Player Matchup

Cu Chulainn
Cu Chulainn
Huntre--
Cu Chulainn
Level 28
God Stats
1W - 5L
1,301 SR
Queue Stats
359W - 358L
1,610 Elo+
Solo
Mercury
Mercury
I_Whoops_I
Mercury
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
13W - 13L
1,533 Elo+
Party 1
Hera
Hera
UltrA_D0wN255
Hera
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,609 Elo+
Party 1
Ymir
Ymir
ayellowhair10132
Ymir
Level 6
God Stats
1W - 4L
1,284 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 1
Izanami
Izanami
ticket_bold177
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,487 Elo+
Party 1
Team Averages
Level 17
1,467 SR
1,555 Elo+

VS

Team Averages
Level 14
1,592 SR
1,628 Elo+
Discordia
Discordia
B0RZ0y
Discordia
Level 20
God Stats
2W - 4L
1,450 SR
Queue Stats
114W - 106L
1,355 Elo+
Solo
Odin
Odin
ChestyBro
Odin
Level 17
God Stats
2W - 4L
1,308 SR
Queue Stats
129W - 157L
1,569 Elo+
Solo
Xing Tian
Xing Tian
ImakeppSandvich
Xing Tian
Level 17
God Stats
44W - 27L
1,612 SR
Queue Stats
92W - 83L
1,655 Elo+
Solo
Izanami
Izanami
TheSpectaculum
Izanami
Level 13
God Stats
2W - 0L
1,745 SR
Queue Stats
23W - 16L
1,693 Elo+
Solo
Chaac
Chaac
prfctbeau
Chaac
Level 4
God Stats
10W - 7L
1,847 SR
Queue Stats
108W - 88L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Huntre--
Cu Chulainn
16
3 / 3 / 3
9,944
474
13,580
19,620
17,676
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
I_Whoops_I
Mercury
16
10 / 5 / 1
10,958
522
15,944
16,706
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 4 / 2
9,015
429
5,309
9,680
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 8
9,036
430
7,527
20,330
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 2
8,563
408
3,821
11,883
3,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B0RZ0y
Discordia
12
0 / 6 / 1
8,268
394
2,395
6,680
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
0 / 2 / 1
9,698
462
3,582
11,105
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ImakeppSandvich
Xing Tian
15
1 / 5 / 4
9,776
466
9,568
24,084
14,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 1 / 7
13,411
639
16,570
17,580
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
prfctbeau
Chaac
20
12 / 2 / 6
13,138
626
19,226
17,882
11,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
15
Kills
23
24
Deaths
16
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
B0RZ0y
Discordia
0
6
1
0.08
W
Odin
0
2
1
0.25
L
Cu Chulainn
Huntre--
Cu Chulainn
3
3
3
1.5
L
Mercury
I_Whoops_I
Mercury
10
5
1
2.1
W
Xing Tian
ImakeppSandvich
Xing Tian
1
5
4
0.6
W
10
1
7
13.5
L
1
4
2
0.5
L
0
6
8
0.67
W
Chaac
prfctbeau
Chaac
12
2
6
7.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,181
Damage
51,341
78,219
Taken
77,331
47,290
Mitigated
45,543
9,431
Healing
29,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
B0RZ0y
Discordia
2,395
98
0
0
6,680
2,291
826
468
6,212
25,540
0
W
Odin
3,582
1,214
255
3,412
11,105
9,854
1,062
1,327
9,738
0
41,112
L
Cu Chulainn
Huntre--
Cu Chulainn
13,580
3,392
0
3,682
19,620
17,676
0
962
18,358
0
54,593
L
Mercury
I_Whoops_I
Mercury
15,944
11,858
0
690
16,706
5,654
1,437
3,416
13,265
0
70,502
W
Xing Tian
ImakeppSandvich
Xing Tian
9,568
1,435
171
7,123
24,084
14,290
552
7,265
16,549
41,365
0
W
16,570
11,458
0
9,278
17,580
7,596
2,884
1,684
15,647
0
130,572
L
5,309
1,327
323
1,471
9,680
2,948
576
811
8,869
49,177
0
L
7,527
2,690
0
1,800
20,330
17,739
145
4,795
15,485
31,610
0
W
Chaac
prfctbeau
Chaac
19,226
2,973
0
8,863
17,882
11,512
3,660
1,718
15,838
0
95,920
L
3,821
3,024
0
1,465
11,883
3,273
1,571
1,979
9,904
0
42,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,516
Gold Earned
54,291
443
Minions Killed
533
0
Camps Cleared
0
1,851,569
Distance Traveled
1,850,858
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,268
394
47
2
0
262,809
0
W
Odin
9,698
462
82
4
0
324,942
3
L
Cu Chulainn
9,944
474
103
5
0
398,521
4
L
Mercury
10,958
522
101
5
0
449,101
2
W
Xing Tian
9,776
466
59
3
0
388,888
2
W
Izanami
13,411
639
180
9
0
420,870
4
L
Hera
9,015
429
89
4
0
360,358
2
L
Ymir
9,036
430
48
2
0
361,945
1
W
Chaac
13,138
626
165
8
0
453,349
2
L
Izanami
8,563
408
102
5
0
281,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role