Player Matchup

Khepri
Khepri
DoubleBrisingr42
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,701 Elo+
Party 2
Tiamat
Tiamat
Perluvia
Tiamat
Level 138
God Stats
319W - 148L
1,695 SR
Queue Stats
1,430W - 715L
1,715 Elo+
Solo
Rama
Rama
VirtuousGhost
Rama
Level 150
God Stats
4W - 1L
1,654 SR
Queue Stats
20W - 16L
1,613 Elo+
Party 2
Mercury
Mercury
terretsyndromeX
Mercury
Level 156
God Stats
3W - 1L
1,825 SR
Queue Stats
103W - 95L
1,678 Elo+
Solo
The Morrigan
The Morrigan
xlejxndro20
The Morrigan
Level 156
God Stats
17W - 9L
1,833 SR
Queue Stats
390W - 376L
1,672 Elo+
Solo
Team Averages
Level 146
1,702 SR
1,676 Elo+

VS

Team Averages
Level 128
1,731 SR
1,660 Elo+
Cupid
Cupid
DecimatesLC
Cupid
Level 156
God Stats
46W - 21L
1,723 SR
Queue Stats
1,208W - 710L
1,652 Elo+
Party 1
Tiamat
Tiamat
LogDog0
Tiamat
Level 149
God Stats
10W - 12L
1,753 SR
Queue Stats
397W - 382L
1,693 Elo+
Solo
Khepri
Khepri
OuttRAGEEE
Khepri
Level 77
God Stats
21W - 9L
1,632 SR
Queue Stats
172W - 82L
1,624 Elo+
Party 1
Loki
Loki
andresSP19
Loki
Level 136
God Stats
5W - 2L
1,902 SR
Queue Stats
192W - 168L
1,651 Elo+
Solo
Thoth
Thoth
xTeRiize
Thoth
Level 123
God Stats
12W - 10L
1,646 SR
Queue Stats
649W - 300L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,820
382
52
563
114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Perluvia
Tiamat
12
0 / 0 / 0
6,261
626
1,630
1,956
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 0
6,380
638
3,048
5,748
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
2 / 1 / 4
6,423
642
3,134
5,452
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

The Morrigan
xlejxndro20
The Morrigan
12
4 / 2 / 3
6,396
640
4,491
5,089
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,702
570
3,391
5,170
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
LogDog0
Tiamat
1
0 / 0 / 0
1,818
182
0
0
0
Khepri
OuttRAGEEE
Khepri
9
0 / 0 / 0
4,668
467
399
3,230
1,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
1 / 2 / 1
5,820
582
1,595
6,656
2,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
xTeRiize
Thoth
11
2 / 4 / 1
6,122
612
4,228
5,066
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
0
1
0.5
L
Tiamat
LogDog0
Tiamat
0
0
0
0
L
Khepri
OuttRAGEEE
Khepri
0
0
0
0
W
Tiamat
Perluvia
Tiamat
0
0
0
0
W
2
0
0
2
L
1
2
1
0.75
W
2
1
4
4
L
Thoth
xTeRiize
Thoth
2
4
1
0.63
W
The Morrigan
xlejxndro20
The Morrigan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,355
Damage
9,613
18,808
Taken
20,122
5,363
Mitigated
7,253
8,551
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,391
1,786
0
2,251
5,170
2,198
0
169
4,961
0
38,751
W
52
52
0
72
563
114
0
508
15
733
0
L
Tiamat
LogDog0
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
OuttRAGEEE
Khepri
399
0
0
1,290
3,230
1,339
0
1,540
1,600
22,917
0
W
Tiamat
Perluvia
Tiamat
1,630
348
0
1,453
1,956
671
267
399
1,557
37,524
0
W
3,048
2,074
0
2,769
5,748
1,492
0
0
5,748
0
43,279
L
1,595
260
0
250
6,656
2,033
0
1,133
5,453
0
35,027
W
3,134
926
0
2,618
5,452
1,581
1,256
1,130
4,264
0
33,873
L
Thoth
xTeRiize
Thoth
4,228
85
0
350
5,066
1,683
0
2,647
2,239
32,256
0
W
The Morrigan
xlejxndro20
The Morrigan
4,491
820
0
1,639
5,089
1,505
0
2,226
2,503
33,644
596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
24,130
326
Minions Killed
301
0
Camps Cleared
0
775,929
Distance Traveled
735,632
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,702
570
83
8
0
160,031
0
W
Khepri
3,820
382
4
0
0
31,370
1
L
Tiamat
1,818
182
0
0
0
0
0
L
Khepri
4,668
467
60
6
0
193,984
1
W
Tiamat
6,261
626
90
9
0
167,206
3
W
Rama
6,380
638
90
9
0
169,968
0
L
Loki
5,820
582
82
8
0
198,168
0
W
Mercury
6,423
642
73
7
0
227,060
1
L
Thoth
6,122
612
76
8
0
183,449
5
W
The Morrigan
6,396
640
69
7
0
180,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role