Player Matchup

Tiamat
Tiamat
DRAKЕ
Tiamat
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
382W - 352L
1,509 Elo+
Party 3
Cerberus
Cerberus
EricxF
Cerberus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 100L
1,563 Elo+
Party 2
Vulcan
Vulcan
Jmaney726
Vulcan
Level 160
God Stats
7W - 3L
1,285 SR
Queue Stats
204W - 164L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
Jordanwiththe3
Nu Wa
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,645 Elo+
Party 3
Geb
Geb
WhisperingAcorn
Geb
Level 133
God Stats
2W - 0L
1,269 SR
Queue Stats
101W - 103L
1,559 Elo+
Party 2
Team Averages
Level 126
1,411 SR
1,575 Elo+

VS

Team Averages
Level 114
1,457 SR
1,612 Elo+
Hera
Hera
ImmortalRaptor
Hera
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 74L
1,607 Elo+
Party 1
Izanami
Izanami
Joni117
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,515 Elo+
Solo
Thanatos
Thanatos
Xodeias
Thanatos
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 91L
1,662 Elo+
Party 1
Osiris
Osiris
filthypipe
Osiris
Level 107
God Stats
1W - 2L
1,285 SR
Queue Stats
110W - 101L
1,638 Elo+
Party 1
Hachiman
Hachiman
lSathanl
Hachiman
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 258L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DRAKЕ
Tiamat
18
6 / 3 / 17
11,345
810
12,241
12,528
11,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
EricxF
Cerberus
18
5 / 5 / 18
11,120
794
9,222
24,116
23,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Jmaney726
Vulcan
18
9 / 3 / 14
11,600
829
18,287
10,641
5,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 18
10,456
747
12,208
7,627
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 18
10,051
718
6,179
27,083
15,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 9
10,695
764
18,750
12,005
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Joni117
Izanami
14
1 / 9 / 9
9,111
651
10,668
15,928
5,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Xodeias
Thanatos
18
6 / 1 / 9
11,090
792
10,391
11,556
10,100
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
filthypipe
Osiris
17
1 / 6 / 13
10,068
719
8,389
17,400
23,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
lSathanl
Hachiman
17
6 / 5 / 6
10,836
774
15,778
12,444
4,629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
64
26
Kills
18
18
Deaths
26
85
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DRAKЕ
Tiamat
6
3
17
4.83
W
Cerberus
EricxF
Cerberus
5
5
18
2.8
L
4
5
9
1.7
W
Vulcan
Jmaney726
Vulcan
9
3
14
5.33
L
Izanami
Joni117
Izanami
1
9
9
0.61
W
4
2
18
6.5
W
2
5
18
2.2
L
Thanatos
Xodeias
Thanatos
6
1
9
10.5
L
Osiris
filthypipe
Osiris
1
6
13
1.25
L
Hachiman
lSathanl
Hachiman
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,137
Damage
63,976
81,995
Taken
69,333
58,935
Mitigated
49,642
35,441
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DRAKЕ
Tiamat
12,241
601
2,207
5,121
12,528
11,227
1,675
2,294
10,016
23,712
0
W
Cerberus
EricxF
Cerberus
9,222
1,001
1,316
7,778
24,116
23,983
208
5,079
18,484
31,474
0
L
18,750
4,249
771
3,509
12,005
5,409
1,119
10,650
1,215
39,953
0
W
Vulcan
Jmaney726
Vulcan
18,287
5,853
3,224
1,656
10,641
5,087
1,683
2,634
7,813
48,065
0
L
Izanami
Joni117
Izanami
10,668
4,124
1,149
1,805
15,928
5,732
626
14,970
750
0
30,726
W
12,208
2,570
1,909
1,222
7,627
3,240
1,977
1,525
6,020
29,438
0
W
6,179
912
2,369
8,639
27,083
15,398
793
6,528
20,104
14,534
0
L
Thanatos
Xodeias
Thanatos
10,391
1,441
1,068
11,008
11,556
10,100
733
8,550
2,922
0
24,230
L
Osiris
filthypipe
Osiris
8,389
1,861
1,379
3,907
17,400
23,772
795
12,082
5,198
472
23,121
L
Hachiman
lSathanl
Hachiman
15,778
7,249
0
2,772
12,444
4,629
68
11,223
1,111
0
37,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,572
Gold Earned
51,800
179
Minions Killed
185
0
Camps Cleared
0
1,302,798
Distance Traveled
1,064,785
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,345
810
27
2
0
278,107
0
W
Cerberus
11,120
794
66
5
0
255,764
0
L
Hera
10,695
764
54
4
0
233,464
0
W
Vulcan
11,600
829
48
3
0
276,081
0
L
Izanami
9,111
651
24
2
0
170,827
1
W
Nu Wa
10,456
747
29
2
0
224,478
1
W
Geb
10,051
718
9
1
0
268,368
0
L
Thanatos
11,090
792
27
2
0
265,941
0
L
Osiris
10,068
719
36
3
0
222,034
0
L
Hachiman
10,836
774
44
3
0
172,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role