cthulhu
7,366
79
227
1,955
11,107
11,196
0
3,031
8,076
20,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
31,975
159
Minions Killed
198
0
Camps Cleared
0
769,101
Distance Traveled
789,174
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,912
727
94
6
0
228,720
0
L
Sylvanus
9,272
618
18
1
0
256,473
3
L
Nu Wa
9,485
632
45
3
0
246,703
3
L
Neith
9,489
633
96
6
0
265,925
3
W
Anubis
10,992
733
66
4
0
268,552
5
W
Cthulhu
10,071
671
38
3
0
291,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role