Player Matchup

Thanatos
Thanatos
Firejd1
Thanatos
Level 27
God Stats
4W - 2L
1,521 SR
Queue Stats
14W - 17L
1,516 Elo+
Solo
Hera
Hera
Gokulcool
Hera
Level 22
God Stats
13W - 6L
1,723 SR
Queue Stats
79W - 77L
1,516 Elo+
Solo
Athena
Athena
The丶Faith
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
VirtualStimPack
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 43L
1,606 Elo+
Solo
Cthulhu
Cthulhu
XTrippingOut
Cthulhu
Level 26
God Stats
2W - 2L
1,746 SR
Queue Stats
112W - 112L
1,506 Elo+
Solo
Team Averages
Level 22
1,598 SR
1,529 Elo+

VS

Team Averages
Level 18
1,446 SR
1,463 Elo+
Loki
Loki
Dantcro
Loki
Level 27
God Stats
371W - 376L
1,445 SR
Queue Stats
552W - 628L
1,400 Elo+
Solo
Osiris
Osiris
Eifti
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 90L
1,413 Elo+
Solo
Ares
Ares
GODSLAYER671
Ares
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 4L
1,090 Elo+
Solo
Danzaburou
Danzaburou
f7orquit
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,672 Elo+
Solo
Kukulkan
Kukulkan
lmFeed
Kukulkan
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 236L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Firejd1
Thanatos
16
11 / 4 / 3
10,327
607
9,742
14,594
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
15
11 / 3 / 5
10,009
589
10,128
8,914
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
12
2 / 4 / 12
8,258
486
4,700
13,082
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 6 / 7
8,551
503
11,027
17,312
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
XTrippingOut
Cthulhu
13
2 / 3 / 11
8,082
475
8,846
11,978
11,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
13
2 / 4 / 3
8,038
473
3,512
11,071
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Eifti
Osiris
12
2 / 3 / 0
7,412
436
4,586
11,134
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 11 / 1
6,032
355
1,709
11,736
3,523
Danzaburou
f7orquit
Danzaburou
15
7 / 5 / 2
9,670
569
19,844
21,128
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
lmFeed
Kukulkan
18
8 / 4 / 2
11,308
665
16,060
10,204
3,566
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
27
Kills
19
20
Deaths
27
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
Dantcro
Loki
2
4
3
0.88
L
Osiris
Eifti
Osiris
2
3
0
0.67
W
Thanatos
Firejd1
Thanatos
11
4
3
3.13
L
0
11
1
0.05
W
Hera
11
3
5
4.5
W
Athena
2
4
12
2
W
1
6
7
0.75
W
Cthulhu
XTrippingOut
Cthulhu
2
3
11
2.5
L
Danzaburou
f7orquit
Danzaburou
7
5
2
1.6
L
Kukulkan
lmFeed
Kukulkan
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,443
Damage
45,711
65,880
Taken
65,273
35,652
Mitigated
25,776
20,784
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Dantcro
Loki
3,512
631
0
3,496
11,071
3,355
0
3,810
7,115
0
42,379
L
Osiris
Eifti
Osiris
4,586
1,344
0
433
11,134
6,800
616
6,449
4,191
0
24,298
W
Thanatos
Firejd1
Thanatos
9,742
4,024
0
12,832
14,594
5,546
0
2,525
11,808
0
52,434
L
1,709
166
0
1,610
11,736
3,523
63
4,147
7,407
6,970
0
W
Hera
10,128
2,658
0
848
8,914
3,259
0
5,648
2,878
44,091
0
W
Athena
4,700
1,209
0
1,324
13,082
8,923
439
3,019
9,835
21,617
0
W
11,027
6,084
0
5,255
17,312
6,582
494
1,379
15,878
0
55,821
W
Cthulhu
XTrippingOut
Cthulhu
8,846
540
0
525
11,978
11,342
390
3,776
7,064
35,611
0
L
Danzaburou
f7orquit
Danzaburou
19,844
10,007
0
11,328
21,128
8,532
754
3,994
17,060
0
60,012
L
Kukulkan
lmFeed
Kukulkan
16,060
792
0
687
10,204
3,566
1,734
4,243
5,826
92,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
42,460
342
Minions Killed
382
0
Camps Cleared
0
1,642,033
Distance Traveled
1,475,515
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,038
473
76
4
0
266,415
4
L
Osiris
7,412
436
41
2
0
344,966
4
W
Thanatos
10,327
607
83
5
0
366,000
2
L
Ares
6,032
355
12
1
0
269,483
8
W
Hera
10,009
589
81
5
0
314,145
6
W
Athena
8,258
486
40
2
0
358,814
3
W
Apollo
8,551
503
89
5
0
292,510
3
W
Cthulhu
8,082
475
49
3
0
310,564
4
L
Danzaburou
9,670
569
91
5
0
282,682
4
L
Kukulkan
11,308
665
162
10
0
311,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role