Player Matchup

Anhur
Anhur
 
Anhur
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CoinAtom3138302
Baron Samedi
Level 66
God Stats
1W - 1L
1,364 SR
Queue Stats
48W - 62L
1,524 Elo+
Party 1
Yemoja
Yemoja
NoEqualTOme
Yemoja
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
293W - 305L
1,505 Elo+
Party 1
Team Averages
Level 69
1,455 SR
1,510 Elo+

VS

Team Averages
Level 120
1,625 SR
1,549 Elo+
Kuzenbo
Kuzenbo
JohnnyHurts
Kuzenbo
Level 155
God Stats
12W - 11L
1,496 SR
Queue Stats
424W - 435L
1,656 Elo+
Solo
Osiris
Osiris
She Vape
Osiris
Level 115
God Stats
7W - 6L
1,665 SR
Queue Stats
388W - 397L
1,542 Elo+
Solo
Zeus
Zeus
ttvSirgoat420
Zeus
Level 89
God Stats
49W - 46L
1,713 SR
Queue Stats
92W - 108L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
9 / 1 / 3
9,084
908
13,263
8,783
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CoinAtom3138302
Baron Samedi
11
5 / 2 / 7
7,716
772
9,886
8,902
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
0 / 1 / 12
7,061
706
2,159
6,122
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JohnnyHurts
Kuzenbo
11
2 / 3 / 2
8,081
808
7,128
14,209
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
She Vape
Osiris
8
0 / 5 / 2
6,144
614
4,750
11,298
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 6 / 2
6,997
700
5,272
6,337
1,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
3
10.5
W
Baron Samedi
CoinAtom3138302
Baron Samedi
5
2
7
4.25
L
Kuzenbo
JohnnyHurts
Kuzenbo
2
3
2
1
W
Yemoja
0
1
12
6
L
Osiris
She Vape
Osiris
0
5
2
0.2
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
17,150
23,807
Taken
31,844
12,047
Mitigated
18,815
12,727
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,263
6,221
0
1,965
8,783
3,243
942
4,147
4,636
0
46,050
W
Baron Samedi
CoinAtom3138302
Baron Samedi
9,886
788
1,469
3,391
8,902
4,766
192
4,904
3,998
21,426
0
L
Kuzenbo
JohnnyHurts
Kuzenbo
7,128
3,399
0
3,276
14,209
10,974
0
5,349
8,456
15,543
0
W
Yemoja
2,159
657
3,333
2,569
6,122
4,038
189
3,377
2,745
9,718
0
L
Osiris
She Vape
Osiris
4,750
1,362
0
2,306
11,298
6,468
0
4,711
6,193
0
15,662
L
5,272
542
564
768
6,337
1,373
0
1,168
5,123
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,861
Gold Earned
21,222
119
Minions Killed
78
0
Camps Cleared
0
491,777
Distance Traveled
506,236
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,084
908
76
8
0
181,179
0
W
Baron Samedi
7,716
772
26
3
0
166,980
0
L
Kuzenbo
8,081
808
17
2
0
192,058
0
W
Yemoja
7,061
706
17
2
0
143,618
1
L
Osiris
6,144
614
17
2
0
170,414
0
L
Zeus
6,997
700
44
4
0
143,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role