Player Matchup

Hercules
Hercules
Blooperbob
Hercules
Level 15
God Stats
2W - 2L
1,439 SR
Queue Stats
123W - 117L
1,369 Elo+
Solo
Sobek
Sobek
Brisk79
Sobek
Level 27
God Stats
4W - 1L
1,733 SR
Queue Stats
70W - 69L
1,460 Elo+
Party 1
Merlin
Merlin
CorneliousBread
Merlin
Level 25
God Stats
6W - 1L
1,760 SR
Queue Stats
27W - 19L
1,503 Elo+
Party 1
Fenrir
Fenrir
Highkeyy
Fenrir
Level 13
God Stats
35W - 34L
1,742 SR
Queue Stats
522W - 481L
1,483 Elo+
Solo
Hel
Hel
oDippo
Hel
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 76L
1,477 Elo+
Party 1
Team Averages
Level 19
1,635 SR
1,458 Elo+

VS

Team Averages
Level 23
1,447 SR
1,457 Elo+
Neith
Neith
Anoxtri
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,389 Elo+
Party 3
Chronos
Chronos
MazeWayz
Chronos
Level 26
God Stats
7W - 3L
1,450 SR
Queue Stats
77W - 55L
1,535 Elo+
Party 3
Ne Zha
Ne Zha
Royal1995
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 116L
1,278 Elo+
Party 2
Yemoja
Yemoja
babydragon31
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 89L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
kuthuruhu
Sun Wukong
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
242W - 185L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blooperbob
Hercules
12
3 / 0 / 2
6,258
569
4,575
6,098
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Brisk79
Sobek
9
1 / 0 / 2
5,519
502
1,867
6,363
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 2
4,747
432
4,702
2,735
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Highkeyy
Fenrir
11
5 / 0 / 1
6,238
567
5,189
6,320
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
oDippo
Hel
10
2 / 2 / 2
5,610
510
2,193
4,409
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anoxtri
Neith
8
2 / 2 / 0
5,258
478
3,030
6,531
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
MazeWayz
Chronos
10
1 / 3 / 1
5,640
513
3,196
6,724
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Royal1995
Ne Zha
8
1 / 4 / 1
5,010
455
1,951
5,889
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
7
0 / 1 / 0
4,925
448
1,396
4,613
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
kuthuruhu
Sun Wukong
8
0 / 2 / 0
5,106
464
1,750
5,886
2,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Anoxtri
Neith
2
2
0
1
W
Hercules
Blooperbob
Hercules
3
0
2
4
W
Sobek
Brisk79
Sobek
1
0
2
2
W
0
2
2
0.5
W
Fenrir
Highkeyy
Fenrir
5
0
1
5.5
L
Chronos
MazeWayz
Chronos
1
3
1
0.5
L
Ne Zha
Royal1995
Ne Zha
1
4
1
0.38
L
Yemoja
0
1
0
0
L
Sun Wukong
kuthuruhu
Sun Wukong
0
2
0
0
W
Hel
oDippo
Hel
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
11,323
25,925
Taken
29,643
11,058
Mitigated
9,925
11,154
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anoxtri
Neith
3,030
1,584
0
2,276
6,531
1,914
0
3,857
2,674
0
23,821
W
Hercules
Blooperbob
Hercules
4,575
1,109
0
2,940
6,098
3,298
270
0
6,098
0
29,559
W
Sobek
Brisk79
Sobek
1,867
298
0
4,244
6,363
3,477
56
977
5,386
8,729
0
W
4,702
130
0
141
2,735
715
74
281
2,454
22,233
0
W
Fenrir
Highkeyy
Fenrir
5,189
1,077
0
2,220
6,320
2,066
0
1,049
5,271
0
29,256
L
Chronos
MazeWayz
Chronos
3,196
1,228
99
2,910
6,724
2,118
402
1,718
4,981
30,917
0
L
Ne Zha
Royal1995
Ne Zha
1,951
636
99
400
5,889
1,709
0
203
5,611
0
19,660
L
Yemoja
1,396
535
937
597
4,613
1,743
0
2,984
1,629
12,040
0
L
Sun Wukong
kuthuruhu
Sun Wukong
1,750
520
0
1,903
5,886
2,441
0
0
5,736
0
23,348
W
Hel
oDippo
Hel
2,193
141
628
981
4,409
1,502
689
2,285
2,124
21,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
25,939
205
Minions Killed
232
0
Camps Cleared
0
1,015,193
Distance Traveled
896,180
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,258
478
47
4
0
164,480
1
W
Hercules
6,258
569
61
6
0
200,832
2
W
Sobek
5,519
502
13
1
0
215,277
0
W
Merlin
4,747
432
30
3
0
196,689
1
W
Fenrir
6,238
567
60
5
0
227,223
1
L
Chronos
5,640
513
59
5
0
161,005
2
L
Ne Zha
5,010
455
46
4
0
215,439
0
L
Yemoja
4,925
448
23
2
0
195,061
1
L
Sun Wukong
5,106
464
57
5
0
160,195
3
W
Hel
5,610
510
41
4
0
175,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role