Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Abdur-rehman
Janus
Level 160
God Stats
35W - 14L
1,861 SR
Queue Stats
1,345W - 416L
1,794 Elo+
Party 2
Arachne
Arachne
NoChill_Phil
Arachne
Level 66
God Stats
22W - 9L
1,758 SR
Queue Stats
70W - 101L
1,439 Elo+
Solo
Team Averages
Level 129
1,707 SR
1,578 Elo+

VS

Team Averages
Level 12
1,377 SR
1,103 Elo+
Cu Chulainn
Cu Chulainn
Badruxinos
Cu Chulainn
Level 15
God Stats
3W - 15L
1,274 SR
Queue Stats
15W - 50L
1,100 Elo+
Party 1
Arachne
Arachne
Ch_Cup2
Arachne
Level 15
God Stats
3W - 11L
1,369 SR
Queue Stats
4W - 15L
1,152 Elo+
Party 1
Cthulhu
Cthulhu
El_Venandi
Cthulhu
Level 6
God Stats
0W - 5L
1,488 SR
Queue Stats
19W - 47L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
14 / 0 / 9
9,659
878
10,650
6,668
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
9 / 2 / 14
8,740
795
11,035
6,204
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
NoChill_Phil
Arachne
11
5 / 5 / 10
8,897
809
7,504
10,217
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Badruxinos
Cu Chulainn
12
3 / 9 / 3
7,731
703
4,912
14,940
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Ch_Cup2
Arachne
4
0 / 10 / 2
4,618
420
0
7,108
1,793
Cthulhu
El_Venandi
Cthulhu
11
2 / 9 / 2
8,085
735
2,956
12,801
9,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
28
Kills
5
7
Deaths
28
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
14
0
9
18.5
W
9
2
14
8
L
Cu Chulainn
Badruxinos
Cu Chulainn
3
9
3
0.5
L
Arachne
Ch_Cup2
Arachne
0
10
2
0.1
L
Cthulhu
El_Venandi
Cthulhu
2
9
2
0.33
W
Arachne
NoChill_Phil
Arachne
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
7,868
23,089
Taken
34,849
10,008
Mitigated
20,029
2,315
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,650
4,991
0
404
6,668
4,624
1,182
794
5,799
0
31,750
W
11,035
1,300
0
442
6,204
1,672
1,300
962
4,921
31,618
0
L
Cu Chulainn
Badruxinos
Cu Chulainn
4,912
644
0
1,669
14,940
8,746
0
2,935
11,570
0
30,950
L
Arachne
Ch_Cup2
Arachne
0
0
0
0
7,108
1,793
0
3,709
3,103
0
0
L
Cthulhu
El_Venandi
Cthulhu
2,956
108
0
0
12,801
9,490
0
3,793
8,624
18,189
0
W
Arachne
NoChill_Phil
Arachne
7,504
4,523
0
1,469
10,217
3,712
242
1,283
8,759
0
30,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
20,434
124
Minions Killed
88
0
Camps Cleared
0
578,405
Distance Traveled
335,815
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,659
878
31
3
0
205,305
1
W
Janus
8,740
795
49
4
0
196,791
2
L
Cu Chulainn
7,731
703
53
5
0
172,087
0
L
Arachne
4,618
420
0
0
0
1,445
0
L
Cthulhu
8,085
735
35
3
0
162,283
0
W
Arachne
8,897
809
44
4
0
176,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role