Player Matchup

Ravana
Ravana
DaddiesMeatt
Ravana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,508 Elo+
Party 1
Scylla
Scylla
ShaneLeoric1367
Scylla
Level 121
God Stats
8W - 11L
1,465 SR
Queue Stats
27W - 28L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
UnklBadTouch779
Sun Wukong
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 7L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
xTriance_
Danzaburou
Level 49
God Stats
101W - 78L
1,497 SR
Queue Stats
1,077W - 1,116L
1,419 Elo+
Party 3
Neith
Neith
xXI-Shadow-IXx
Neith
Level 129
God Stats
5W - 3L
1,625 SR
Queue Stats
297W - 309L
1,414 Elo+
Party 3
Team Averages
Level 71
1,560 SR
1,508 Elo+

VS

Team Averages
Level 119
1,609 SR
1,524 Elo+
Vulcan
Vulcan
BROKNhrtREUNION
Vulcan
Level 157
God Stats
2W - 1L
1,567 SR
Queue Stats
181W - 183L
1,478 Elo+
Party 2
Arachne
Arachne
Floral4718
Arachne
Level 103
God Stats
8W - 5L
1,750 SR
Queue Stats
125W - 110L
1,613 Elo+
Party 2
Nemesis
Nemesis
Hostbug
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Pandas Jr Rp
Aphrodite
Level 29
God Stats
4W - 1L
1,710 SR
Queue Stats
52W - 39L
1,466 Elo+
Party 2
Cupid
Cupid
Sebastiaη
Cupid
Level 148
God Stats
8W - 4L
1,517 SR
Queue Stats
510W - 533L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 3 / 0
6,515
501
1,571
4,763
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 0
6,451
496
954
5,287
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
UnklBadTouch779
Sun Wukong
12
1 / 2 / 0
6,520
502
7,253
10,542
7,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xTriance_
Danzaburou
10
1 / 3 / 0
5,872
452
3,222
6,311
2,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 2
5,641
434
2,464
3,728
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,225
556
3,022
1,938
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Floral4718
Arachne
13
0 / 0 / 1
7,014
540
6,647
11,870
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Hostbug
Nemesis
15
9 / 0 / 0
8,700
669
7,357
5,840
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Pandas Jr Rp
Aphrodite
8
0 / 3 / 0
5,176
398
797
4,998
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
12
2 / 0 / 0
6,850
527
4,399
7,868
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
11
11
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Ravana
1
3
0
0.33
W
Arachne
Floral4718
Arachne
0
0
1
0.5
W
Nemesis
Hostbug
Nemesis
9
0
0
9
W
Aphrodite
Pandas Jr Rp
Aphrodite
0
3
0
0
W
Cupid
2
0
0
2
L
0
2
0
0
L
Sun Wukong
UnklBadTouch779
Sun Wukong
1
2
0
0.5
L
Danzaburou
xTriance_
Danzaburou
1
3
0
0.33
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
22,222
30,631
Taken
32,514
14,541
Mitigated
11,306
10,182
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,022
1,648
0
545
1,938
594
0
336
1,562
47,767
0
L
Ravana
1,571
189
0
1,748
4,763
1,582
0
488
4,225
0
40,218
W
Arachne
Floral4718
Arachne
6,647
4,415
0
8,930
11,870
4,304
281
0
11,520
0
40,524
W
Nemesis
Hostbug
Nemesis
7,357
4,335
0
1,030
5,840
2,418
0
0
5,824
0
57,178
W
Aphrodite
Pandas Jr Rp
Aphrodite
797
103
891
1,353
4,998
1,480
0
276
4,615
8,757
0
W
Cupid
4,399
2,731
109
3,962
7,868
2,510
462
230
7,614
0
45,772
L
954
0
0
1,601
5,287
1,542
0
2,138
3,031
44,140
0
L
Sun Wukong
UnklBadTouch779
Sun Wukong
7,253
2,231
0
4,046
10,542
7,901
0
341
10,161
0
42,989
L
Danzaburou
xTriance_
Danzaburou
3,222
788
123
2,059
6,311
2,095
144
336
5,895
0
29,962
L
2,464
942
0
605
3,728
1,421
72
228
3,500
0
26,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
34,965
407
Minions Killed
397
0
Camps Cleared
0
1,192,002
Distance Traveled
1,251,758
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,225
556
108
8
0
239,404
5
L
Ravana
6,515
501
105
8
0
306,952
3
W
Arachne
7,014
540
80
6
0
245,129
3
W
Nemesis
8,700
669
96
7
0
296,716
0
W
Aphrodite
5,176
398
21
2
0
226,860
0
W
Cupid
6,850
527
92
7
0
243,649
0
L
Scylla
6,451
496
86
7
0
228,333
3
L
Sun Wukong
6,520
502
97
7
0
223,382
2
L
Danzaburou
5,872
452
62
5
0
217,406
5
L
Neith
5,641
434
57
4
0
215,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role