Player Matchup

Cthulhu
Cthulhu
KingkalDH
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
M3RCW1thM0UTH
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,195 Elo+
Solo
Danzaburou
Danzaburou
MaddyG9889
Danzaburou
Level 33
God Stats
33W - 19L
1,604 SR
Queue Stats
294W - 340L
1,493 Elo+
Party 1
Agni
Agni
Not_Interested80
Agni
Level 29
God Stats
21W - 18L
1,541 SR
Queue Stats
48W - 46L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
im__notgood_
Baron Samedi
Level 8
God Stats
83W - 67L
1,406 SR
Queue Stats
234W - 247L
1,384 Elo+
Party 1
Team Averages
Level 20
1,510 SR
1,393 Elo+

VS

Team Averages
Level 20
1,456 SR
1,370 Elo+
Aphrodite
Aphrodite
Accentia
Aphrodite
Level 28
God Stats
52W - 36L
1,596 SR
Queue Stats
168W - 174L
1,490 Elo+
Solo
Ah Puch
Ah Puch
Desus420
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,453 Elo+
Solo
Sol
Sol
StraightLiquor
Sol
Level 17
God Stats
10W - 14L
1,523 SR
Queue Stats
46W - 60L
1,398 Elo+
Party 2
Xbalanque
Xbalanque
blckwlf-_-
Xbalanque
Level 10
God Stats
6W - 8L
1,161 SR
Queue Stats
70W - 90L
1,239 Elo+
Solo
Khepri
Khepri
praisethebooty13
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingkalDH
Cthulhu
19
11 / 0 / 17
13,016
1,085
19,159
15,075
23,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
18
5 / 2 / 17
11,802
984
18,862
16,609
16,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MaddyG9889
Danzaburou
19
12 / 0 / 16
13,731
1,144
36,326
13,585
6,657
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 2 / 15
11,094
925
11,428
8,073
3,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
im__notgood_
Baron Samedi
18
3 / 1 / 18
11,594
966
10,941
7,568
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Accentia
Aphrodite
17
1 / 5 / 4
10,677
890
8,264
20,993
19,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Desus420
Ah Puch
17
2 / 10 / 2
10,870
906
15,351
19,879
9,495
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 8 / 4
9,769
814
13,063
19,695
11,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
blckwlf-_-
Xbalanque
16
2 / 4 / 2
11,193
933
10,949
18,201
10,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 7 / 4
10,156
846
4,442
23,694
22,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
33
Kills
5
5
Deaths
34
83
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Accentia
Aphrodite
1
5
4
0.6
L
Ah Puch
Desus420
Ah Puch
2
10
2
0.3
W
Cthulhu
KingkalDH
Cthulhu
11
0
17
19.5
W
Bellona
5
2
17
6.75
W
Danzaburou
MaddyG9889
Danzaburou
12
0
16
20
W
2
2
15
4.75
L
0
8
4
0.25
L
Xbalanque
blckwlf-_-
Xbalanque
2
4
2
0.75
W
Baron Samedi
im__notgood_
Baron Samedi
3
1
18
12
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,716
Damage
52,069
60,910
Taken
102,462
54,663
Mitigated
73,307
15,795
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Accentia
Aphrodite
8,264
654
7,384
5,046
20,993
19,626
0
10,948
9,857
22,906
0
L
Ah Puch
Desus420
Ah Puch
15,351
4,020
0
1,240
19,879
9,495
0
4,696
15,033
49,329
0
W
Cthulhu
KingkalDH
Cthulhu
19,159
1,958
799
603
15,075
23,712
0
10,307
4,768
37,422
0
W
Bellona
18,862
12,095
0
3,020
16,609
16,525
0
10,939
5,670
0
32,403
W
Danzaburou
MaddyG9889
Danzaburou
36,326
25,687
248
6,068
13,585
6,657
0
9,656
3,793
0
59,655
W
11,428
457
0
2,526
8,073
3,612
0
5,533
2,540
34,234
0
L
13,063
1,678
0
2,811
19,695
11,197
0
6,615
13,005
24,671
0
L
Xbalanque
blckwlf-_-
Xbalanque
10,949
5,499
0
500
18,201
10,547
0
7,235
10,791
0
29,691
W
Baron Samedi
im__notgood_
Baron Samedi
10,941
672
767
1,764
7,568
4,157
0
4,685
2,883
28,791
0
L
4,442
284
0
613
23,694
22,442
0
11,246
12,248
9,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,237
Gold Earned
52,665
252
Minions Killed
182
9
Camps Cleared
6
1,123,769
Distance Traveled
884,285
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,677
890
39
3
0
187,535
0
L
Ah Puch
10,870
906
67
6
1
156,333
0
W
Cthulhu
13,016
1,085
43
4
1
263,559
0
W
Bellona
11,802
984
25
2
5
209,280
1
W
Danzaburou
13,731
1,144
53
4
3
213,393
0
W
Agni
11,094
925
66
6
0
201,342
0
L
Sol
9,769
814
20
2
1
171,786
0
L
Xbalanque
11,193
933
41
3
3
188,733
1
W
Baron Samedi
11,594
966
65
5
0
236,195
0
L
Khepri
10,156
846
15
1
1
179,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role