Player Matchup

Ra
Ra
Cotocoquin
Ra
Level 24
God Stats
6W - 9L
1,525 SR
Queue Stats
360W - 370L
1,409 Elo+
Solo
Ymir
Ymir
EZKRITICAL
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,580 Elo+
Solo
Cupid
Cupid
Grexion_
Cupid
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,456 Elo+
Party 1
Hachiman
Hachiman
PatientHalo
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
s3xmonster
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,505 SR
1,489 Elo+

VS

Team Averages
Level 20
1,455 SR
1,412 Elo+
Chang'e
Chang'e
bogglar
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
enseaTV
Odin
Level 10
God Stats
15W - 11L
1,523 SR
Queue Stats
16W - 14L
1,385 Elo+
Solo
Yemoja
Yemoja
juniortoc
Yemoja
Level 23
God Stats
48W - 61L
1,552 SR
Queue Stats
65W - 87L
1,333 Elo+
Solo
Neith
Neith
sammasbr
Neith
Level 27
God Stats
1W - 2L
1,171 SR
Queue Stats
88W - 95L
1,438 Elo+
Solo
Loki
Loki
又吃麦当劳嗷
Loki
Level 15
God Stats
9W - 10L
1,528 SR
Queue Stats
50W - 68L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,486
499
15,262
12,859
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 5 / 3
6,999
368
1,154
8,578
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Grexion_
Cupid
12
1 / 7 / 1
7,214
380
3,817
11,335
3,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
PatientHalo
Hachiman
10
0 / 11 / 0
6,119
322
4,855
14,572
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Izanami
s3xmonster
Izanami
9
0 / 6 / 3
6,422
338
1,508
8,448
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
bogglar
Chang'e
14
6 / 4 / 6
10,025
528
9,753
12,970
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
enseaTV
Odin
17
12 / 1 / 7
11,797
621
13,358
13,361
5,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
juniortoc
Yemoja
14
2 / 2 / 3
9,427
496
5,067
12,000
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
sammasbr
Neith
15
6 / 2 / 6
10,542
555
7,684
10,874
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 0 / 6
11,376
599
6,658
12,296
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
33
33
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
1
5
3
0.5
L
Cupid
Grexion_
Cupid
1
7
1
0.21
L
Hachiman
PatientHalo
Hachiman
0
11
0
0
W
Chang'e
bogglar
Chang'e
6
4
6
2.25
W
Odin
enseaTV
Odin
12
1
7
15.5
W
Yemoja
juniortoc
Yemoja
2
2
3
1.75
L
Izanami
s3xmonster
Izanami
0
6
3
0.25
W
Neith
sammasbr
Neith
6
2
6
4.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,596
Damage
42,520
55,792
Taken
61,501
18,343
Mitigated
25,361
12,160
Healing
23,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,262
904
396
6,215
12,859
5,559
126
5,340
7,519
66,170
0
L
1,154
413
0
342
8,578
3,598
0
3,576
5,002
7,830
0
L
Cupid
Grexion_
Cupid
3,817
1,495
147
1,325
11,335
3,329
177
1,437
9,898
0
31,445
L
Hachiman
PatientHalo
Hachiman
4,855
3,072
0
1,831
14,572
3,371
214
1,340
13,232
0
14,344
W
Chang'e
bogglar
Chang'e
9,753
700
1,851
5,280
12,970
5,215
786
4,617
8,133
35,290
0
W
Odin
enseaTV
Odin
13,358
2,117
0
2,611
13,361
5,350
3,370
712
10,737
0
54,434
W
Yemoja
juniortoc
Yemoja
5,067
402
872
4,231
12,000
6,175
1,902
4,911
6,812
40,290
0
L
Izanami
s3xmonster
Izanami
1,508
1,248
0
1,904
8,448
2,486
0
3,127
5,321
0
25,157
W
Neith
sammasbr
Neith
7,684
3,232
0
4,656
10,874
4,205
6,476
4,374
6,314
0
56,399
W
6,658
1,752
0
3,928
12,296
4,416
572
1,003
11,241
0
95,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,240
Gold Earned
53,167
253
Minions Killed
455
0
Camps Cleared
0
1,326,596
Distance Traveled
1,741,212
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,486
499
116
6
0
332,089
2
L
Ymir
6,999
368
13
1
0
209,738
2
L
Cupid
7,214
380
52
3
0
321,040
2
L
Hachiman
6,119
322
29
2
0
280,421
3
W
Chang'e
10,025
528
46
2
0
391,826
3
W
Odin
11,797
621
98
5
0
362,054
1
W
Yemoja
9,427
496
67
4
0
278,592
0
L
Izanami
6,422
338
43
2
0
183,308
2
W
Neith
10,542
555
94
5
0
320,892
2
W
Loki
11,376
599
150
8
0
387,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role