Player Matchup

Thor
Thor
Byjorne
Thor
Level 64
God Stats
2W - 2L
1,661 SR
Queue Stats
219W - 266L
1,493 Elo+
Solo
Nike
Nike
GennySzn
Nike
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,533 Elo+
Solo
Zeus
Zeus
Mysticjbyrd
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 125L
1,543 Elo+
Solo
Ganesha
Ganesha
SoftestCarry
Ganesha
Level 68
God Stats
10W - 13L
1,540 SR
Queue Stats
67W - 76L
1,627 Elo+
Solo
Artemis
Artemis
Strokeit
Artemis
Level 63
God Stats
0W - 3L
1,142 SR
Queue Stats
52W - 63L
1,406 Elo+
Solo
Team Averages
Level 80
1,469 SR
1,521 Elo+

VS

Team Averages
Level 98
1,579 SR
1,500 Elo+
Ares
Ares
Butcher91s
Ares
Level 127
God Stats
11W - 4L
1,794 SR
Queue Stats
184W - 172L
1,526 Elo+
Solo
Zeus
Zeus
DarkMoon0099
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,428 Elo+
Solo
Nike
Nike
geogamer0
Nike
Level 157
God Stats
5W - 1L
1,832 SR
Queue Stats
186W - 149L
1,545 Elo+
Solo
Bakasura
Bakasura
whatyouseekin
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
xmmlll
Sol
Level 57
God Stats
2W - 1L
1,270 SR
Queue Stats
60W - 68L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Byjorne
Thor
11
4 / 5 / 2
7,007
539
4,519
9,552
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
11
0 / 5 / 0
6,301
485
3,731
10,711
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 4 / 1
7,669
590
10,122
10,574
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SoftestCarry
Ganesha
10
0 / 3 / 6
6,554
504
3,941
9,183
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Strokeit
Artemis
10
0 / 1 / 1
5,914
455
3,431
7,545
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
7,432
572
6,767
11,914
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 6
6,319
486
3,489
6,397
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
13
6 / 1 / 1
8,050
619
8,101
8,703
5,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
whatyouseekin
Bakasura
12
4 / 4 / 2
7,162
551
5,038
7,840
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
xmmlll
Sol
13
4 / 1 / 3
7,593
584
7,480
9,245
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
18
18
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Thor
Byjorne
Thor
4
5
2
1
W
0
5
6
0.6
L
Nike
0
5
0
0
L
7
4
1
1.88
L
Ganesha
SoftestCarry
Ganesha
0
3
6
1
L
Artemis
Strokeit
Artemis
0
1
1
0.5
W
Nike
6
1
1
6.5
W
Bakasura
whatyouseekin
Bakasura
4
4
2
1.25
W
Sol
xmmlll
Sol
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
30,875
47,565
Taken
44,099
19,846
Mitigated
20,451
14,827
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,767
152
0
4,487
11,914
5,827
0
5,976
5,938
21,015
0
L
Thor
Byjorne
Thor
4,519
1,072
0
2,502
9,552
3,294
0
3,523
6,029
0
35,245
W
3,489
587
0
895
6,397
1,940
301
3,629
2,768
22,557
0
L
Nike
3,731
336
0
3,690
10,711
5,458
0
0
10,452
1,245
33,729
L
10,122
1,544
0
4,093
10,574
3,454
0
6,426
3,912
45,745
0
L
Ganesha
SoftestCarry
Ganesha
3,941
315
0
1,669
9,183
5,395
0
3,751
5,038
18,083
0
L
Artemis
Strokeit
Artemis
3,431
936
0
2,873
7,545
2,245
0
4,036
3,509
0
27,770
W
Nike
8,101
1,053
0
250
8,703
5,801
766
273
8,055
0
43,080
W
Bakasura
whatyouseekin
Bakasura
5,038
3,015
0
1,719
7,840
4,405
54
2,150
5,668
0
27,556
W
Sol
xmmlll
Sol
7,480
1,344
0
5,849
9,245
2,478
1,383
2,231
7,014
41,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
36,556
292
Minions Killed
300
0
Camps Cleared
0
1,217,813
Distance Traveled
1,250,844
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,432
572
21
2
0
262,372
8
L
Thor
7,007
539
62
5
0
248,050
2
W
Zeus
6,319
486
46
4
0
221,597
0
L
Nike
6,301
485
76
6
0
246,713
5
L
Zeus
7,669
590
90
7
0
232,190
0
L
Ganesha
6,554
504
7
1
0
270,091
5
L
Artemis
5,914
455
57
4
0
220,769
2
W
Nike
8,050
619
89
7
0
238,672
0
W
Bakasura
7,162
551
72
6
0
275,907
5
W
Sol
7,593
584
72
6
0
252,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role